shunwong
Active Member
First I have to say: Sorry for bringing this up, I know this must have been said before, but I didn't play DOA 3.1 and, as people talk about it a lot, I'd like to know what the main differences with DOA5 are. For example:
Did every character in DOA 3.1 get frame advantage of some kind?
Was it possible to hold while stunned in DOA 3.1? If so, Were there more ways around the stun game than there are in DOA5?
If this topic is just something people have discussed over and over a million times, please, direct me to a link that explains what I need to know and close it, I don't want it to turn into the mess this kind of threads usually turn into. I'd really like to know what made DOA 3.1 the best in the series. (too bad I spent 1995-2012 focusing on other addictions instead of videogames LOL I have missed so many good games)
Thanks in advance for the info
PS: I've been watching some videos, and it looks a lot like DOA5. Maybe because I've been watching videos of Gen Fu.
Did every character in DOA 3.1 get frame advantage of some kind?
Was it possible to hold while stunned in DOA 3.1? If so, Were there more ways around the stun game than there are in DOA5?
If this topic is just something people have discussed over and over a million times, please, direct me to a link that explains what I need to know and close it, I don't want it to turn into the mess this kind of threads usually turn into. I'd really like to know what made DOA 3.1 the best in the series. (too bad I spent 1995-2012 focusing on other addictions instead of videogames LOL I have missed so many good games)
Thanks in advance for the info
PS: I've been watching some videos, and it looks a lot like DOA5. Maybe because I've been watching videos of Gen Fu.