DOA 5 Balance Test Combo Footage #2

EMPEROR_COW

Well-Known Member
Premium Donor
There's no reason to believe that she'll lose attacks/moves of that nature in DOA5.

I hope you're right dude. Well if you're taking questions can you actually check that for us tomorrow ? :D
the VF inputs are :6::F+P+K: and :6::F+P+K::4:
Much appreciated!
 

DrDogg

Well-Known Member
I hope you're right dude. Well if you're taking questions can you actually check that for us tomorrow ? :D
the VF inputs are :6::F+P+K: and :6::F+P+K::4:
Much appreciated!

I can't talk about the VF characters. That's why Sarah isn't in the 12 Days of DOA5. Just a lot more red tape since approval has to go through two companies so it's easier to focus on the DOA characters.

You should see some Sarah at the upcoming event though. And as I said, I wouldn't assume anything of that nature is gone. Although, as we saw at E3, most of the GPK notations have been changed.
 

Baron West

Member
"Ayane and Hayate have combos a lot harder than they look."

Ha. Hahahaha. Sure they do. Whatever you say. There wasn't anything intimidating about those display inputs, although I can see people balking at Hayate.

If Zack has a lot of new movements, then that's a good thing as long as he has good ways to transition in and out of them.

I don't like Tina's new stance, but I like the Atomic Drop.
 
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