DOA3++ Balance/Gameplay Mod

Gultigargar

Well-Known Member
Due to an error on my part, Christie's 2P+KK/8P+KK string had been disabled in the latest update. I have now fixed them so they work again, and I've updated the download links so that they contain the correct version. Sorry for the inconvenience.
 

Gultigargar

Well-Known Member
Minor update (v1.46a)

It was brought to my attention that trying to dash (66) and then 3K or 3P would result in the game reading that as a 33P/33K input. I've gone over the characters' input conditions to ensure this doesn't happen anymore. Input conditions should now closely resemble how DOA4 handles 33 inputs.
In addition to that, I noticed a few moves had some oversights related to their "end-state" (whether they are standing/crouching/etc. after the move finishes.) These have also been fixed.
 

zen834

New Member

Gultigargar, how did you create a custom Title ID for the mod? As we know, 3.0 and 3.1 use the same save folder, and saves are incompatible with each other. I was thinking it might be possible to change the Title ID of 3.0 to 54430002 (unused by any game) to enable the ability to have both 3.0 and 3.1 on the same system without having to swap saves in the hard drive depending on the version you want to play.​

 
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Gultigargar

Well-Known Member
Hi zen834. Changing the TitleID is fairly simple as long as you have a hex editor, such as HxD.

First you navigate to your extracted DOA3 files, find "Default.xbe" and open it. Then you go to address 0x180.
Capture.PNG

The highlighted area is the TitleID. Simply change the "01" to an "02" and save, and you will have updated the TitleID to 54430002.
 

zen834

New Member
Hi zen834. Changing the TitleID is fairly simple as long as you have a hex editor, such as HxD.

First you navigate to your extracted DOA3 files, find "Default.xbe" and open it. Then you go to address 0x180.View attachment 42202
The highlighted area is the TitleID. Simply change the "01" to an "02" and save, and you will have updated the TitleID to 54430002.
Great, thank you. Much easier than I thought! I'll give it a shot and see if my theory works.

EDIT:
It does indeed work.
 
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