It's a great day for us to troll, even though it's not Thursday.Kwon is incapable of hurting anyone's feelings if he tried.
- Bokuho
It's a great day for us to troll, even though it's not Thursday.Kwon is incapable of hurting anyone's feelings if he tried.
What worked? All the things.
What didn't work? All the things. really only thing lacking is the hold recoveries. Not enough frame advantage and not a lot of guaranteed setups that you can utilize. Lastly... force techs imo are just... yeah... not good and the ground game is still laughable.
When I mean not good, I mean they're just not as beneficial as before.Agreed. Force techs in general are just....why?
We need em custom soundtracks for the console versions pl0x.
Like the DOA2U soundtracks for stages lol.360 has custom soundtracks...
Yes and No.360 has custom soundtracks...
My only rant at the moment is....
- No Legendary Black Ranger costume for Zack
- No Mighty Morphin Power Rangers theme for DLC
That's all me and Awesmic ask TN
This particular Power Ranger outfit will make Zack look like a real G compared to his weird telly tubby outfit lol.
Hurting my feelings again, Kwon lolMust admit that space suit would really suit Helena.. I mean, you know, with texture moulding her ass, the ponytail flowly hanging behind the helmet, i find it nice.
I tried to leave this one alone. I really did.....Wait, Ed Boon takes risks? Since when?
His game never sold on gameplay, it sold on gimmicks and he's been doing that since MK1.
The reason those games are popular is because they are 2D fighters, not because of the fireballs. 3D fighters are less popular than 2D in general. 3D fighters with fireballs do just as 'bad' as 3D fighters without fireballs. Take all those DBZ fighting games for example... DOA really doesn't need projectiles. The only thing that will do is make the game a lot harder to balance, and it already has balance issues. Also, I prefer if they keep the retarded stuff out. Tengu alone is more than enough. I'd prefer if they (and we) focus on the mechanics rather than these weird creature inclusions.Gimmicks aren't bad... the most popular fighting games all have fireballs and teleports and I'd love to see more of this stuff in DOA. Right now the game is basically just tits and ninjas. If they're going to keep the gameplay so "gambly" in DOA6 at least give people more interesting characters. Ogres, robots, angels, etc. I think that's the number 1 reason Tekken and MK are so popular and almost nobody plays VF or DOA.
Sadly, mechanics alone do not make more people play a game. In my opinion, Tekken has the worst mechanics, DOA is in the middle, while VF has the best mechanics of the bunch, and yet VF seems to be the least favorite of the three, and Tekken the most popular... I'm glad they added VF characters in DOA, for the sake of both games. I think it added interest to the other franchise from both sides.
I tried to leave this one alone. I really did.....
You are seriously going to come into a DoA forum and snub another game for selling on gimmicks?
Besides, he may make his money on "gimmicks", but the fgc supports his game based on gameplay. The first games are still played as side tourneys after 20+ years and MK9 is still drawing decent numbers after 3 years as a main game.
I can agree with most of this. Like DoA, MK has been around long enough that it has it's core fans and when MK9 came out with it's return to the classic 2d style and whatnot, we were there to support it. Also like DoA, certain things have become synonimous with MK, admittedly a lot of this are the gimmicks. But also was that MK was the fastest game at the time in terms of gameplay and is also widely regarded as one of the easiest games to get into.Where did I snub the game, exactly?
It doesn't sell on its gameplay. It sells for its gimmicks. Thats the only reason they have been able to pump out game after game for so many years.
Having decent gameplay does help grow the games sales in the long term, but if you removed good gameplay it maintains a more than profitable margin. It's not insulting to say this, and I'm grateful that Ed did something for the FGC after so many years, but let's be real.
He went a decade without giving a damn, because it didn't noticeably effect his bottom line. He's going on faith now that in the future, this will. And at the same time, he didn't really take much of any risk by doing it. The gimmicks are all intact.
Where did I snub the game, exactly?
It doesn't sell on its gameplay. It sells for its gimmicks. Thats the only reason they have been able to pump out game after game for so many years.
Having decent gameplay does help grow the games sales in the long term, but if you removed good gameplay it maintains a more than profitable margin. It's not insulting to say this, and I'm grateful that Ed did something for the FGC after so many years, but let's be real.
He went a decade without giving a damn, because it didn't noticeably effect his bottom line. He's going on faith now that in the future, this will. And at the same time, he didn't really take much of any risk by doing it. The gimmicks are all intact.