What's this with you ppl keep bashing DOA4!? It is a very good all-round game. It was DOA4 that made this game where it was. DOA5 cannot even slightly compare to the popularity of DOA4.
-Doa4 overall was horrible as a competitive fighter. It tried so hard to be VF4, without the intricacies that made that particular game great.
As for DOA3.1, in terms of balance it is the WORST OF THE WORST. It is not so "high level". You may like the game because you are a Bass player but if your main is Ayane or Kasumi or Helena etc. you are gonna hate your life for the rest of your life.
-You are horribly incorrect. We American players broke the game down a lot further (Thanks to Mr. Tom Brady) than any other region of players. Ayane was just as strong as Bass, if not stronger. Kasumi was just as strong, along with Hayate, Gen Fu, Hayabusa and a few other Characters. Even with that said, Tina who was a tier lower was still able to compete. That is balance sir.
If you guys really like big damage combos soooo much why not play Tekken!?
-Why must you think it is all about big damage combos? Just to make you in the know, it was absolutely never about big damage combos. Players want to formulate strategies, tactics and play style based on solid play. The Majority of Doa players did not like Doa4 because it did not provide/promote a solid play style, it was all about guessing.
If like all you guys said DOA should be popular when it's close to DOA3.1. Now is the time, in DOA5 you have ceiling combos that guarantees 200+, normal hit combos leading to 150+, counters that does 150+ etc. When you are playing against certain characters. 2 to 3 wrong guesses it's game. Is that skill? How do you prevent a 9-year old kid learning a super combo and finishes you off just like that?? Well I can guarantee this won't happen in DOA4 at least.
-That is absolutely considered skill. Why should anyone make multiple mistakes and not be punished for it. You act as if players are not capable and/or able of having effective and efficient defence. It is quite sickening that you do not take proper defence into equation. If you properly applied defensive techniques, there is no way in hell a 9 year old will beat you. There is no wonder Itagaki and others on Team Ninja continue to state that Western players posses a higher skill level than all other Doa players.
Why are people still moaning!? Isn't the game better now but why less players play? What's wrong? I saw a thread being locked because it mentioned banning characters from tournaments. Why? The balance of the game now is a lot worse than DOA4. Do we really need admins to guide the discussions to the "correct directions"?
-Are you serious!!! Doa4 was an abomination to the series. There was never a need to have a discussion about banning anyone in Doa4, because the game was severely bland and everyone played exactly the same. Except for those characters that could take advantage of the forced tech system.
Of course I'm blaming TN for releasing an unfinished game. The spirit of DOA in TN has long gone. But more than that, I'm done with a lot of you guys here. All complaining, no solution.
-You seem to be unaware, numerous amount of players had provided a multitude of solutions to make Doa5 a far superior fighter. You want to know why Doa5 is sub par, it is because Team Ninja wanted to include all players in the mix, and not leave anyone out. Let me be direct. It is you players from other regions that is holding the game back. Doa3 sold more copies than any other Doa game. It sold well due to western players( America and Europe). I remember back in 2002 having a dinner with some Japanese VF players(who happened to play Doa3.1). I asked why Doa3 wasn't taken seriously? I was told because there was no effective side stepping in the game. Wtf. Why were we able to find out that command side stepping attacks were extremely effective, a long with Freestep dodging. You guys are clearly not as good as you think you are, and it was proven on multiple occasions.
OK if you don't like the stun game pick a character like Jann Lee. He's got all the tools to avoid the stun game and then do 150+ damage combos. When you know what you are doing it's almost impossible for ppl to get away with being stunned by Jann Lee. It's not that hard to do, every DOA beginner can play like that.
-Sorry to burst your bubble every character still play the stun game( some more so than others). This is just another example of the lack of understanding of the game.
I don't see how this is "glorified doa4".
2 guaranteed combos you are dead. How can this game be deeper than DOA4? Even right now DOA5 is too easy for learning.
-This type of understanding is exactly why every other player base is at the bottom of the Totem pole. For your opponent to kill you with just two guaranteed combos, he has to set you up first. If you have a solid defence...aka blocking, stepping, holding, crushing..etc, your opponent will not able to pull this feat off. From watching vids of other region players, you guys rarely block, and condone this take a turn form of play style(you attack, than your opponent attack...so forth an so on). You guys rarely take advantage of the defensive(also offensive) techniques that is available to you to exploit. Since you are not taking advantage of the full possibilities of the game, there is no wonder that you do not understand the Doa series as much as western player.