Trophies were invented as proof of accomplishment. Money is given out as an incentive to attend. Big difference.
Anyway, yeah, more money equals more players. If you hold monthly Dead or Alive only tournaments in your area with 50 dollar grand prizes and no entry fee, eventually you'll see an uptick if you advertise it in the right places.
Yea, you'll also see people playing the game who don't actually want to play the game.
If you wanna throw money at an event, go nuts. Not saying you can't. Heck it will even increase turnout. but if that money disappears, so will the support for the game. We've already seen this before. It's not the same as having legitimate community support, as its a foundation built upon greed and short sighted gains instead of passion.
If Master stopped putting money into DID, for example, people would stop attending DOA 4. Why? Because people are not going there for DOA 4. They are going there for the money, and the convention, and the other games. Feeding some ducks isn't the same thing as being friends with them.
This can already be seen by the fact that
I show up to these when the money is good enough. So with that in mind, what is the point of continuing to do so?
Why would you
want people to come play a game they don't enjoy? And why would you want to play that game with them yourself?
Now if we're talking DOA 5, and DOA 5 is actually good, it somewhat changes the dynamics a bit if the pre-established community is actually attending for the sake of attending. I don't think we need to keep buying and begging players though.