Characters Eliot in DOA6(U,AE)

Jyakotu

Well-Known Member
Standard Donor
Charlotte, NC
Main Character
Ayane
3DS Friend Code
5215-1093-1238
PSN ID
JyakotuKurayami
#21
Maybe they'll give Eliot some red bull because he also needs to be faster, this whole slow but powerful thing doesn't cut it when super heavies are faster than him with more options.
This is what makes Eliot such a conundrum to me. Gen Fu is supposed to be slower, but in turn, he's also more powerful because he is the master. However, Eliot is only SLIGHTLY speedier than Gen Fu, but even still, he doesn't do enough damage to warrant his speed. What especially hurts Eliot is his weight class, because IIRC, he's super light, which is lighter than Marie Rose for heaven's sakes. It makes no sense, especially in DOA5, the character model for Eliot has gave him some muscle. I feel he should at least be Light or maybe even Welter weight.
 
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Likes: Kohlrak

Jyakotu

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Standard Donor
Charlotte, NC
Main Character
Ayane
3DS Friend Code
5215-1093-1238
PSN ID
JyakotuKurayami
#23
Eliot isn't faster than Gen Fu, though. He's 3f slower on mid and the 7P that's faster than Gen Fu's P is -4 on HiCH.
Then honestly, I'd rather Eliot be faster and weaker rather than slower and powerful. Either way, he's doomed due to his predictably. But it's a double edged sword because I usually bait people into a hold and throw punish them into oblivion.
 
France
Main Character
Eliot
PSN ID
zephyrion22
#26
C'mon, they are just lazy, he just needs what almost everybody has (a good, mid, true lows that give at least some frame adv, a parry that leads to stun game, specific unescapable stun and so on) I mean when you look at the game in its entirety, it's easy to see what's wrong and how to fix it !
 

StrikerSashi

Well-Known Member
Premium Donor
Toronto
Main Character
Eliot
Gamertag
StrikerSashi
PSN ID
StrikerSashi
#27
Really, if they just made his 6P 12f, I'd be really happy. I don't mind the way Eliot is now that much 'cause he can win with some good reads. It's that Gen Fu has the same tools Eliot has and is better in every way. I think Tina's is in a worse place than Eliot right now, but at least Tina has a shtick. Eliot's shtick is that he's a bad Gen Fu.
 

Kohlrak

Well-Known Member
#28
Actually i've liked Tina more in this game than dimensions. Unless tina was especially bad in Dimensions, she's underestimated or something. Maybe it's just her standing animation, but i feel like her speed fits her body type, for once.
 
Main Character
Kokoro
Gamertag
Royalmann
PSN ID
killaweeezy
#29
C'mon, they are just lazy, he just needs what almost everybody has (a good, mid, true lows that give at least some frame adv, a parry that leads to stun game, specific unescapable stun and so on) I mean when you look at the game in its entirety, it's easy to see what's wrong and how to fix it !
I think Eliot's truly the only one without a gimmick in the game. I mean, think about it:
-VF has their just frames and a lot of the characteristics that made them viable in their own game
-The ninja are so special from each other(including P4) that you will never mistake their moveset for anyone else's
-Zack... the mixup king
-Helena BKO and Queen of momentum *because* of her BKO
do i have to go on?

People's main worries about fighting Eliot is his pressure... I can name four other characters that give pressure far better than him. Speed and a real stun game is what Eliot needs. If not one, then the other. Seriously, get him out of Gen's shadow already.
 
Likes: Kohlrak
France
Main Character
Eliot
PSN ID
zephyrion22
#31
I think Eliot's truly the only one without a gimmick in the game. I mean, think about it:
-VF has their just frames and a lot of the characteristics that made them viable in their own game
-The ninja are so special from each other(including P4) that you will never mistake their moveset for anyone else's
-Zack... the mixup king
-Helena BKO and Queen of momentum *because* of her BKO
do i have to go on?

People's main worries about fighting Eliot is his pressure... I can name four other characters that give pressure far better than him. Speed and a real stun game is what Eliot needs. If not one, then the other. Seriously, get him out of Gen's shadow already.
I agree with most of that, but if Eliot wants to be a true pressure character, his strings in themselves would need to be modified. As of now he is the only pressure character with whom you get more risk than reward when using pressure, as you can easily step, guard, or crush everything he does. What I suggested was not to make him a Gen Fu wannabe, but rather to improve the things that can easily be improved (frame adv, a little kick in terms of attack startup, natural stuns and new stuns) to make him on par with the rest of the cast !

That being said, I still love Eliot and also thinks he doesn't need that much to become decent, a little step is all what is needed, so let's just wait and see !
 
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Kohlrak

Well-Known Member
#33
His fighting style right now caters to someone with a larger build or to be faster. If you make Gen Fu's training make him turn out to be at least half the size of Bass, they could give him more damage but otherwise keep him the same. Or, Gen Fu can teach him the 1 inch jab and techniques similar to it, and make him faster. IMO, those would be the most logical paths to keep eliot from becoming a Gen Fu wannabe. It would make alot less sense to actually change his moveset rather than either making him stronger or making him faster.
 

Jyakotu

Well-Known Member
Standard Donor
Charlotte, NC
Main Character
Ayane
3DS Friend Code
5215-1093-1238
PSN ID
JyakotuKurayami
#34
Eliot really needs a new weight class, because him being super light is not cutting it. If he's super light, then he should at least be faster, especially in his strikes. I thought the whole point of Eliot was to be a somewhat faster Gen Fu, but even his master is faster than he is. It makes no sense whatsoever.
 
Likes: Kohlrak

iThe Apprentice

Well-Known Member
Los Angeles, California
Main Character
Eliot
Gamertag
iThe Apprentice
3DS Friend Code
2036-8102-7978
PSN ID
iThe-Apprentice
#35
Well, in Xinyi Liuhe Quan there are many low stances... next level bokuho? Anyone who's played tekken knows that KP+K option Takeda thought about is very viable. There is a straight stomping stance that comes out of Wang Jinrei's moveset in there.

Besides that, it was a great thing TN put in his 46p enders. What I think they'll do with Eliot is keep the amount of strings Eliot has with a new array of enders. It would relay the concept of a growing martial artist very strongly as well as make in-game mind games not unlike Koko's heichou enders or Rachels basic ass mid kick or mid punch enders.

Maybe they'll give Eliot some red bull because he also needs to be faster, this whole slow but powerful thing doesn't cut it when super heavies are faster than him with more options. I just wanna go back to my DOA4 main with the feeling that TN's really thinking about all of their characters.
What is this magical KP+K everyone keeps talking about? I hardly play Tekken now a days.
I still think that his short range guard breaks should be Neutral or even -1 He doesn't have any close range guard breaks that help him a lot in terms of getting in. He has to bait his opponent to actually get in there. :p
He really should be middle weight. Just saying.
 

TakedaZX

Well-Known Member
Twilight Town
Main Character
PSN ID
TakedaZX
#36
Honestly speaking, if he had his 6p reduced to 13i, his 9f jab returned to its former glory... Maybe with less of a stun but enough to start stun game and his sitdown stuns fixed to where they behave like GenFu's, (crouching state so that he can instantly do h3p), he'd be golden.

Other things I could see are the kp+k string I mentioned and at that point, +1 on his 46p fenders probably would not be too much to ask...

3p+K could also use a height increase to make it his go to launcher post CB.

Another thing I'd ask for is for his BT 4p to bound on max threshold allowing him to get a baby combo as an alternative to BT 4k and the throw mix up.

As far as his Parries and counters go. I'd speed up 8p by one frame so that he gets a free stun. Now instead of gambling on a double kick combo to possibly launch, you can get a deep stun and go straight into another launcher of any type or play some stun game.

This is my unorganized list just thrown out there. I don't play Eliot anymore.
 
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