I Am The Shadow... The True Self... [General Discussion]

synce

Well-Known Member
Jumping throws are just there to look cool bruh. Even the jumping OHs are mostly useless! But I like that P4's doubles as an ender, kinda reminds me of Natsu.
 

Nightpup

Well-Known Member
Jumping throws are just there to look cool bruh. Even the jumping OHs are mostly useless! But I like that P4's doubles as an ender, kinda reminds me of Natsu.
Except you got Natsu's off of a low unblockable that's almost impossible to react to :p
 

deathofaninja

Well-Known Member
Premium Donor
News Team
I like jumping throws. But Alpha 8T>Kasumi 8T any day of the week. I'm very disappointed that Phase 4's 8T is like Kasumi's. I was hoping to see more Alpha-like things so I could have used her as an extension to my main in DOA5U.

We will see what happens on launch, but tbh TN is killing all the hype they created for this character.
 

J.D.E.

Well-Known Member
Standard Donor
For those who keep saying "90% Kasumi", no, she's not. She is 9/12/12 starting out with a little less of her lows. She's like 45 to 50% of what Kasumi is. Even her frame data is different.
 
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J.D.E.

Well-Known Member
Standard Donor
Her juggles are pretty beast though. I'm going to give her a go & see how decent she is. More than likely I'll use the DOA2U red or black ninja suit. I think she'll be a lot more viable than what some people think in here on & offline. The things that concern me now are her stun & launch game & how much advantage does she carry on block (& can she teleport into it). Going to be interesting.

Edit: And NO this doesn't change a thing. I'm not dropping Kasumi (& never will). She's still my main.
 
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Nightpup

Well-Known Member
Fun fact: That's actually not Kasumi's DOA2U ninja suit. It's actually Ayane's, just recolored. You can tell by the gloves and fishnet sides.
 

PMS_Akali

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Premium Donor
I guess what will make her really good will depend on how fast she can launch and get some of those good damaging juggles. Her single strikes are weak like Kasumi's. So she'll have to risk the stun game a lot.
 

synce

Well-Known Member
She'll be a one hit launch character. Stun with 6P, launch with 3H+K, 6PKP+K, T. Easy damage.

Did you see this in a video? I ask because according to pdf she doesn't have 3H+K. Anyway you probably could play her like that but I'd rather go for style points and annoy my opponent with those constant whooshes.
 
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