I just noticed something When I was playing with Momiji....... I was doing her combo challenge again only to get stymied by her Shoho Izuna...... for some reason I couldn't do it anymore and I didn't know why.
Getting it back again was even harder than learning it the first time.
It took me a while to figure it out but it turns that you have to input


Very Very close to the on Hit

. I didn't like this.... I didn't like it at all.
It turns out its the exact same thing with Hayabusa's Shoho Izuna aswell.....:f360: needs to be input extremely close to

.
I find this extremely annoying because his Regular Izuna and his Hold Izuna don't require such messy compression of the Izuna Command.
Obviously it irritates me because its difficult to do and if theres one thing you can be on..... its Ol'Lulu doesn't like this type of arbitrary difficulty.
But what upsets me even more is the lack of consistency. I don't like when two characters with the same command don't have an identical exucution window but I dislike it even more when the same inconsistency happens with a single character's moves.

I'm not happy.