With 5U around the corner and word than the Izuna Drop is getting buffed back to 80 damage, I think it's more crucial than ever to break down the Izuna to really know Ryu. Hopefully, this buff applies to the new low throw Izuna and Izuna holds. Considering it's my favorite move in the game, I want precise breakdowns of its uses and capabilities. Unfortunately, TN has done a great job at making the Izuna make no sense sometimes, especially when coupled with environmental factors or HiC damage "boosts." I made a full breakdown of the Izuna's damage interacting with different environments on NH and HiC to see where it gets stronger and weaker. It should be noted that it does not always get stronger. These were tested with the Izuna Otoshi (or Resshin-Izuna if there was a ceiling present).
So, here we go:
IZUNAS IN DOA5 (vanilla)
Normal
75 (NH) - 112 (HiC)
Breakable Floor (+10)
85 (NH) - 122 (HiC)
Explosive Floor (+10)
85 (NH) - 122 (HiC)
Off Edge (+30 to +5)
105 (NH) - 117 (HiC)
Ceiling (+5 to -8)
80 (NH) - 104 (HiC)
Ceiling and Wall (+15 to +2)
90 (NH) - 114 (HiC)
For reference: the "explosive floor" was tested in Lab, the "off edge" was tested in Ends of the Earth, the "ceiling" and "ceiling and wall" were tested in Dragon Temple.
Tina's M.D.T. (364T) deals 120 damage on HiC and 136 damage on HiC in the lab. That means it gets +16 damage from having an explosive floor, whereas Ryu's Izunas on both NH and HiC only get +10. So, how do you think these will play out in Ultimate? Will the Izuna live up to its potential, or will TN nerf it because they love random properties?
edit: Updated with 5U Izuna stats.
IZUNAS IN DOA5U
Normal
80 (NH) - 120 (HiC)
Lost World (+40)
120 (NH) - 160 (HiC)
Ends of the Earth (+30)
110 (NH) - 150 (HiC)
Flow (+30)
110 (NH) - 150 (HiC)
Haunted Lorelei (+30)
110 (NH) - 150 (HiC)
Breakable Floor (+10)
90 (NH) - 130 (HiC)
Explosive Floor (+11)
91 (NH) - 131 (HiC)
Ceiling (+0 to -17)
80 (NH) - 103 (HiC)
Ceiling and Wall (+10 to -7)
90 (NH) - 113 (HiC)
So, here we go:
IZUNAS IN DOA5 (vanilla)
Normal
75 (NH) - 112 (HiC)
Breakable Floor (+10)
85 (NH) - 122 (HiC)
Explosive Floor (+10)
85 (NH) - 122 (HiC)
Off Edge (+30 to +5)
105 (NH) - 117 (HiC)
Ceiling (+5 to -8)
80 (NH) - 104 (HiC)
Ceiling and Wall (+15 to +2)
90 (NH) - 114 (HiC)
For reference: the "explosive floor" was tested in Lab, the "off edge" was tested in Ends of the Earth, the "ceiling" and "ceiling and wall" were tested in Dragon Temple.
Tina's M.D.T. (364T) deals 120 damage on HiC and 136 damage on HiC in the lab. That means it gets +16 damage from having an explosive floor, whereas Ryu's Izunas on both NH and HiC only get +10. So, how do you think these will play out in Ultimate? Will the Izuna live up to its potential, or will TN nerf it because they love random properties?
edit: Updated with 5U Izuna stats.
IZUNAS IN DOA5U
Normal
80 (NH) - 120 (HiC)
Lost World (+40)
120 (NH) - 160 (HiC)
Ends of the Earth (+30)
110 (NH) - 150 (HiC)
Flow (+30)
110 (NH) - 150 (HiC)
Haunted Lorelei (+30)
110 (NH) - 150 (HiC)
Breakable Floor (+10)
90 (NH) - 130 (HiC)
Explosive Floor (+11)
91 (NH) - 131 (HiC)
Ceiling (+0 to -17)
80 (NH) - 103 (HiC)
Ceiling and Wall (+10 to -7)
90 (NH) - 113 (HiC)
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