Female Tengu
Active Member
This is part of the challenge in the current context. As long as there is clear communication, it helps soften the blow. I know TN is working to fix the issues, so I wouldn't be too concerned about most, a little patience should take care of the stick issue.
--
Re: topic as a whole.
The foundation of the issue is that there are so many entitled people on the internet that they want EVERYTHING... RIGHT NOW. As a consumer, it's fair to expect a product to work as advertised, but as a human being it's NOT fair for someone to act like a whiny child when demands are not met. If people want technology to bring the most complex & realistic visuals, they have to accept the complexities and costs that go into development.
From working in a related field, I know that no matter how well you test, no matter how great your quality control is, NO technology is invincible these days. Required logic is only becoming more complex, and the number of qualified people capable of resolving these challenges does not always strike me to be on the rise in order to match. Although quality control may have caught some of these issues, Team Ninja would not necessarily be able to catch everything beyond their control... networking, 3rd party interaction like DLC stores, etc.
There is no way Team Ninja is just sitting pack doing nothing about this. If there are problematic issues, they are addressing them, but they will take time no matter what the case is. The best thing for DOA's sake is for community members to help fight against the keyboard champions of the world who don't do anything but complain and suggest patience since we know Team Ninja is working on things.
I disagree with some points. Just because some people here don't have problems with their game or don't own a specific glitch-infested version (EU), doesn't mean that no one should complain about these problems.
More things I would like to mention are that this game is a straight port with nearly no graphically improvements. So there was more than enough time to test and free the game especially from bugs which shouldn't be there cauz they had been fixed in the past. And if you can't see that then sorry.
How someone could defend this is beyond me.
I'm sure that we all know that a game is not perfect at release.
But I'm tired of developers releasing games out which clealry haven't been tested. Same with BF4...Driveclub....Halo MCC...ACU...and countless other relatively young releases for this gen now. Oh these don't count cauz the didn't affected you? No, no, no. The facts are there. And that's not enough? Does it need more examples to open the eyes of publishers/devs or fans...
These people get our hard earned money in exchange. And the least I wanna see is a game deleting your save, literally wasting your investment and time, or perma crashing back to the dashboard, even in obvious situations like playing a specific game mode.
What the hell is going on these days? Why defending it? What's wrong with game publishers and devs? Why defending lazyness or such huge flaws as if they don't exist?
When you buy a new car you expect it to work(!) and to reach your goal in one piece. Why are we not allowed to expect the same from a game? I could live with minor bugs as long as the are not interrupting your actual gaming experience. But DOA5LR right now is the complete opposite.
Pressure of publishers, deadlines....yeah, I know what it means to make a game, we all know the stories. Still, that's no excuse to deliver a technically flawed game on such(!) a level. If I would do the same in my company, dear lord, I would have lost my job long ago.
You know, it's getting old.
People are shitting on TN on. Some are really rude. I wouldn't support this manner but I can see where the anger is coming from and it's TNs own fault. That's all.
btw, friends over at TN or not. Well, as for me, and because I don't know them, how is that important to me or to the thousands of currently disappointed customers...
Last edited: