Mass Effect 3

Matt Ponton

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IGN isn't the one who came up with the indoctrination theory.

The original theory says Renegade is the destruction of the Reapers - the option the reapers do not want you to do as it's the only way they are destroyed and it's glowing red. The attempt to control the reapers is the option they want you to decide on as it's the heroic option of self sacrifice, but nowhere do they guarantee you'll actually control the Reapers. They merely suggest that you 'might' be able to control them if you choose that option, and honestly, controlling the Reapers would do nothing as their purpose is to harvest organics so that they can live or reproduce. Deciding to take control of the Reapers is relating to accepting the indoctrination and mind control of the Reapers because you are 'fusing' with them.
 

Relius Starkiller

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Actually the renegade ending is controlling the reapers... they give you hints to it showing off in the flashbacks who tried to use what. Like the Illusive tried to control them, or anderson trying to destroy them, which is the paragon ending sans colors.

and i don't take what ign has to say very seriously as they are the ones who deemed saying that multiplayer is required for a better ending.


Throughout the series, the Paragon was a person who used logic and reason to achieve his goals, a Renegade is mostly a boorish brute who gets things done through force.

By destroying the reapers you also destroy all synthetic races (the Geth, AI's and EDI) and most of the advanced technology the universe uses to survive - but every "living" creature is saved and you live possibly.

By picking control, everyone lives, the reapers go away - but you have to sacrifice yourself.

A Renegade isn't a evil person, hes more pragmatic and prefers to kick the door in to get the hostage lieu of talking it out with the captors - and the Illusive man wasn't exactly evil himself, he just became indoctrinated in between the events of ME2 and ME3 (This is explained at a computer console during your assault on the Cerberus base.)

And to what Mr Wah is suggesting. . .look that indoctrination shit is a compelling theory but again, not true.

Bioware defended the Javik DLC because it was not story essential. If there is a true ending to ME3 that isn't on the disc, thats story essential and to sell it back to us, ney, to even give it out for free three, four, five months after the fact shows a lack of respect for the fanbase that is dangerously short sighted for a company that has planned to appeal to that same fanbase with a slew of Mass Effect universe content (The MMO, Anime, the big budget theatrical release).

No, the ending the ME3 is a Casey Hudson and Mac Walters production independent from the rest of the writing team.
 

Matt Ponton

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Bioware defended the Javik DLC because it was not story essential. If there is a true ending to ME3 that isn't on the disc, thats story essential and to sell it back to us, ney, to even give it out for free three, four, five months after the fact shows a lack of respect for the fanbase that is dangerously short sighted for a company that has planned to appeal to that same fanbase with a slew of Mass Effect universe content (The MMO, Anime, the big budget theatrical release).

No, the ending the ME3 is a Casey Hudson and Mac Walters production independent from the rest of the writing team.

I concur, however if anyone would do such a thing about leaving out an ending for DLC to purchase the actual ending - I would first think Activision would do it but my second thought would be EA. That's mainly because those two are the two companies who have talked about the 'idea' the most.
 

Arnell Long

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Saren: Wanted both humans and robots to become one...thus the option being Green...aka "Synthetics"...
llusive Man: Wanted to control the Reapers, thus giving us the option Blue...aka "Control"...
Shepperd: Wanted to destroy the Reapers, thus giving us the option Red...aka "Destroy"...

All of them under the influence of indoctrination...

The entire narrative of Mass Effect has it to where the "Renegade" choices are Evil and is coated in "Red" letters...and the "Paragon" choices are Good and is coated in "Blue" letters. So towards the end of the game "After Shepperd got blasted with the Harbinger's Beam" everything was REVERSED...the Destruction Panel that Shepperd shoots to Destroy the Reapers is in "Red" while the Control Panel is obviously "Blue"...

Shepperd also touch and survived the Beacon in ME1 which was the beginning dose of the indoctrination or so I believe....then as I said above..."the Rachni Queen stated that when she was indoctrinated, she spaced in and out and was seeing inked versions of her people, just as Shepperd had those very same dreams with humans looking like inked figures..."

Makes waaaay too much sense to me...
 

Matt Ponton

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Renegade choices are not "evil". Renegade choices are just that, renegade. It's not a Good vs Evil thing. You can have a Good Renegade - like Spike Spiegel from Cowboy Bebop as an example of a character that is.
 

Arnell Long

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Renegade choices are not "evil". Renegade choices are just that, renegade. It's not a Good vs Evil thing. You can have a Good Renegade - like Spike Spiegel from Cowboy Bebop as an example of a character that is.

Just going by BioWare's Narritive...look it up, they say it themselves in interviews and whatnot, and I'm pretty sure you know it to, Paragon is Good...and Renegade is Bad...in "Mass Effect"...hell in that case, Kratos from God Of War is a Good Renegade...but in terms of Mass Effect, the "BAD and or Death sequence" choices are 90% being the "Red" choice, or the "RT Trigger"...

Saved the Geth and Qurians with the Blue choice...
Saved Krogans with the Blue choice...
Had sex with the Blue choice...
Saved countless people lives because of the Blue choice...
Saved Rex because of the Blue choice...
Gained the Volus on my Team Fleet because of the Blue choice...
Gained the Blue Suns, Blood Path, etc...with the Blue choice...
Had sex "again" with the Blue choice...
Saved the Rachni Queen with the Blue choice...
Saved Ashley from Udina with the Blue choice...
And about 160 more things I can mention from the top of my head..........

Oh yea, and Destroyed the Reapers with the Red choice...."oops"....
 

The HuBBs

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the child only mentioned that by destroying the reapers (red option) that all synthetics will be destroyed. he says "even you are partly synthetic" to make you feel more like you have a connection to the reapers as if to say, you sure you wanna destroy your brothers? so you can feel reluctant in destroying them. He doesn't go on saying that Edi or geth will be destroyed. And even if the geth or Edi's body is destroyed their AI will remain intact, especially edi wohse only using a body to move about freely and get freaky with Joker.
 

Matt Ponton

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http://www.eurogamer.net/articles/2...nding-bioware-admits-fans-needed-more-closure

Casey Hudson, following ending backlash, said he and the development team now "recognise that some of our most passionate fans needed more closure, more answers and more time to say goodbye to their stories".

"So where do we go from here? Throughout the next year, we will support Mass Effect 3 by working on new content. And we'll keep listening, because your insights and constructive feedback will help determine what that content should be."

"This is not the last you'll hear of Commander Shepard," Hudson said. In a Mass Effect 3: Final Hours interview (posted on BioWare's forums), Hudson revealed that forthcoming DLC "would likely happen before or during the events of Mass Effect 3 - not after".

Mass Effect writer Mac Walters explained what the information-imparting ending once was, and why it was decided against.
"You get to ask a bunch of questions and you get your questions answered," he revealed.
"But then me and Casey talked and decided, let's keep the conversation 'High level' - give you the details that you need to know, but don't get into the stuff that you don't need to know. Like, 'How long have [the Reapers] been reaping?' You don't need to know the answers to the Mass Effect universe. So we intentionally left those out."
The ending of the game was not finalised until extremely late in the game's development, Casey Hudson revealed - "right up until the end of 2011".

"One night [Mac] Walters scribbled down some thought on various ways the game could end," Hudson shared, "with the line, 'Lots of speculation for everyone,' at the bottom of the page.
"In truth, the final bits of dialogue were debated right up until the end of 2011. Martin Sheen's voice-over session for The Illusive Man, originally scheduled for August, was delayed until mid-November so the writers would have more time to finesse the ending.

"And even in November, the gameplay team was still experimenting with an end-game sequence where players would suddenly lose control of Shepard's movement and fall under full Reaper control. (This sequence was dropped because the gameplay mechanic proved too troublesome to implement alongside dialogue choices)."
 

Matt Ponton

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Arnell Long

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Mass Effect 3 Extended Cut Coming Next Week

Additional cinematic sequences and epilogue scenes.

BioWare has announced that the Mass Effect 3 Extended Cut will be available as a free download for Xbox 360, PlayStation 3 and PC on June 26th in North America. In Europe, the content will arrive on the same day for Xbox 360 and PC but will arrive on July 4th for PlayStation 3.


According to a post on the game’s official site, the extended cut “will expand upon the events at the end of Mass Effect 3 through additional cinematic sequences and epilogue scenes” and will “include deeper insight to Commander Shepard’s journey based on player choices during the war against the Reapers.”
The Extended Cut was announced back in April in response to widespread controversy over the ending of Mass Effect 3.
The Extended Cut will be a 1.9GB download. As for specific content, BioWare notes that it will include “additional scenes and epilogue sequences. It provides more of the answers and closure that players have been asking for. It gives a sense of what the future holds as a result of the decisions made throughout the series. And it shows greater detail in the successes or failures based on how players achieved their endings.”
BioWare notes that the game is “an expansion of the original endings to Mass Effect 3” but “does not fundamentally change the endings, but rather it expands on the meaning of the original endings, and reveals greater detail on the impact of player decisions.”
The company recommends that players “load a save game from before the [final Cerberus mission of the game] and play through to the end of the game.” The actual content of the Extended Cut will differ “depending on choices made throughout the Mass Effect series, so multiple playthroughs with a variety of different decisions will be required to experience the variety of possibilities offered by the new content.”
 

Relius Starkiller

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I think they may be listening. If they want you to load up BEFORE the cerberus mission that means they may have addressed a big concern of mine already.

Tali - she died in my game and she was in my quarters after the Cerberus mission. So maybe they fixed that and also they should make it so Tali is Shepards last thought in my game.

I'd just like for this shit to make sense - I'd like a new ending as a suprise but if they can just make all this BS make sense i'll be happy.

Because right now it seems like in the Control and Destroy ending you come up short largely because of all the different races trapped in the Sol system. In synthesis everyone would be able to eat the same food I guess. . .maybe, but in the other two I get the impression everyone is fucked.

They just have to explain all of this stuff and a 1.9 gig download? Thats seems like a lot of content - we'll see.
 

Arnell Long

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So in other words its still going to suck?

It could go either way, but with a 1.9 gig download just for "explanations" for the most part. I could see this getting some positive feedback. And after reading about us getting endings based off our decisions, successes, failures, and what have you throughout the series, it's "almost" safe to say our endings may feel more like our very own which should have been the case the first go around.
 

Relius Starkiller

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Either way I'm just going to youtube it. Not going to bother reinstalling that game.

Well if they want you to reload before the Cerberus base assault then theres going to be content that isn't exclusive to after you make the final choice. There are a lot of things about that final mission that were lacking in retrospect (Remember that turret section on the bridge - Why was that even there?).

Maybe longer conversations with your old crew - maybe face to face conversations with your old crew.

I'm ok with sacrifice and if everyone in the sol system dies after the mass relay traps them there then ok but I doubt thats the route they'll go because thats too depressing so they need to explain how its going to work.

I don't believe for a second you wont play it, its free DLC. I traded in the game months ago and I'm picking it up used today so I can replay the content tomorrow - and then I'm trading it back in for Max Payne 3.
 
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