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I just noticed. Her PB is 1P+K. Tengu's 1P+K in Dimensions was him flying across the screen. Does she have a full-screen PB?!
Actually, if the pushback on guard is the same as in DOA2, then it's actually unpunishable (by throws). It left the opponent too far away to connect with a throw-punish.7PP: 38F,43F (-43) → 38F,43F (-16) [it's only technically a buff lol]
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Actually, if the pushback on guard is the same as in DOA2, then it's actually unpunishable (by throws). It left the opponent too far away to connect with a throw-punish.
I guess if you had a fast enough strike with enough range you could punish with that, but it beats eating a throw.
P+K: 13F (-8) → 11F (-12)
It's 2f faster, though.
P+K: 13F (-8) → 11F (-12)
It's 2f faster, though.
The problem is that the move was mainly used for poking... an unsafe poke is pretty much useless, especially when it can be punished with throws AND most jabs :/
Also it's good to hear that 7PP may have pushback on guard now. I never played DOAD or saw much Tengu footage so I don't know much about that
Where was this mentioned? I don't recall seeing her land this move on block in any of the videos posted here, unless I'm just forgetting.
Oh wait, that would've made him kinda broke since he would've always been able to get a free P+K after pickup. Wait, that's SICK!
My thoughts exactly I at first was like -12 for Femgu. That sucks but then I remembered no one punishes so everything is okay.P+K wouldn't reach, but would against a wall.
Anyways, complaining about disadvantage of P+K is kind of 'eh'. Take it from an experienced Bass player, no one punishes a guarded P+K.
I like what I see so far!New combo video: