Is it just me, or does BT4P launch higher now?
Anyone else realize her super long win pose is actually "EVERYTHING! IS MY! DELUSION!"?
I agree! The ground throw at @3:57 looks really nice as well.
@3:48 I really like that ground throw 2H+P
The next set of Halloween costumes would pretty much be the perfect opportunity for her to dress up in Tengu's garb. Probably not gonna happen though.Can't wait to splat people like bugs with her wall throw. Also I can't wait to swoop down on someone outbound. Nyotengu is looking more and more fun each passing play test.
I'm still hoping she has a Bankotsubo costume skin... or something. I donno.
That would be an attempt to make the actual Bankotsubo a halloween costume. I hope it isn't that FB voting system again. They need to make a legitimate voting on getting costumes from fans. FB and Twitter is the wrong way to do it.
Also, didn't his wall throw kind of suck from DOA4 onwards? I'm not sure I would get my hopes up for that move.
What I meant was that I thought 52 damage was pretty underwhelming for a wall throw, but after taking a closer look at the DOA4 frame data it just seems like everyone's wall-throws were kind of weak (except Ein for some reason).It's a badass, unbreakable, multi-part grab. The Subway Stapler.
P+K wouldn't reach, but would against a wall.
Anyways, complaining about disadvantage of P+K is kind of 'eh'. Take it from an experienced Bass player, no one punishes a guarded P+K.
7KP from flight stance, nice.
Grounded 2K lacks the umph Bankotsubo had. HOWAAAAAHHHH!
The damage was nerfed because it became a OH in 4. OH's always took less damage than normal holds. You gotta remember Eins wall throw is his Hokage which never been a OH.What I meant was that I thought 52 damage was pretty underwhelming for a wall throw, but after taking a closer look at the DOA4 frame data it just seems like everyone's wall-throws were kind of weak (except Ein for some reason).
@3:48 I really like that ground throw 2H+P
good to see she can wear the mask on all her outfits.