HI FIGHTERS !
last week i was in lab a lot of time ith rig to understand the difference between DOA5 and DOA6 and this is a few discover about rig from me
6KK4KKK is not natural combo in NH now I think it was the best whiff punish in DOA5 with lot of dmg
7K and 7K(bending stance) and BT 4K dont SDS in stun or CH but if you hit a crouch opponent on CH you get a SDS FATAL STUN
7P and BS P is now unsafe
3P is unsafe now but you have follow up 3PKK
TLC H+K dont launch a lot so the best launcher are 33K i think
6P2K--BS 6K on BT opponent dont do a SDS or fatal stun it was a very good phase on DOA5
4P / TLC P dont do the same stun than DOA5 on BT opponent
44K lose a lot damage
66K in stun or CH doesnt do a crumple stun
New moves
66K4 a new bending stance transition
3PKK
H+K6K / BS H+K6K
44KK
TLC 8P
last week i was in lab a lot of time ith rig to understand the difference between DOA5 and DOA6 and this is a few discover about rig from me
6KK4KKK is not natural combo in NH now I think it was the best whiff punish in DOA5 with lot of dmg
7K and 7K(bending stance) and BT 4K dont SDS in stun or CH but if you hit a crouch opponent on CH you get a SDS FATAL STUN
7P and BS P is now unsafe
3P is unsafe now but you have follow up 3PKK
TLC H+K dont launch a lot so the best launcher are 33K i think
6P2K--BS 6K on BT opponent dont do a SDS or fatal stun it was a very good phase on DOA5
4P / TLC P dont do the same stun than DOA5 on BT opponent
44K lose a lot damage
66K in stun or CH doesnt do a crumple stun
New moves
66K4 a new bending stance transition
3PKK
H+K6K / BS H+K6K
44KK
TLC 8P
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