RISE UP! Street Fighter V on PS4 and PC

Tyaren

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At the end of the day, casuals sales don't really help Capcom much in the long run. Not if these sales are from the people who think just like most of the people complaining here. I mean, I'm pretty sure none of you plan to eventually go to tournaments and compete.

Does Capcom earn much money from tourneys? Can you give me a little overview how and about how much Capcom earns there?
 

Tyaren

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Yeah, that's what I thought. The casual and semi-casual market is still by far the largest market for Street Fighter and any fighter. The pros who actually go to tournaments are just a tiny fraction. I know it hurts, but we casuals actually pay for your game and your fancy pro tournaments. ;P
 

Project Bokuho

Lady Helena's Pet
Premium Donor
Who do you guys think will be included in the second group of DLC characters? I assume C. Viper, Sakura, and Oro will be one of them.
 

Russian-chiropractic19

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Yeah, that's what I thought. The casual and semi-casual market is still by far the largest market for Street Fighter and any fighter. The pros who actually go to tournaments are just a tiny fraction. I know it hurts, but we casuals actually pay for your game and your fancy pro tournaments. ;P

im well aware of that and i dont care. that said im not a pro i dont go to tournaments, gaming is just my hobby and that includes consumption of gaming media such as news, updates, etc... so when i see somebody who doesn't know what the fuck is going on i cannot sympathize with them. even when i bought shitty games i blamed my own stupidity for doing so, not some evil corporations marketing team for doing their job well. i actually respect employees working on a product way more than some random casual who picked it up and didn't like it. they had the hard job of making it, all you had to do was wait one extra day after release to get a good look at the product.
 

Tyaren

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im well aware of that and i dont care. that said im not a pro i dont go to tournaments, gaming is just my hobby and that includes consumption of gaming media such as news, updates, etc... so when i see somebody who doesn't know what the fuck is going on i cannot sympathize with them. even when i bought shitty games i blamed my own stupidity for doing so, not some evil corporations marketing team for doing their job well. i actually respect employees working on a product way more than some random casual who picked it up and didn't like it. they had the hard job of making it, all you had to do was wait one extra day after release to get a good look at the product.

I actually wasn't talking/referring to you but to d3v, since he's the one always looking down on casuals. ;)
Usually I like discussing with you...but regarding this topic I'm done. I hereby declare an armistice.
 

crapoZK

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Who do you guys think will be included in the second group of DLC characters? I assume C. Viper, Sakura, and Oro will be one of them.
I have 3 groups of predictions:
1.) C.Viper, Fei Long, Sakura (Maybe if they change her enough), Blanka, Abel and Sagat.
2.) E.Honda, Sean, Makoto, Dudley, Oro and Maki (Seriously, she was good, but nobody really knew of her so this would be a huge surprise tbh)
3.) Ingrid (I really want Ingrid back she was bomb), Q, Yun, Yang, Hakan and Rose
 
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KasumiLover

SovereignKnight_
Premium Donor
I have 3 groups of predictions:
1.) C.Viper, Fei Long, Sakura (Maybe if they change her enough), Blanka, Abel and Sagat.
2.) Akuma, E.Honda, Sean, Makoto, Dudley, Oro and Maki (Seriously, she was good, but nobody really knew of her so this would be a huge surprise tbh)
3.) Ingrid (I really want Ingrid back she was bomb), Q, Yun, Yang, Hakan and Rose
If Ingrid is added, I'm ditching Karin AND R.Mika just for her.
 

Russian-chiropractic19

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i liked Sean's deseign, but if he comes back i want to see an overhaul. this would presumably be Sean before he was trained by Ken so you could really do something interesting with him. still give him a version of the Tatsu and Shoryuken, so you dont fuck over his old fans but give them different animations.
 

crapoZK

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i liked Sean's deseign, but if he comes back i want to see an overhaul. this would presumably be Sean before he was trained by Ken so you could really do something interesting with him. still give him a version of the Tatsu and Shoryuken, so you dont fuck over his old fans but give them different animations.
If he is included, he will probably play more like Abel with a Shoryuken and a Tatsu. Abel took Sean's cartwheel kick, and a few of his normals in SFIV. The basketball could be his V-Skill lmao.

If Ingrid is added, I'm ditching Karin AND R.Mika just for her.
She will go back into my mains list if she is added, she was SOOOOOO mf good gameplay and design-wise, but her story was undeniably trash. But back then, who gave a fuck.
 

VirtuaKazama

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News Team
Among using Laura, she doesn't have much combo opportunities like other characters. Chun-Li has a few, but Laura... She plays a good stun and footsie game.
 

Russian-chiropractic19

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Among using Laura, she doesn't have much combo opportunities like other characters. Chun-Li has a few, but Laura... She plays a good stun and footsie game.

well she is a grappler.

honestly im just amazed she can do f.HP, HP, into df HP that is a LOT of fucking guaranteed damage for one easy hit confirm. she almost does as much as her CA.
 

VirtuaKazama

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News Team
I'm kinda not, since I practiced it during the beta. Pretty damaging stuff.

Also, check out this interview with Tomoaki Ayano. He mentioned a lot of stuff such as getting feedback from professional players like Xian, the influence with V-Trigger and V-Skill, as well as Alex. Side note: Alex's playstyle will be different than his 3rd Strike incarnation and his V-Skill will put more emphasis on his grappling fighting style.

http://geekculture.co/interview-with-street-fighter-5-tomoaki-ayano/
 

Russian-chiropractic19

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well that explains why they went with such a weird single player approach, they didn't consider Aracade mode tough enough to prepare you for online.

Anxious about the Alex changes, but at least it sounds like they're treating him as a grappler.
 

d3v

Well-Known Member
Does Capcom earn much money from tourneys? Can you give me a little overview how and about how much Capcom earns there?
Tournaments are done for marketing. At the same time, having them, or more precisely, a heavy eSports presence is a great way to get people to keep investing in the game. I mean, how do you think Riot makes money off LoL?

Even if someone's not a regular tournament goer, if they're invested in playing the game competitively even just online, then they're more likely to spend on content like characters and costumes.

At the same time, the money made from that content goes back to supporting the competitive scene.
 

grap3fruitman

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Tournaments are done for marketing.
At the end of the day, casuals sales don't really help Capcom much in the long run. Not if these sales are from the people who think just like most of the people complaining here. I mean, I'm pretty sure none of you plan to eventually go to tournaments and compete.
Would you elaborate? This seems contradictory.
 

d3v

Well-Known Member
Would you elaborate? This seems contradictory.
Because the average AAA game nowadays makes 1/3 to almost 1/2 of its revenue from post release content sold to the core audience. Initial sales are starting to make up less of that pie because people tend to buy less new games over a period of time compared to 5 years ago.

Now for a game like this, most of the post launch revenue is going to come from players invested in playing the game competitively, either just online, or at tournaments. Having an eSports presence helps keep those players interested in the game and continually spending for stuff, which, at the same time also helps fund the eSports presence in the first place.

As I've previously stated, this is how many MoBA's such as LoL continue to make money, despite being free-to-play.
 

Xhominid The Demon Within

Well-Known Member
Would you elaborate? This seems contradictory.

It is contradictory because it literally makes no sense. I'm not trying to make @d3v look foolish or anything but it's like he really doesn't understand the point of what we are arguing or how ultimately the tourney scene and Capcom's overall goals fuck each other in the ass.

I'll explain it myself and I'll also post this video as a backup:


Tournaments are done for marketing. At the same time, having them, or more precisely, a heavy eSports presence is a great way to get people to keep investing in the game. I mean, how do you think Riot makes money off LoL?

Riot makes money because they made certain that they will have a game that will appeal to a majority of the people and improve upon it time after time to the best of their ability. They didn't have a game rushed through the door to be released to the tourney MOBA community.
It's the same with Starcraft, Blizzard didn't rush that either nor Hearthstone and definitely not Overwatch...

Even if someone's not a regular tournament goer, if they're invested in playing the game competitively even just online, then they're more likely to spend on content like characters and costumes.

But the content is "free", they aren't going to be that invested in buying costumes or characters if they aren't being competitive. They'll probably get enough fight money for the characters they care about and that's it. Only pro and online warriors seriously care about unlocking everyone. I bet you if they made a Core Fighters version of Street Fighter V like Team Ninja did with Dead or Alive 5, you would be seeing people pay for 2-3 characters tops(and that's pushing it with how many be complacent on a single character and just play Ryu or Chun who will definitely be free characters by default).

At the same time, the money made from that content goes back to supporting the competitive scene.
But where is that money coming from? Because it's definitely not coming from the casuals...
I said this before and I'll say it again: If the Dead or Alive competitive scene can barely keep the game afloat compared to the casual side, what makes you believe Street Fighter's can when it's numbers for EVO can barely touch Smash, which has WAY more competitive players than Street Fighter can dream of...and that's not counting it's casual side nor how dedicate it's community is even compared to Street Fighter.

Casuals means alot in ALL games and outnumber the hardcore fans way more than people think they do. Throwing them under the boss to tend to the minority seems dumb no matter how much you rationalize otherwise.

I fully get you want to represent Street Fighter, I seriously do, more than you believe(I STILL want to get Street Fighter V...LATER)...but I cannot fathom this level of ridiculousness just to appease a faction of their market and the defense of the fans and the journalists, not a single bit.
 

Tyaren

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Honestly, watch the video Xhominid posted. I wanted to already link it yesterday in here (and a few others) but after I gave Poland to the Russian ;) and burried the hatchet I didn't want to start again. At least not with him. But d3v, much of what you claim does not make much sense and is contradicting itself. The casual market matters, very much so, in every gaming genre. Without the casuals there wouldn't be any Street Fighter. Claiming Capcom wouldn't earn much from them but more from competitive gamers and tournaments is BS, sorry.
 
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