Sidestepping

YI think you're taking what I said too literally. There are characters with more than 3 attacks in a "PPP" string, as well as some that have mids mixed into them.Also im not only talking about PPP strings or high or low level play, im talking about the fact that I believe multiple attacks in ANY string should not realign on the axis without properly delaying if need be. So I was trying to discuss the general system not specific situations. I just used PPP as a very basic easy to understand example.
 
In fairness to myself; I have no choice but to take what has been posted literally. As I am not present with you when you post your thoughts, nor am I telepathic. Perhaps in the future you could articulate your thoughts more clearly -- since misunderstandings irritate you to such a degree.

However... SSing PP on reaction is a bad tactic and one that should be avoided
.
Sorry for trying to help -- what I thought was -- a fellow DOA 5 player correct a whole in their game. Some people (me) come to FSD looking for advice or with misguided notions about DOA as a whole. Since so many have helped me improve I feel obligated to help others. If my 'help' is not 'helpful' then I will gladly acquiesce and allow someone else to respond.

Although your bashing of the FSD community is counter-productive and distasteful -- especially when many people are merely trying to help by sharing their experiences and opinions -- I will not let it deter my efforts to help others in whatever small way that I can.
 

DrDogg

Well-Known Member
Although your bashing of the FSD community is counter-productive and distasteful -- especially when many people are merely trying to help by sharing their experiences and opinions -- I will not let it deter my efforts to help others in whatever small way that I can.

You should also look at it from the good Doctor's perspective.

There are A LOT... and I mean A LOT of people on FSD who think they know everything and pretty much ignore the advice of the elder members simply because they don't know enough to understand what we're talking about. I'm not saying you fall into that boat, just that at this point, it's the first thing most of the veteran members think of when they're questioned, even when we're just trying to help.

It's one of the reasons why I barely post in the character forums. You can't say anything without some newcomer questioning what you said like he's the foremost authority on the subject and there's no possible way he could be wrong.
 
You should also look at it from the good Doctor's perspective.There are A LOT... and I mean A LOT of people on FSD who think they know everything and pretty much ignore the advice of the elder members simply because they don't know enough to understand what we're talking about. I'm not saying you fall into that boat, just that at this point, it's the first thing most of the veteran members think of when they're questioned, even when we're just trying to help.It's one of the reasons why I barely post in the character forums. You can't say anything without some newcomer questioning what you said like he's the foremost authority on the subject and there's no possible way he could be wrong.
Hmm... Point taken.

I was wondering where you all had gone! I, myself, look forward to the chance to chat with you all, and to gauge my growth in understanding the nuances of DOA 5 and DOA as a whole.

The loss of our senior members... 'tis truly a solemn day, for FSD.
 

virtuaPAI

I must say Thank You all!!!
Staff member
Administrator
The stepping system need to be tweaked....Successfully evading the first part of the string should allow all other parts of the string to stay off track. It should be up to the Attacker to realign himself by pressing :h:
 

Zeo

Well-Known Member
I approve of the above posts, it would force players to actually adapt to good sidestepping instead of lolfinishingthestring because the next hit is going to auto-track you anyway.
 

Virtua Mima

Active Member
You should also look at it from the good Doctor's perspective.

There are A LOT... and I mean A LOT of people on FSD who think they know everything and pretty much ignore the advice of the elder members simply because they don't know enough to understand what we're talking about. I'm not saying you fall into that boat, just that at this point, it's the first thing most of the veteran members think of when they're questioned, even when we're just trying to help.

It's one of the reasons why I barely post in the character forums. You can't say anything without some newcomer questioning what you said like he's the foremost authority on the subject and there's no possible way he could be wrong.
Umm get over yourself?
 

SilverKhaos

Active Member
If they fix sidestepping, they need to not half-ass it. Fix all evasive maneuvers, so they actually WORK. At least enough to be reliable.

Fix it so not only is SIDESTEPPING not halfass, but neither is ducking or jumping. Same as sidestepping gets hit by attacks regardless of avoiding it, i'm also tired of sweeps knocking me out of THE AIR, and high kicks knocking me out of a duck despite sailing clear over me.
 

HiguraShiki

Active Member
If they fix sidestepping, they need to not half-ass it. Fix all evasive maneuvers, so they actually WORK. At least enough to be reliable.
Fix it so not only is SIDESTEPPING not halfass, but neither is ducking or jumping. Same as sidestepping gets hit by attacks regardless of avoiding it, i'm also tired of sweeps knocking me out of THE AIR, and high kicks knocking me out of a duck despite sailing clear over me.
I personally don't get why sweeps can knock people out of the air, since it does happen sometimes. Must be the odd hitboxes. But it is impossible for highs to knock you out while you are ducking. They are probably not high attacks.
 

SilverKhaos

Active Member
I personally don't get why sweeps can knock people out of the air, since it does happen sometimes. Must be the odd hitboxes. But it is impossible for highs to knock you out while you are ducking. They are probably not high attacks.

They still sail clear over my head, so they shouldn't be connecting.
 

Chaos

Well-Known Member
I thinks it's horrible compared to VF5 but it's still good and I'm glad that SS exist on DOA again. :)
 

Chaos

Well-Known Member
I personally don't get why sweeps can knock people out of the air, since it does happen sometimes. Must be the odd hitboxes. But it is impossible for highs to knock you out while you are ducking. They are probably not high attacks.
Shit like that irritate the hell out of me :mad:
 

HiguraShiki

Active Member
Shit like that irritate the hell out of me :mad:
What irritates me is when people low hold out of certain high attacks and grabs. You shouldn't be rewarded for guessing wrong (since holds are guessing). If you felt a high attack was coming, you should either block it, hold it, or just duck. Low holding kind of ruins things, since the recovery is also just too fast, but that is a different topic.
 

Chaos

Well-Known Member
What irritates me is when people low hold out of certain high attacks and grabs. You shouldn't be rewarded for guessing wrong (since holds are guessing). If you felt a high attack was coming, you should either block it, hold it, or just duck. Low holding kind of ruins things, since the recovery is also just too fast, but that is a different topic.
I definitely agree with you on that, its so fucking annoying when retarded shit like that happens :mad: Now back on topic, so TN neft some of the characters best tools AANND the SS mechanic? smh.
 

SilverKhaos

Active Member
What? Only high attacks go over your head. Any mid punch or kick will land if you are crouching.

Then I must be talking purely about high attacks. I'm talking about attacks that sail clear over my head while i'm crouching, yet still knock me out of a crouch. Again, much like sweeps that hit me out of the air.
 

HiguraShiki

Active Member
Then I must be talking purely about high attacks. I'm talking about attacks that sail clear over my head while i'm crouching, yet still knock me out of a crouch. Again, much like sweeps that hit me out of the air.
If it isn't a high attack, it should hit you when you are crouching, unless of course you use a move that crushes mids.
 
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