Wow, so all this time I've been doing the shittiest form of SE.
Welp, time to form some new habits. Thanks, Wah.
Welp, time to form some new habits. Thanks, Wah.
This shouldn't be a problem for anyone with decent reaction, imho.
What should you be reacting to?
Reaction time isn't going to make any difference. Although certain experience may help. Usually you want to do stagger escaping up until the moment you end stun. Unless you know exactly how much stagger escaping you need to do for specific stun. In both cases reaction time is not involved.
My comments are anti the notion that someone will duck on accident if using the max efficiency slow escape inputs which include downwards motions. You can easily react to the animation of the stun being over and not shake into unwanted inputs. You react to the stun animation being gone. To say something like "reaction isn't involved" is just plain silly. Stop blindly spamming into a duck. Unless you're playing me, I'll take the easy win.
I didn't check. I'll look into it tonight.What does the AI shorten it down to?
I completely disagree about ending up being ducked.I think that's a player input practice issue. I have no problems max speed escaping how Wah said (inputs) and never end up with unwanted ducking, etc.
Took me a while to try it out, but it's also -21. Hoorah fastest!What does the AI shorten it down to?
This is one of the more confusing aspects of doa for me and I thought I'd tack my q onto this thread.
Should I be trying to slow escape pretty much any time I get tagged and put in any kind of stun? Seems like quite a bit of work. And right now it seems almost like my only option at the moment. I dont know the strings well enough, so holding out of stun is a very uneducated guess for me.
Just not sure if SE is for most stuns or some stuns, and how much I should be utilizing it in matches. Thanks