Sony All-Stars Battle Royale

Game Over

Well-Known Member
If the majority can do this, fine. If "certain" means 1,2 or 4, then no. For Supers only killing, you have to give me something that I can land them legitimately with, without throwing them out randomly in hopes to hit you. A good portion of characters have to be able to do this.

Now I am curious to know how many characters can juggle into Supers. Those will be the only characters used if the game picks up a decent scene. Unless the other characters have unblockable Supers that cove or travel a decent amount of the screen. But, I don't think that's the case.

I think most Lvl3 Supers are either full-screen unblockables (ex: Heihachi, Big Daddy), or can be aimed anywhere onscreen (ex: Sly). Then there are some transformation Supers (ex: Kratos, Sweet Tooth) where the character becomes a superpowered version of themselves with the ability to kill opponents with ANY hit landed. This is balanced by the fact that it takes so long to build up 3 meters for it.
 

Arnell Long

Active Member
Smash Bros. rip off or not...

This game holds no interest to me. I absolutely >love< Sony and the clever characters implemented into the game. But other than that, this is just horrible, even worse than DOA4.1.

I watched video after video after interview after interview after whatever I can read and couldn't find anything to like >gameplay/foundation< wise. Whether someone calls it hating or whatnot, I'm just speaking my honest opinion and glad I have MANY folks who share my opinion.

If it wasn't for Cole, Drake, Sly Cooper, Jak, Spyro, Raiden, Kratos, Rachet, etc...I would of turned my back on this long ago. Now I'll just be waiting for reviews and such to see how this game turns out come release.
 

Allan Paris

Well-Known Member
I think most Lvl3 Supers are either full-screen unblockables (ex: Heihachi, Big Daddy), or can be aimed anywhere onscreen (ex: Sly). Then there are some transformation Supers (ex: Kratos, Sweet Tooth) where the character becomes a superpowered version of themselves with the ability to kill opponents with ANY hit landed. This is balanced by the fact that it takes so long to build up 3 meters for it.

So you have to get 3 meters to get godlike? 3 meters also takes a while to build? I am going to do some research on it later.
 

Arnell Long

Active Member
Yes, when you reach Level 3, your Super become essentially a Final Smash from "Smash Bro"; able to kill the opponent with one devastating blow and with some characters killing multiple. The higher the level, the better chances of you getting a guaranteed kill.

Depending on the character such as Cole who controls a Tornado at level 3 which will be able to kill a greater mass than someone such as Kratos's level 3 which is him armored up with a sword and enhanced powers slicing through enemies. On the flip side to balance that out, Kratos has very good range and many attacks that hit opponents all around him which is how you gain Meter, so he's likely to get reach level 3 before Cole in most cases.

However, you don't need a level 3 Super in order to kill someone, you can do that with Level 1 or 2, but going all out for multiple kills when on the losing end of match is definitely a nod to unleashing that level 3 Super to get back into the fray.

Game Over could explain this better than I can, but hope this at least does something.
 

CyberEvil

Master Ninja
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GO, you're getting pretty good at only answering the parts of posts that you like. I said that only those top characters would be used. Period. Not in tournaments. Nobody will have fun using Nate Drake over someone like Big Daddy that's like a points factory. That's a problem when that happens in even casual play.
 

Game Over

Well-Known Member
Also note that kill potential with even Lvl3 Supers can differ from character to character. Someone like Heihachi with an unblockable fullscreen super gets a guaranteed 3 kills (or less, if fewer opponents) for it, whereas someone like Sweet Tooth can "potentially" rack up TWICE that (as opponents respawn while he's still transformed). But before you go and think someone like Sweet Tooth is broken, know that his Lvl3 attacks can be dodged by smart players!

Here is a cool video showing the usefulness of spacing, rolls, and air-dodging in the game:




Also, I forgot to mention earlier that there are various stage-hazards in the game (occurring at specific, non-frequent intervals) that can take meter away from players unfortunate enough to get hit by them. And I believe the BUZZ stage takes meter away from all opponents if one player answers a trivia question correctly (lol!) ... either that, or it gives the player free meters. I'll have to see more vids of the stage.

In any case, the game is quite far from being a "braindead" race for meter, as some may seem to think it is.
 

CyberEvil

Master Ninja
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Hey GO, how does one dodge Big Daddy's level 3? You know, the one where every character on screen freezes in place, including after respawn?
 

Game Over

Well-Known Member
I said that only those top characters would be used. Period. Not in tournaments. Nobody will have fun using Nate Drake over someone like Big Daddy that's like a points factory.

That's a pretty big statement for a game that's not out yet. Do you speak for ALL of the FGC and casual players around the world with that remark?

Also, I believe you are overestimating the strength of Big Daddy just because he has a strong Lvl3 Super. The character is good, no doubt, but from what I've seen, his other 2 supers can be easily handled (evaded) by a smart player. So if BD's main strat is to constantly go for points with his Lvl3, he could have a hard time against someone capable of slowing down his meter gain!
 

CyberEvil

Master Ninja
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That's a pretty big statement for a game that's not out yet. Do you speak for ALL of the FGC and casual players around the world with that remark?

Also, I believe you are overestimating the strength of Big Daddy just because he has a strong Lvl3 Super. The character is good, no doubt, but from what I've seen, his other 2 supers can be easily handled (evaded) by a smart player. So if BD's main strat is to constantly go for points with his Lvl3, he could have a hard time against someone capable of slowing down his meter gain!

Interesting that your last sentence just essentially said the game was all about meter. Even giving you the benefit of pure objectivity, your statement at least confirms the game becomes about meter when certain characters are on the field, which is a problem. And Big Daddy has insanely huge hitboxes on all of his attacks, has multi-hitting attacks with big areas of effect, and builds meter like a machine. He's an issue, plain and simple.
 

Game Over

Well-Known Member
Hey GO, how does one dodge Big Daddy's level 3? You know, the one where every character on screen freezes in place, including after respawn?

If you'd reread my post ...

Also note that kill potential with even Lvl3 Supers can differ from character to character. Someone like Heihachi with an unblockable fullscreen super gets a guaranteed 3 kills (or less, if fewer opponents) for it, whereas someone like Sweet Tooth can "potentially" rack up TWICE that (as opponents respawn while he's still transformed). But before you go and think someone like Sweet Tooth is broken, know that his Lvl3 attacks can be dodged by smart players!

... you'd see that when I was talking about dodging Lvl3s, I was referring to characters like Sweet Tooth, who has a transformation super. Big Daddy is more like Heihachi with his Lvl3, but able to rack up more kills than Heihachi.

But y'know what, let's have a look, since you're so adamant about Big Daddy:


^ Here, we can see Big Daddy's Lvl3 super being "active" between the 0:37s and 0:50s marks ... meaning it lasts about 10-15 secs in game time. So by my estimations (considering how players' positions onscreen can vary dramatically on activation), I'd guess that Big Daddy can hope to get AT MOST about 5 kills per activation (with 3 on average). Certainly a number NOT ridiculous if his opponents are smart about slowing down his meter gain!

Plus, it'd be interesting to see if his Lvl3 even works AT ALL against someone like Sweet Tooth while he is transformed in his own Lvl3! We have yet to really see how different supers can be used to counter other supers.
 

CyberEvil

Master Ninja
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At Evo a guy we were playing with got 7-8 consistently by only using it when everybody grouped up. I think his best score was 15 kills in my particular session. Nobody else even came close to that. Nearly every time I walked by there was a Big Daddy player winning matches. Very boring to watch.
 

Game Over

Well-Known Member
Interesting that your last sentence just essentially said the game was all about meter.

Ummm ... yeah. The game revolves around meter-management. That is how it is designed.


Even giving you the benefit of pure objectivity, your statement at least confirms the game becomes about meter when certain characters are on the field, which is a problem. And Big Daddy has insanely huge hitboxes on all of his attacks, has multi-hitting attacks with big areas of effect, and builds meter like a machine. He's an issue, plain and simple.

If you have such a problem with the game revolving around meter, then just go about your business and don't bother with this game when it releases.

And as I said, Big Daddy is good, but he doesn't look to be game-breakingly good. When the game releases, and players have time to break down the game, we'll see how the different characters matchup against Big Daddy.
 

CyberEvil

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Already said I won't be bothering with the game. However, this is a discussion forum and I'm choosing to discuss how much I dislike this game. So why don't you just go about your business and stop responding to everything I say about it? SPOILER! It's gonna be negative unless there's a major system change.
 

Game Over

Well-Known Member
At Evo a guy we were playing with got 7-8 consistently by only using it when everybody grouped up. I think his best score was 15 kills in my particular session. Nobody else even came close to that. Nearly every time I walked by there was a Big Daddy player winning matches. Very boring to watch.

And ... how many people there understood the game well enough to DEAL with Big Daddy?

Also, you must not have seen matches played by UltraDavid, then, who by his playtime, places Fat Princess and Sweet Tooth at the top in the game ...

Ultradavid said:
#PSAS: Dude working main Sony booth who also tests game said I was best Fat Princess all week lol. I blew him up, had 13 kills that game​
Ultradavid said:
#PSAS: so early in development that balance doesn't matter, all gonna get hugely tweaked anyway. But Fat Princess & Sweet Tooth top tier lol​
Ultradavid said:
#PSAS: got level 1 2 & 3 supers, some better/worse. BigDaddy lv3 freezes everyone, can kill all then rekill on spawn. Likely be nerfed lol​
^ Also by his opinion, Big Daddy will likely see some nerfs by release time.​

Already said I won't be bothering with the game. However, this is a discussion forum and I'm choosing to discuss how much I dislike this game. So why don't you just go about your business and stop responding to everything I say about it? SPOILER! It's gonna be negative unless there's a major system change.


Cool. Then how about you also go about your business and stop responding to everything that I say about it?

SPOILER: It's gonna be positive unless I, personally, see reason not to be. ;)
 

Awesmic

Well-Known Member
Standard Donor
You know what? Fuck this shit.

Despite not being the most impressive pre-release showing I've ever seen for a Smash-like game, I'm gonna give this a curious whirl and see how it pans out months down the road. I have a little more faith in Seth Killian than that, and my sister's buying it anyway.
 

UnD34D

Active Member
Judging from the vids GO is posting, game looks like absolute garbage. When people get hit, it sounds like their punching a plastic bag full of sand. Characters moves look dumb, most don't even look like they hurt because they are essentially doing nothing. At least in Smash when I see Ganon j.8A someone, it may not look massive, but I can tell the character feels it, and then when he fucking Falcon Punches em, I KNOW they felt it. Even when Big Daddy hits during his super, they just disappear.
 

MasterHavik

Well-Known Member
All I'll say this is smash if it was a serious fighter. I really believe this one game you have to play to understand it.
 
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