Say DOA6, or any future title added customisation. Would it be done right? or done the generic way?
I just had a thought if a future title had a customise mode and it was done right we could see some cool stuff.
Done Right:
There would be 5 - 6 categories;
Head
Torso
Arms
Legs
Colour
If done right a character like Hayabusa would have great options to choose from.
Head, would allow us to add/remove and choose from a selection of cowls, scarfs and masks.
Torso, would see us choosing from wide array of traditional and modern Shozoku and battle garbs e.g. Legendary Black Falcon, Classic Blue, Dragon Muscle Suit and the Throwback.
Arms, would see us choose from a variety of gloves and gauntlets. (other characters could add/remove gloves)
Legs, would allow us to choose Tabi/shinguards (and a variety of pants/shoes for the rest of the cast)
Colour, self explanitory: allows us to choose the colour of each category.
And obviously, this would probably merit the return of Zack dollars and/or be unlocked through actually playing the game thus making the game worth replaying.
Generic Way:
a bunch of default selections that is there for pretty much everyone and silly gimmicks that are over priced.