The DOA5U "Casual" thread. ^__^

Status
Not open for further replies.

Brute

Well-Known Member
Standard Donor
No Fighting Entertainment in the list?
Nope. If you're Lisa you get special to use the special rope-wire walls for some additional tricks, and the tight, electrified walls make you very cautious in your positioning, as well as your vulnerabilities (since you can lose 80% of your health in a heartbeat). It's definitely not my favorite stages, and it does get on my nerves. But, it serves a purpose, unless these other butt-fuckers.

I'd pick Dead or Alive over Arrival, if only because it has electric ropes...
I hate 'em both. Just had to make a decision on which one I hated more, haha.
 

David Gregg

Well-Known Member
Welcome to a brief section I call: "Stages I fucking hate." Here I will list the stages that blow ass chunks, and provide a brief explanation as to why they blow said chunks of ass. I was going to include pictures, but it turns out I couldn't even get good pictures of all these stages because they're so damn boring and lame that no one uploads them. So anyway, enjoy.

1. Dojo
BECAUSE IT'S NOT EVEN A FUCKING STAGE! People need to realize this. It's banned for a reason, and that reason is that you're not supposed to be fighting in it. Why? The environment adds a whole plethora of moves, tools and options into the game that affect characters in varying ways. Imagine if your opponent just started randomly, but deliberately, taking out your most useful tools. You'd be like: "That's stupid! My character relies on those tools for spacing and punishing and offense/defense!" Well guess what? That's EXACTLY what picking Dojo is doing to your opponent! It removes some characters' tools completely and alters others to be highly inefficient. Characters weren't designed to be used in a vacuum, they were designed to be used in an arena; in an actual fighting space. Dojo is the fan-favorite for spineless pussies and anyone who bears the misfortune of playing with online randoms is subjected to it more than all the other stages combined. Fuck Tatami!
...oh, and it looks really boring, too.

2. Aircraft Carrier
What's an ugly, lazily uninspired stage import that's as close to Dojo as you can get without actually being Dojo? Aircraft Carrier. It's big, it's boring and it sucks. It's slightly more interesting than Dojo and does have some very distant, minimalistic electric fences, so it's one baby step ahead of Dojo. But when your reference of comparison is so low, you're still a shit stage.

3. Dead or Alive
What's an ugly, uninspired stage that's as close to Aircraft Carrier as you can get without actually being Aircraft Carrier? Dead or Alive! "Wow, it has TVs and cardboard spectators!" Yes, it does. And they don't get close to remedying how flat the damn thing is. This is supposed to be where the tournament Grand Finals are held. It should be epic! It should be exciting! But it isn't. Just a bunch of sheet metal.

4. Arrival
What's an ugly, lazily uninspired stage re-skin that's as close to Dead or Alive as you can get while still actually being Dead or Alive? Arrival! It's the same damn stage minus the cardboard men and jumbo screens mentioned earlier. Why is it not quite as bad as Dead or Alive? Because water is prettier than cardboard spectators. Oh, and the sky is not black, so you get a bit of a change from Dead or Alive, Aircraft Carrier, and Dojo, the three worst stages.

5. Coming Soon
What's an ugly, uninspired stage re-skin that's as close to the other two circus stages as you can get while still trying to masquerade as a new stage? Coming Soon! Wow, Team Ninja has a trend with it's lower-end stages, don't they? First of all, three damn circus stages is just too many. That means you're three times more likely to get a circus stage than each of the normal stages whenever you pick random. And to top it off, the circus stages aren't really the most exciting and interesting ones to begin with. But fine. They give you some crazy stuff to do so you get to use some brain power. Oh, unless you get the Coming Soon variant. It has no environmental stuff at all aside from from standard, rather spaced-out walls. And, to top that off, it's visually the most boring of all the already fairly boring circus stages! One circus stage would have been fine (ideally, The Show). But now we got three different variants, one of which is separated from the others by being deliberately boring, vacant and uninteresting. "Oh, but it can be selected in Tag Mode..." Yeah fuck Tag Mode. No one cares.

Agreed I hate all of these stages as well which ironically (or not ironically) are all tag stages. The only one I enjoy are Lab and Sky City Tokyo (with the danger zone which tag...disables).
 
Last edited:

Argentus

Well-Known Member
Still waiting for DOA3 doatec tower Hong Kong or whatever. though they should add a ground floor lobby so whether you get knocked down to street or alpha lab, you could fight through the lobby (office cubicles!) to the other.
 

Juihau

Well-Known Member
Doesn't Sky City Tokyo have this little area that's pretty similar to Kyoto in Bloom? I kinda wish they'd made that part of the stage. I mean, it could be a notable distance from what's in 5U, I'm not really sure. Still, just have the damn massive Buddha statue throw them over to it; these characters have, like, titanium-fortified breakfasts or something. They could take it.
 

Brute

Well-Known Member
Standard Donor
Doesn't Sky City Tokyo have this little area that's pretty similar to Kyoto in Bloom? I kinda wish they'd made that part of the stage. I mean, it could be a notable distance from what's in 5U, I'm not really sure. Still, just have the damn massive Buddha statue throw them over to it; these characters have, like, titanium-fortified breakfasts or something. They could take it.
Yeah, you can actually see that area off in the distance behind the area where P1 starts. The large water running down the cliff back there actually comes from the drainage area connected to that segment.

And I agree, it would be cool to have.
 

David Gregg

Well-Known Member
Doesn't Sky City Tokyo have this little area that's pretty similar to Kyoto in Bloom? I kinda wish they'd made that part of the stage. I mean, it could be a notable distance from what's in 5U, I'm not really sure. Still, just have the damn massive Buddha statue throw them over to it; these characters have, like, titanium-fortified breakfasts or something. They could take it.

The stage had so much potential and if it was in a previous DOA game I bet it would have been a massive and elaborate stage and not it's current simple box state. :/
 

Brute

Well-Known Member
Standard Donor
The stage had so much potential and if it was in a previous DOA game I bet it would have been a massive and elaborate stage and not it's current simple box state. :/
They could have also made it so that if you smash someone into the double-doors with a PB, you could open-up the area inside with the Lunar Staff and statue, rather than just gating it off from the start. Jus' sayin'.
 

Xhominid The Demon Within

Well-Known Member
Welcome to a brief section I call: "Stages I fucking hate." Here I will list the stages that blow ass chunks, and provide a brief explanation as to why they blow said chunks of ass. I was going to include pictures, but it turns out I couldn't even get good pictures of all these stages because they're so damn boring and lame that no one uploads them. So anyway, enjoy.

1. Dojo
BECAUSE IT'S NOT EVEN A FUCKING STAGE! People need to realize this. It's banned for a reason, and that reason is that you're not supposed to be fighting in it. Why? The environment adds a whole plethora of moves, tools and options into the game that affect characters in varying ways. Imagine if your opponent just started randomly, but deliberately, taking out your most useful tools. You'd be like: "That's stupid! My character relies on those tools for spacing and punishing and offense/defense!" Well guess what? That's EXACTLY what picking Dojo is doing to your opponent! It removes some characters' tools completely and alters others to be highly inefficient. Characters weren't designed to be used in a vacuum, they were designed to be used in an arena; in an actual fighting space. Dojo is the fan-favorite for spineless pussies and anyone who bears the misfortune of playing with online randoms is subjected to it more than all the other stages combined. Fuck Tatami!
...oh, and it looks really boring, too.

2. Aircraft Carrier
What's an ugly, lazily uninspired stage import that's as close to Dojo as you can get without actually being Dojo? Aircraft Carrier. It's big, it's boring and it sucks. It's slightly more interesting than Dojo and does have some very distant, minimalistic electric fences, so it's one baby step ahead of Dojo. But when your reference of comparison is so low, you're still a shit stage.

3. Dead or Alive
What's an ugly, uninspired stage that's as close to Aircraft Carrier as you can get without actually being Aircraft Carrier? Dead or Alive! "Wow, it has TVs and cardboard spectators!" Yes, it does. And they don't get close to remedying how flat the damn thing is. This is supposed to be where the tournament Grand Finals are held. It should be epic! It should be exciting! But it isn't. Just a bunch of sheet metal.

4. Arrival
What's an ugly, lazily uninspired stage re-skin that's as close to Dead or Alive as you can get while still actually being Dead or Alive? Arrival! It's the same damn stage minus the cardboard men and jumbo screens mentioned earlier. Why is it not quite as bad as Dead or Alive? Because water is prettier than cardboard spectators. Oh, and the sky is not black, so you get a bit of a change from Dead or Alive, Aircraft Carrier, and Dojo, the three worst stages.

5. Coming Soon
What's an ugly, uninspired stage re-skin that's as close to the other two circus stages as you can get while still trying to masquerade as a new stage? Coming Soon! Wow, Team Ninja has a trend with it's lower-end stages, don't they? First of all, three damn circus stages is just too many. That means you're three times more likely to get a circus stage than each of the normal stages whenever you pick random. And to top it off, the circus stages aren't really the most exciting and interesting ones to begin with. But fine. They give you some crazy stuff to do so you get to use some brain power. Oh, unless you get the Coming Soon variant. It has no environmental stuff at all aside from from standard, rather spaced-out walls. And, to top that off, it's visually the most boring of all the already fairly boring circus stages! One circus stage would have been fine (ideally, The Show). But now we got three different variants, one of which is separated from the others by being deliberately boring, vacant and uninteresting. "Oh, but it can be selected in Tag Mode..." Yeah fuck Tag Mode. No one cares.

Oh lord, I want to toss in my 2 cents for the main stages I have issues with as well:

- Dojo(For the same reason Brute stated. It's a stage that honestly has no life in it whatsoever and it removes a HUGE plethora of moves from everyone. It's pretty much a reminder of blandness as well).

- DOA Grand Finals(Again, for the same reason Brute stated, too big, boring as hell and the normal Ring stage does the job the it's supposed to well enough)

- Arrival(I swear I'm gonna stop picking the same stages Brute is, but he does share the same set I do)

- Home/Apartments(I'm gonna get a lot of flack for this, but it's not because of the tools the stage has, but how the stage IS. I honestly wish the houses wasn't empty and I wish for more floors, make it seem chaotic as possible.)

- Jungle(Again, the Raft is THE best part of the stage and only that. The fact you can select the typical non-cliffhanger version is honestly just meh as there's nothing IN that part that's really DOA.

- Kyoto in Bloom/Or whatever that stage is with the Demon Statue(Again, it's honestly bland UNTIL you do a Power Blow at it, but it does nothing and it's mainly just salad dressing to a stage that has very little).

-And that OTHER Clown stage Brute is talking about

I haven't played the game in forever, so I mainly forgot the stage names so when I start playing again, I'll make a better list.
 

DestructionBomb

Well-Known Member
Standard Donor
Perhaps they should add someone who has a really cool mustache. Just being in the mustache's presence gives that person sheer pressure or something, so we can hear "Damn that mustache." "That mustache." "Nerf that mustache, trim it down a bit on power."
 

David Gregg

Well-Known Member
Perhaps they should add someone who has a really cool mustache. Just being in the mustache's presence gives that person sheer pressure or something, so we can hear "Damn that mustache." "That mustache." "Nerf that mustache, trim it down a bit on power."

That mustache....DAYYYUUUMMM!!! ;)

DOAD_Tengu_Profile.png


#buff_Tengu_stache
 

Forlorn Penguin

Well-Known Member
Premium Donor
Welcome to a brief section I call: "Stages I fucking hate." Here I will list the stages that blow ass chunks, and provide a brief explanation as to why they blow said chunks of ass. I was going to include pictures, but it turns out I couldn't even get good pictures of all these stages because they're so damn boring and lame that no one uploads them. So anyway, enjoy.

1. Dojo
BECAUSE IT'S NOT EVEN A FUCKING STAGE! People need to realize this. It's banned for a reason, and that reason is that you're not supposed to be fighting in it. Why? The environment adds a whole plethora of moves, tools and options into the game that affect characters in varying ways. Imagine if your opponent just started randomly, but deliberately, taking out your most useful tools. You'd be like: "That's stupid! My character relies on those tools for spacing and punishing and offense/defense!" Well guess what? That's EXACTLY what picking Dojo is doing to your opponent! It removes some characters' tools completely and alters others to be highly inefficient. Characters weren't designed to be used in a vacuum, they were designed to be used in an arena; in an actual fighting space. Dojo is the fan-favorite for spineless pussies and anyone who bears the misfortune of playing with online randoms is subjected to it more than all the other stages combined. Fuck Tatami!
...oh, and it looks really boring, too.

2. Aircraft Carrier
What's an ugly, lazily uninspired stage import that's as close to Dojo as you can get without actually being Dojo? Aircraft Carrier. It's big, it's boring and it sucks. It's slightly more interesting than Dojo and does have some very distant, minimalistic electric fences, so it's one baby step ahead of Dojo. But when your reference of comparison is so low, you're still a shit stage.

3. Dead or Alive
What's an ugly, uninspired stage that's as close to Aircraft Carrier as you can get without actually being Aircraft Carrier? Dead or Alive! "Wow, it has TVs and cardboard spectators!" Yes, it does. And they don't get close to remedying how flat the damn thing is. This is supposed to be where the tournament Grand Finals are held. It should be epic! It should be exciting! But it isn't. Just a bunch of sheet metal.

4. Arrival
What's an ugly, lazily uninspired stage re-skin that's as close to Dead or Alive as you can get while still actually being Dead or Alive? Arrival! It's the same damn stage minus the cardboard men and jumbo screens mentioned earlier. Why is it not quite as bad as Dead or Alive? Because water is prettier than cardboard spectators. Oh, and the sky is not black, so you get a bit of a change from Dead or Alive, Aircraft Carrier, and Dojo, the three worst stages.

5. Coming Soon
What's an ugly, uninspired stage re-skin that's as close to the other two circus stages as you can get while still trying to masquerade as a new stage? Coming Soon! Wow, Team Ninja has a trend with it's lower-end stages, don't they? First of all, three damn circus stages is just too many. That means you're three times more likely to get a circus stage than each of the normal stages whenever you pick random. And to top it off, the circus stages aren't really the most exciting and interesting ones to begin with. But fine. They give you some crazy stuff to do so you get to use some brain power. Oh, unless you get the Coming Soon variant. It has no environmental stuff at all aside from from standard, rather spaced-out walls. And, to top that off, it's visually the most boring of all the already fairly boring circus stages! One circus stage would have been fine (ideally, The Show). But now we got three different variants, one of which is separated from the others by being deliberately boring, vacant and uninteresting. "Oh, but it can be selected in Tag Mode..." Yeah fuck Tag Mode. No one cares.

Damn, Brute got this down perfectly. Those are, without a doubt, the five, indisputable worst stages in DOA5U in exact order (though the order of Dead or Alive and Arrival could be argued, due to Dead or Alive's electric walls).

I'm not really a fan of cutting content that is already there, but I would not shed a single tear if any of these stages were randomly removed in a patch.

Okay, maybe I would shed a tear... of joy, that is.

Much truth, Brute. Wow.
 
Last edited:

DestructionBomb

Well-Known Member
Standard Donor
Damn, Brute got this down perfectly. Those are, without a doubt, the five, indisputable worst stages in DOA5U in exact order, (though the order of Dead or Alive and Arrival could be argued, due to Dead or Alive's electric walls).

I'm not really a fan of cutting content that is already there, but I would not shed a single tear if any of these stages were randomly removed in a patch.

Okay, maybe I would shed a tear... of joy, that is.

Much truth, Brute. Wow.

Such truth, many facts, wow.

He is correct though. Vote for the office stage! #TheOffice.

Raidou got that Heihachi 'stache going on though :V

Indeed aha.
 
Last edited:

Forlorn Penguin

Well-Known Member
Premium Donor
Oh, and the only reason that I wouldn't include Lab as one of the worst stages in the game (since it has the same boring format as those others) is because the whole fucking thing is electrified. All it needs is to be a tad bit smaller and get an electric ceiling and it would be amazing.

And doing Tengu's air throw or low kick hold on Lab would be a gift from God.
 

Brute

Well-Known Member
Standard Donor
Oh, and the only reason that I wouldn't include Lab as one of the worst stages in the game (since it has the same boring format as those others) is because the whole fucking thing is electrified. All it needs is to be a tad bit smaller and get an electric ceiling and it would be amazing.

And doing Tengu's air throw or low kick hold on Lab would be a gift from God.
If they made a stage with an electrified ceiling... oh dear lord.

The Izuna power. Oh the sweet, sweet Izuna power...
 

Rachel the fiend Slayer

Well-Known Member
hate to be blunt, but its their color they don't like (not gonna get into how they never have telltale facial structure, either). they like everyone to look the same. side effect of a one culture nation I guess.

Yeah I agree.

It just sucks that they are rarely any blackgirls in fighting games (especially when fgs like tekken and king of fighters 60-70+ characters with many black males to choose from) and then when one finally adds a black girl to it's cast, she gets lighter per game. Pretty messed up if you ask me, but like you said, it's a one culture nation.

And even then Tanya from MK went from brown to light

Tanyacopy5wz.png
TanyaMK9.jpg
 
Status
Not open for further replies.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top