The character models look improved, I see!
Yeah they went from early PS2 to mid PS2 lol.The character models look improved, I see!
It looks like its made of a handful of giant feathers.SFV Ken's hair is ugly. Andy's hair is ugly. But Beni's is really really good.
Yeah I'm really wondering if they kept Athena all moe~ and stuff. Ninon is never cause they wouldn't dare throw Maximum Impact characters in the main timeline.Ugh, where is Athena or Ninon?![]()
Really? That blows, I've been doing some research on the game and Ninon was the only true character who caught my eye...Oh well, maybe they'll design another lolita wearing fighter as a new character. If not, I'll go with Athena.Yeah I'm really wondering if they kept Athena all moe~ and stuff. Ninon is never cause they wouldn't dare throw Maximum Impact characters in the main timeline.
The bigger question(s), though:
Where's Vice/Vanessa/ Blue Mary? Haven't seen em in any vids yet
Vanessa and Blue Mary weren't on that leaked roster at all so I would not get your hopes up.The bigger question(s), though:
Where's Vice/Vanessa/ Blue Mary? Haven't seen em in any vids yet
Andy and Kyo (the main character even) look incredibly bland. D:
Because the discussion came up here again: It's not the technical part of the graphics that is so bad, so please stop saying the characters look like PS2 character models. They don't. The character models are actually made of a lot of polygons (more than in Tekken 7) and their textures and shaders are perfectly fine too (just the skin looks a little bit waxy imho). It is most of all the bland and forgettable art style and character design that makes the game look so bad and dated. If they don't drastically change the art, the game will look bad even if it runs perfectly smooth in 4k resolution and with the best lighting, textures, shaders and polygon models ever.