The Last Round Photography Thread

KwonJigglypuff

Well-Known Member
DOA5: Michael Bay Edition

1442817065-dead-or-alive-5-last-round-20150921084412.jpg

1442817065-dead-or-alive-5-last-round-20150921084255.jpg
 

SoftCabbage

Well-Known Member
lossless photo sharing.

and Youtube broadcast. Much yay such wow.

----
In-game photo will always use JPEG. But who cares, right? That watermark ruins everything.

Btw, here are my shots :

PNG
DEAD OR ALIVE 5 Last Round_20150930213005.png

In-game JPEG
DEAD OR ALIVE 5 Last Round__4.jpeg

Comparison:
PNG
DEAD OR ALIVE 5 Last Round_20150930213843.png DEAD OR ALIVE 5 Last Round_20150930213406.png

In-game JPEG
DEAD OR ALIVE 5 Last Round_.jpeg DEAD OR ALIVE 5 Last Round__2.jpeg

Bonus PNG (slightly NSFW)
DEAD OR ALIVE 5 Last Round__1.jpeg
 
Last edited:

Tyaren

Well-Known Member
Standard Donor
Something isn't right with your PNGs. Why are they so bright and low contrast? :/
 

SoftCabbage

Well-Known Member
How would I know... Lol. But yeah, they're bland.

I've set the the RGB Range Color in the System Settings to full, if it has any effects.
 

The Enforcer

Well-Known Member
I've noticed that as well with images I've taken through the system... The tend to be washed out compared to in game graphics...

And as far as I know I used default system settings for anything that I'm aware of.
 

SoftCabbage

Well-Known Member
Okay. Myth busting time for this matter. I did several try-outs. The answer to why the system's capturer is so low contrast & not vibrant is actually very obvious it made me feel like a donkey just now.

The answer is your in-game Brightness Setting. lol

Now here are the proves:
>> Brightness approx. 70%. RGB Range: Auto
DEAD OR ALIVE 5 Last Round_20151001011914.png
Screencap
DEAD OR ALIVE 5 Last Round__7.jpeg
Photo Mode

>> Brightness 50% / RGB Range: Auto
DEAD OR ALIVE 5 Last Round_20151001012601.png
Screencap
DEAD OR ALIVE 5 Last Round__6.jpeg
Photo Mode

>> Brightness 50% / RGB Range: Full
DEAD OR ALIVE 5 Last Round_20151001012922.png
Screencap
DEAD OR ALIVE 5 Last Round__5.jpeg
Photo Mode

Tested in other game as well:
Saints Row IV_ Re-Elected_20151001013822.png Saints Row IV_ Re-Elected_20151001013636.png
Both screencaps with 2 different in-game screen adjustment
 

Chapstick

Well-Known Member
Here's two of Christie

qoBBNSD.jpg

^didn't feel like cropping the watermark out
lsWdWnV.jpg

^kinda wanted it to look like she had a bunch of metal tubes attached to her

AND my first two png PS4 screenshots

UPSQqlq.png

2sgeoot.png


MMMMM those pixelly edges
 

Chapstick

Well-Known Member
Unfortunately it means all the PS4 posts in this thread will increase 10x in file size. Lots of slowdown and browser crashes on my poor aging phone <<
 

Tyaren

Well-Known Member
Standard Donor
I wouldn't really go through this thread on my phone anyway. It does the pictures hardly any justice. I'm only surfing this thread when at home on my PC or laptop.

I already only posted three of my photos in one post even though I made lots more. Here three more, sorry Chapstick. ;)

DEAD OR ALIVE 5 Last Round_20151001031500.png


DEAD OR ALIVE 5 Last Round_20151001032417.png


DEAD OR ALIVE 5 Last Round_20151001031621.png
 
Last edited:

Chapstick

Well-Known Member
Well they're not saving in a higher resolution are they? I thought PNG's were more web friendly to begin with.
The jpeg's range from 100kb to 900kb. The png's range from 1mb up to probably 5mb. I took a pic yesterday that incredibly came out to 4.4mb
 
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top