Allan Paris
Well-Known Member
I have a feeling a lot of match ups are going to be shaken up after this patch.
Here's my tierlist based on match ups, discussion, personal experience, and tournament results
SS: Character that ignores most if not all match ups, plays by her own set of rules.
Helena
S: Tons of guaranteed set ups, high damage options, superior crishes, safe, or great mobility
Genfu, Jann Lee, Kokoro, Mila, Ayane
A: Generally great tools, but some unfavorable match ups
Kasumi, Leifang, Akira, Sarah, Bayman
B: Solid tools, little guaranteed options, some have low damage and in Rig's case too stance heavy
Pai, Hitomi, Christie, Hayabusa, Rig
C: Little guaranteed, low on safety, generally slow, have more unfavorable match ups
Lisa, Hayate, BradWong, Tina, Zack
D: Generally flawed, long strings make some more vulnrable, Bass is too slow, have even more bad match ups
Eliot, Alpha 152, Bass
F: All their match ups are 0-10, can not compete on any level. Stop trying to pick them.
Ein, Tengu, Spartan, Raidou, Leon, Momji, Rachel, and Rio.
Tell me some of Kasumi's unfavorable match ups. Also you know nothing about Pai to say she has little guaranteed options. Going by what you've posted about SS tier Jann lee for damn sure belongs in it. Zack is not slow, that's actually something he's got going for him. His speed is nowhere near slow.
Man, the things people post. Oh yeah, don't forget to answer my question on Kasumi. Overall you're list is hilariious to me.
I'll help you out with Pai since you have no clue.
Pai has 3 moves that cause unholdable sit down stuns. 1 is only viable in tag. The other two; P+K and 66H+K are ridiculous. 66H+K is safe and hold resistant and p+K is +1 on block and like 66 h+k causes an unholdable stun. You are getting launched for free if she puts you in the stun.
Pretty much all of her throws guarantee a launcher. But the father and mother of all of them is 33h+p this puts Pai at +50 and you can't SE the frame advantage. Her 24h+P guarantees a juggle every time you're caught in it. The scary part about this throw is that you can't read when it's coming because it can be buffer into her moves that put her in the crouching position. Which is damn near everything. If you're a light weight you lose at least 122 on HCT and 107 for mid weights.
Half of her hold guarantee a launcher and yes the damage is mediocre. However, Pai's strengh is similar to Kasumi but far better because of safety and frame advantage. Pai should working the stun game with 2 different moves allowing unholdable sit down stuns and punishing whiff holds as the opponent tries to guess out of stun. Pai is able to produce ridiculous amounts of damage from attacking and throwing alone. Her holds not granting much is actually well balanced. Although, Pai's holds do allow her to keep up her pressure.
At first I believed her damage output was weak. Then when I learned and did everything for Kasumi, I was able to focus 100% on Pai. Her damage is crazy and the speed at which you will get looped into her BS is crazy. Pai struggles against heavy weights and mainly because of their weight. She has to play the stun game against them a little more to rack up the damage.
I am going to wait for this patch to start with her matchups. I don't know what's going to be changed. I will say this, at the end of the day you all will have Pai at top tier or at least high. Watch what I tell you.
FYI: Unlike the other VF characters. Pai does not pick up frame advantage from her initial pokes. She still picks up just as much fame advantage as them, though. Her pokes on block leave her at neutral which is more than enough for her because of the speed she can attack at. If she hits you on mormal hit then she picks up frame advantage from her pokes.
P is +1
6P is +3
2P is 0