With her speed and mix up game it appears she doesn't really need heavy sit down stuns.
I don't see how her speed and mix up game compares with characters like Jann Lee who are just as fast and can guarantee huge amounts of damage as well. She may not need heavy sit down stuns but having a limbo stun that only guarantees 6P is stupid. She should be able to land 1PK so she can at least get a basic launch off of it.
I like Christie but I honestly feel she is fairly weak in this game. Her charged punches are easily interrupted and only give her +2, she has (I think) only 2 sit down stuns, one of which is a limbo and as I mentioned it doesn't allow any good follow ups, her throws, counters and damage are weaker than the rest of the cast, her 4T doesn't have any guaranteed follow ups and her 6P has no mix up after the first hit unlike Jann Lee and Kasumi.
Her side step game is really good, she can combo opponents easier than in DOA4 and her mix up is solid but I just don't see how it compares when all she is doing is poking around for minimal pay off that is never guaranteed. The only thing she has up on any character match up wise is her strong side step game.
Guaranteed damage > Mix ups every time.
Ahh, so up to what number would be considered safe?
-5 is punishable by a grappler's neutral grab which is 4 frames and -6 by non grappler's as theirs is 5 frames. This goes for standing and crouching grabs.