YEah i got it, i was just making sure thats what everyone meant by stance. Im probably not even gonna notice in game, but in training mode it seems easy but once someone starts fighting you, how are you suppose to be able to pay attention to stances?How her body is positioned. Open or closed stance. You can look at her feet to see that, though. Go to the wiki and look at the terminology to get a better understanding.
I've always been curious about this but what's the input for DOA4 Kasumi's? I know that that input is replaced by DOA2/DOA3 Kasumi's
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YEah i got it, i was just making sure thats what everyone meant by stance. Im probably not even gonna notice in game, but in training mode it seems easy but once someone starts fighting you, how are you suppose to be able to pay attention to stances?
What?! That feels directionally awkward. That attack is a forward jab and now I have to get used to having that jab in the reverse direction. Same thing for Ayane's current 8KKK and 9K.It's 4PKK now. It's very weird to do that after 7 years of doing it the other way.
This. What I like about DOA, is the moves seem to match the direction you input. That's so backwards it's gonna hurt at first.What?! That feels directionally awkward. That attack is a forward jab and now I have to get used to having that jab in the reverse direction. Same thing for Ayane's current 8KKK and 9K.
Ohhh ok. I didnt realize stagger escaping was so used by human players. Im been mainly playing with com and new players so the CB was pretty useful as of now. But what do you recommend for Kasumi? Im going to this tournament in Long beach, and i need lots of practice with the new Kasumi, i used to rely of force teching in DOA4, but now its kinda not there.
Thanks for the input everyone, do you guys know any good for force techs, other than 9K. I feel like people are tech rolling so fast, i cant even keep on the pressure. I always whiff the 9K and get hit since they tech roll. I miss DOA4's force teching.
Alright thanks, i just need to play more i guess. Im so used to DOA4, it seemed faster, and mindless. DOA5 seems more strategic now.You can keep up pressure. Rush down and keep her in their face and poke at them. The moves are posted in this thread. They are teching so they are at a disadvantage. If they are throwing wake up kicks at you then adjust accordingly to that. You have to stop the DOA4 tactics. I know it won't be easy but, it must be done.
Sup, Im new to Doa and I have a few questions about Kasumi and the game.
1. How do i perform a "Free Cancel"?
2. Those of you that have the game, how do u guys feel about 1PP? first hit stuns on counter the second hit stuns on hit and counterhit. can they still hold the second hit if the first hit is a counter hit?
3. KK puts the opponent in a stun though i havent tested if its the first or second hit that does it. Is this a good mid range attack for kasumi or are there better kicks I should be utilizing?
4. What settings do i use in training mode to make sure a combo i have is guaranteed or un-safe escapable?