DOA5LR Top 10 Moves

KING JAIMY

Well-Known Member
Surprisingly, I haven't come across a top 10 moves thread for Hayabusa so I decided to make one. Feel free to post your own top 10 moves as well. Here are mine, in no particular order:

:3::P: - 15 frame mid punch. Both an extremely reliable stun extender and stun opener. Has delayable follow-ups, too. This move on BT opponents guarantees a 4K launch as well.

:3::3::P::4: - 18 frame mid punch launcher which is +0 on block. High crushes and has awesome reach. Definitely a must for any Hayabusa player I'd say.

:8::P: - Hayabusa's quickest launcher at i14. Quite useful in stun if you need a quick launch and also useful in juggles. If I recall correctly, 8P crushes high strikes, too. It's unsafe on block though, so be careful.

:214::P: - i27 mid punch sit-down stun with ridiculous range. Works extremely well against low wake-up kicks since this move crushes lows. Gives +24 on fastest SE, so that means you'll get a free Critical Burst on LV 3 threshold. It's safe on block (-5), too.

:6::P+K: - Quite slow at i21, but the amount of frame advantage you'll get will make the move well worth it on hit (+31). Stuns on NH too and has the option of going into Ongyoin. Safe on block as well (-5). Last but not least, this move has wall splat properties.

:6::K: - Moderately fast at 15 frames. Gives a decent lift stun which allows for multiple follow-ups. Can also be used in juggles.

:4::K: - 15 frame high kick launcher which has an automatic Ongyoin transition which allows for damaging combos. Semi-safe at -7 on block, which is good considering all of his other launchers except for 33P4 are unsafe on block.

:4::H+K: - i22 sit-down stun which is only -4 on block. Guarantees a 666P bound stun or several stun extenders, such as: 6P, 3P or 6K.

:426::H+P::268::H+P::4862::H+P: - Izuna-Otoshi. Self-explanatory.

:4::6::H+P: - Only 6 startup frames but this move is so godlike on Hi-Counter. You'll either get 3P > 1P or 3P > 4K guaranteed. Should you decide to go for 3P > 1P, I recommend doing a 4H+K9P afterwards. Almost every time, the opponent will hold after you hit them with 4H+K9P. Then you can go for another hi-counter 46T to keep them in the blender or punish their whiffed hold with an Izuna.
 
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Lulu

Well-Known Member
I love :3::P+K::5::P+K:
Its a such a great tactical tool and you can even do it raw and get :426::F: on all the weight classes in the game.....

Hayabusa is the game's resident Environmental Specialist.
 

KING JAIMY

Well-Known Member
I love :3::P+K::5::P+K:
Its a such a great tactical tool and you can even do it raw and get :426::F: on all the weight classes in the game.....

Hayabusa is the game's resident Environmental Specialist.
Hayabusa's environmental game is indeed very strong, if not the strongest. I like 3P+K.P+K too as a psuedo force-tech setup. If I recall correctly, PFT 3P+K.P+K guarantees a 6P.
 

Lulu

Well-Known Member
I don't know..... its not an easy move to pull off consistently.... he's one of those characters I just take to the Dojo just for fun to experiment with a few things....... when I finally get the hang of Lisa its a going to be a toss between Hayabusa and Lei Fang.
 

Deadpool

New Member
Hello, I'm playing Dead or Alive 5 Last Round on PC and I was trying to get better with Hayabusa. These 10 moves are a great help, but I'm having trouble with juggles mostly. Most videos of him are not from Last Round and don't have clear button inputs available.

My question is, is there any such guides available?
 

Lulu

Well-Known Member
Hello, I'm playing Dead or Alive 5 Last Round on PC and I was trying to get better with Hayabusa. These 10 moves are a great help, but I'm having trouble with juggles mostly. Most videos of him are not from Last Round and don't have clear button inputs available.

My question is, is there any such guides available?

Hayabusa isn't really my area of expertise.

You can try this
 

KuRuPt

Member
Premium Donor
Hello, I'm playing Dead or Alive 5 Last Round on PC and I was trying to get better with Hayabusa. These 10 moves are a great help, but I'm having trouble with juggles mostly. Most videos of him are not from Last Round and don't have clear button inputs available.

My question is, is there any such guides available?

 

Lulu

Well-Known Member
I really want to learn Hayabusa but Sarah is just soaking up all my play time with her Complex Style....

I'l be coming back to Hayabusa as soon as I can....
LoL Hopefully Emperor Cow will have made a Combo Video by then so that I don't have to do all the hard work. ;)

Edit: out of Boredom I decide to take Hayabusa out of the Dojo........ funny how much dun he is even when you only know 5 of his moves: Izuna Otoshi, Shoho Izuna, Handstand, Onion Parry and Airthrow.
 
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