Xbox-One Revealed

grap3fruitman

Well-Known Member
Standard Donor
The only way I would consider buying an Xbox One would be if it gets hacked to the point where I can circumvent all of Microsoft's bullshit.
 

DontForkWitMe

Well-Known Member
having to still pay for online play alone is reason enough for me to not bother with any piece of shit MS console but now throw all that other crap on top of it while being significantly weaker than PS4 and the choice is obvious.
 

Julius Rage

Well-Known Member
Gameover posted a video, in the other Xbox thread, from a guy by Hiphop gamer who brought up the point of pricing.

If Xbox One games are like $39.99 and the console itself isn't that expensive then maybe I could stomach the always online bullshit. . .but probably not.

Xbox 360 is still alive and kicking and I don't think too many developers are going to jump to the next gen until they are sure that the console is being adopted. . .rapidly! Development costs are still just as high on PC's as they are on consoles (For AAA titles). So why on earth would I, as a publisher, make exclusive games for at system that only has a 3 or 4 million install base.

You'll probably see even less exclusives the first two years than you did for 360 and almost every multiplatform game for X1 and PS4 is going to end up on PS3 and 360 - so why upgrade? And if people aren't upgrading then why make games that fully take advantage of the console?

I don't think Microsoft can show any games that are going to make me buy this shit but we will see.

(Oh and I get a sick feeling in my stomach that Sony is going to pull the same "Publisher choice" used game bullshit."
 

shunwong

Active Member
Gameover posted a video, in the other Xbox thread, from a guy by Hiphop gamer who brought up the point of pricing.

If Xbox One games are like $39.99 and the console itself isn't that expensive then maybe I could stomach the always online bullshit. . .but probably not."

I could get the Xbox one if it were around 300 euro. Anything above that price is a no no.
 

TokyoHeat

Member
PS4? Yes.
X1? **** NO!


What I may also do is actually go about applying a case/fan mod to my X360, giving it a fresh new look. I've been itching to do that for a while now. So long as I can still scour the interwebs for cool-looking parts.

what about KI?
 

MrMoon360

Well-Known Member
PS4? Yes.
X1? **** NO!

I wouldn't be so hasty. PS4 has kept silent about some things and been vague about others. I'd wait till E3 to hop on PS4.
I am.

Fuck no.

Console sounds ass. Just hoping Micro$oft doesn't buy out third party exclusives.


This console really does sound smell like $hit from here. And I really do think there is an analytical idiot giving the main man advice on how to make money off the casual populous, and in that theory, I doubt it includes more hot exclusive games for the gamers.

(Oh and I get a sick feeling in my stomach that Sony is going to pull the same "Publisher choice" used game bullshit."


Me too, Julius. Me too.
These steps M$ has taken... I doubt it took too many of them alone.
 

Game Over

Well-Known Member
Word has it Sony is leaving the DRM decisions (and implementation) up to the individual publishers. Meaning, it is not GUARANTEED to be in effect on every game releasing on PS4. Whether or not Sony, themselves, apply DRM on their 1st party titles remains to be seen, but I, personally, really doubt anyone outside of maybe the BIG money-grubbing publishers (EA, Activision, maybe Ubisoft) would even TRY to implement DRM restrictions on PS4, given all the negative backlash MS is seeing over it.
 

Game Over

Well-Known Member
I used to follow HHG's vids a bit more a while back. I haven't kept up much lately, but this vid really caught my attention. I, personally, respect the hell outta people like HHG who, no matter what some people may say about his credibility (speculative vs factual information), always makes a point of speaking from the heart and expressing himself genuinely.

No fluff. No sugar-coating. Just REAL TALK.
 

MrMoon360

Well-Known Member
Yes that much news is promising.

Not to be misunderstood. I have high hopes for PS4. I really would like a suitable home console alternative.
Indeed, it remains to be seen if used games will have a similar fate on PS4. It just seems odd for PS4 not to follow suit to such a big change on the market.
Well. I guess we can look toward the PC to Macintosh model; PC remained open while Mac took the closed route.

(Then again, lately Microsoft's been taking after the Mac and its products, full speed.... Windows 8. Ugh. I shouldn't even disrespect Mac like that, referring to them in the same sentence as that abomination.)
 

Chaos

Well-Known Member
Yup it's official, Killer Instinct is back!!!!!!!! :eek:
But its a Xbox one exclusive...got damnit! :mad:
 

Forlorn Penguin

Well-Known Member
Premium Donor
Based on what we currently know about the system, I can safely say that I won't be picking one up. I've never owned a Sony console before, but I'm likely moving over to PS4 next gen. It shouldn't hurt me all that much since I stopped caring for all of Microsoft's exclusive titles anyway. The only ones that I ever liked were DOA, Halo, and Gears of War. Gears had gotten progressively worse with each new game and I no longer play it. Halo was only good back on the original Xbox. DOA is no longer Xbox exclusive.

So yeah, no more exclusives to care about and a highly anti-consumer policy means a no buy for me. If some Xbox exclusive comes out somewhere down the line that looks absolutely amazing, then I might pick one up, but I highly doubt any game is going to be good enough to put up with all of those restrictions.

I would really like to know what Microsoft thinks about the reception of Xbox One. Do they find it shocking? Did they really think that people would approve of this?
 

J.D.E.

Well-Known Member
Standard Donor
These dudes got a fucking death wish. I wanna pick 1 up because of the exclusives & the good games I've always played on 360 & the original Xbox. A lot of them are too hard for me to ignore, with Killer Instinct being one of them but PS4 has a better deal with the $399 price tag. Only thing is I like their games a lot less than Xbox's. And just to clarify: You STILL would be paying for online for PS4, because you HAVE to have Playstation Plus, but you still would come out cheaper.

But anyways, call me dumb, stupid, or whatever, but I value my game titles, which is why I'm still considering getting it. But that's the ONLY damn reason. They done fucked up as a company.
 

Forlorn Penguin

Well-Known Member
Premium Donor
I can understand that, though I personally don't care for any Xbox exclusives anymore.

Halo sucks now.
Gears of War sucks now.
DOA is multiconsole again.

I never cared for the other exclusives to begin with.
 

ScattereDreams

Well-Known Member
Heres a interesting article I found, it's from the perspective of a PC gamer.

"Ok for all who have taken there time to read this post I would like to point out first and foremost that I am PC gamer and in no way hold any bias towards any console.

Now I have been going through many posts by IGN recently and have seen many a time people complaining about DRM on the new Xbox, this coming from Sony fanboys and Xbox alike, so I want to explain why this is the best way to go for the consumer (us) and producers (game publishers).

First point I would like to make is that I disagree with used games this is because used games are bad for producers. This is because all money from games DO NOT go to the game publisher. All profits from used games go to place like Gamestop. Game Publishers take on the full front of the cost by investing into there games where millions of dollars are invested. Now how do you believe the company will be able to make the money back and continue making great games? obviously by selling there games to the public and making a profit. Now the problem here is that the used game market is actually taking this away from game publishers where places like gamestop and Eb games (Pretty much any used game outlet) will actively push the used game sale over the new, this is actually what they are trained to do. Now your asking why would they do this? why does this matter?. The reason this is done is because the profit margin for these businesses are ridiculous, and I mean ridiculous. about 85% of net profit for these stores come from used game sales which is GREAT for them. Now this is the reason it matters, it is NOT GREAT for us the consumers. As a consumer we like to get varied and intriguing game different to other played before. For this to be done a publisher (be it AAA or indie) needs to receive payment for this. This is a reason why many companies actually go under and the reason why we cant have more great games. One could argue why a publisher can't outlaw the selling of the used copy for companies like gamestop. The reason being is Gamestop has over the years acquired such a huge profit margin that they are now in a position to bully publishers. If a publisher were to reinforce the non sale of used games companies like Gamestop will actually just stop stocking there games on shelves, and this can really hurt a publisher more than one can think.

People like to compare the sale of used games to used Cd's saying the musician still makes a hell of a lot money so why wont the publisher do the same. This is because musicians have multiple revenue streams unlike game developers. Musicians gain revenue from Royalties, concerts, CD sales, digital sales, and radio time nets them even more sales. However compared to a game publisher there is a huge difference as the only current revenue stream is the point sale of their actual game

This is where DRM comes in. Game Publishers in order to make profit or cut down losses have came up with online passes which have been shot down by the gaming community as a whole. The thought of Online passes to most is annoying and hateful. However being a PC gamer I have grown accustomed to this and don't see the problem most have faced. Online Passes reels in profit that has been lost to used game sales and keeps servers and support for games alive. What helps keep the servers that us the consumers/gamers play on is the sale of the game. Now if a high percentage of the income is being taking away by used game sales by Gamestop who have no responsibility for using that money to provide tech support for consumers and maintaining servers this will end a company and is the reason for the shutting down of servers (take a lot of EA's recent server shut-downs). This is why Online Passes were created so that it can verify that the publisher itself is gaining income for their hard work and time and not somebody else.

DRM on the Xbox One is actually a sure way to counter used game sales and to make profit for the publisher. Now this is where the complaints come in for no reason. People start complaining about the XB1 having to check regularly for DRM counter measures, also people wanting to save money on games (which will actually happen with DRM as I will explain). This maybe a pain for some however everyone is complaining about the internet I would like to point out if you can afford an Xbox one or PS4 you can surely afford a stable internet connection (or better yet make a PC). So connecting online should not be that big of a deal and in this way Xbox is almost becoming closer to PC. By using these DRM measures it will actually have a big impact on gaming publishers especially indie publishers. Indie Publishers will now be able to be financially supported after producing a magnificent game which in turn they will be paid for by us the consumer and instead of being shut down after one game can actually start on a new project. Now the argument against this supporting indie gamers is the fact that indie gamers will be published under Microsoft and not the indie gamer itself. This is actually a good thing I am referring to the fact that it will stop many people from releasing the same stuff, take example from the the iTunes app store, we don't really need to see a thousand copies of a game like angry birds or temple run, do we?.

Last but not least the complaint that DRM stops people from getting games cheaper. This is complete and utter bollocks. I will now present the facts for what I just said otherwise leaving it as just a statement. If DRM is embraced into the gaming community for now it will be the Xbox One community, it will obviously as I have been trying to say give all profits for the work to the publisher. With all this money the publisher will be better of in respects to future investments in games and maintaining servers and tech support. Now with the extra revenue game publishers will easily be able to cut prices of games by insane amounts. Don't believe me?. As a PC gamer DRM is almost entirely apart of it meaning that out publisher are getting our money. Now what is happening with the game prices as publishers receive this. Drastic reductions everywhere PC gamers will know this. Just create a Steam account or a Origin account and go to the store. There a literally hundreds of games that get the prices knocked down insanely everyday from AAA publishers to indie. This is a fact. Now if DRM measures were in place no it is not giving people the right to do what they want with games as people argue, it is actually giving them the right that they should already have, to earn money for their hard work. In the end who is actually better of? The game Publisher yes, but also us the consumer. We in turn for supporting the publisher reap the rewards, we get better, games better story, improved mechanics, longer running servers and at the end of it all CHEAPER PRICES, who could complain with that?.
 

Game Over

Well-Known Member
If Microsoft would come out and say that their DRM policies will lead to SIGNIFICANT price reductions on games over time (like Steam), then I'd think more people would be onboard with the system. However, the likelihood of MS actually doing so is low. I forgot where I saw/heard it, but it was mentioned that if one were to compare MS's pricing of downloadable games on the XBL Marketplace, a lot of games there are still priced HIGHER than what one could pay for the same game off a site like Amazon or Ebay.

THAT is a problem! And it will only hold MS back if they continue to think people will just give them money when there are better alternatives around.
 

TokyoHeat

Member
Heres a interesting article I found, it's from the perspective of a PC gamer.

Sorry but that is Terrible logic. I have yet to be convinced of the argument that developers take losses on used games because a "used" game was once a brand new game that some one has already paid full price for. What they are really saying is that they want to double dip on the same sale after the fact. No other industry complains of losses from used sales markets ie: Auto industry, Movie Industry, and ect.
 
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