Sarah Bryant - DOA5LR (Ver. 1.03) - Frame Data

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  • Unique Strikes​ (top)

    Attack Properties
    Forward Slide
    :P::P::P::6:
    Forward Slide Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 30 10 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    2 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Combo Rising Knee
    :P::P::P::K:
    Combo Rising Knee Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 24 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -19 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Combo Scarecrow
    :P::P::P::8::K:
    Combo Scarecrow Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 24 20 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -6 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Combo Summersault Kick
    :P::P::P::7::K:
    Combo Summersault Kick Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 25 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -27 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Double Punch Back Kick
    :P::P::K:
    Double Punch Back Kick Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 20 16 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -7 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Attack Properties

    Flamingo Stance​ (top)

    Attack Properties
    Back Knuckle Side Kick
    :P::K:
    Back Knuckle Side Kick Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 23 10 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -6 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    In Flamingo Stance
    Attack Properties

    Stepping​ (top)

    Transition Properties
    Step - Charm Knuckle Chop
    :P::P:
    Step - Charm Knuckle Chop Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 20 18 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -13 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    While stepping
    Attack Properties

    Forward Slide​ (top)

    Transition Properties
    Forward Combo Somersault
    :P::P::K:
    Forward Combo Somersault Image
    Level Damage Execution Delay Frames Reach Tracking
    :mid: 62 14 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -28 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    During Forward Slide
    Transition Properties

    Backward Slide​ (top)

    Transition Properties
    Snap Back Knuckle
    :P:
    Snap Back Knuckle Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 16 15 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -2 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    During Backward Slide
    Transition Properties

    Back-Facing Strikes​ (top)

    Attack Properties
    Turn Knuckle
    :P:
    Turn Knuckle Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 10 15 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    -3 {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    With back to foe
    Attack Properties

    Throws​ (top)

    Throw Properties
    Valkyrie Rage
    :F+P:
    Valkyrie Rage Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 22 5 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Throw Properties

    Holds​ (top)

    Hold Properties
    Falling Angel Throw
    :7::h:
    Falling Angel Throw Image
    Level Damage Execution Delay Frames Reach Tracking
    :high: 48 0(18)12 {{{DELAY}}} {{{REACH}}}
    Guard NH CH HCH BH Wall
    {{{NH}}} {{{CH}}} {{{CH}}} {{{BH}}}
    Hold Properties
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