Hopefully to fix the lighting.
They're gonna show off the latest version on the 25th! ^.^
I think it'll be the final build since one of those videos that Kelay posted was from a guy who sharefactory uploaded the final version of the game. That's probably when they'll show Raidou which makes sense imo since he's the only one not shown as of yetHope they gonna show a newer Build and i accept a Raidou Trailer . Im Really not digging some Stuff ive seen right now . I want answers .
I think if they were properly dedicated, a month or two should be enough time to remedy it to at least an acceptable degree.It's too late for that, I am afraid.
I hope not that is the real final Build in my Opion there are a few thigs they have to change ( Choosing between the recolors of the Costume in the Characters Select Screen + The Hair Animation in General (loose Hair after the Blow ) - Makes no Sense to choose a different Haitstyle when its loose with every Character after the Blow :/ And it looks shitty and too thin / Short !I think it'll be the final build since one of those videos that Kelay posted was from a guy who sharefactory uploaded the final version of the game. That's probably when they'll show Raidou which makes sense imo since he's the only one not shown as of yet
I think if they were properly dedicated, a month or two should be enough time to remedy it to at least an acceptable degree.
While undoubtedly not all of these things can be fixed this close to launch, I still say they should pull a few talented blokes off Nioh 2 for a week or so and let them sprinkle their magic talent dust all over this mess. You can at least fix the lighting and particle effects, if nothing else.Honestly, I wonder if they are even able to with all the time in the world.... What I see of DOA6 visual presentation shows it's rushed and careless, yes, but it imo also shows lack of artistical abilities. They don't even know where musculatur and navels on a male torso are located.
Maybe the art team has changed, maybe most of the usual team is working on other projects like Nioh 2 and that Marvel Ultimate Alliance collab with Nintendo.
It's obvious they haven't spent as much time on this game as the other titles. Dare I say they only really started working on it since late 2017.
The game's execution is lackluster compared to all other entries in the series.
The only good changes I've seen is the new SS system and unique opening taunts and winposes.
- Reused assets such as stages and outfits from DOA5LR etc
- Pointless costume system that breaks from tradition
- DOA Central Wardrobe is really pointless - unlocking sunglasses? really?
- New stages are lackluster and unoriginal
- Plot doesn't seem fresh
- Promo campaign is confusing - what is the theme?
- Removal of tag mode for no reason
- Stage lighting is horrible in the Road stage as well as The Muscle and Unforgettable.
It really feels like DOA5 Super Last Round XX. You can come at me, but it does.
I'm HOPING there is more to it and my opinion is wrong.
It's too late for that, I am afraid.
DOA6's "improved" lighting is so aesthetically unpleasing. D: It is too bright, it's too dull, it lacks any sort of atmosphere. Skin and other textures and shaders under it look off.
The new lighting of The Crimson is particularly bad. Instead of a dim, golden/orange glow, it's now bright and reddish without any glow at all. It completely lacks atmosphere.
While there might be a technical improvement, I fear a good portion of TN's former artists have left or are working on another project than DOA6.
I feel the “great” former artists left when Itagaki left TN . They have no clue what they are doing .
And to be fair, they are capable of the greatest (new awesome outfits, some new physics) and the worst (some new physics ahah, creepy and tasteless outfits (if you consider all the trash that composes DOAX3)).Well in their defense, they did amazing job with the doa 4 -> doa 5 character looks transition
I don't know how we went from SCRAMBLE to ROAD RAGE or whatever it's called...
The Circus stage was pretty innovative and interesting in DOA5... haven't seen anything that fun in DOA6.
Also the Crimson might as well have been in Unforgettable. Same with the Gym.
So I wonder why they delayed it. Maybe for a Day 1 patch to fix bugs or net play.