Django
Member
TINA
[NEW MOVE] Sidestep T: changed to allow the same throw as 7PPT from sidestep.
[NEW MOVE] PK (on hit) T: changed to allow the same move as K (hit) T when PK hits as well.
7P, 7PP, 7PPP: changed to mid moves.
7PP: change advantage on guard from +2 to -1F.
7PPT: changed startup from 20 to 22F, changed grab motion and voice.
66PPK: changed disadvantage on guard from GB(-16) to GB(-6F).
46P: changed recovery from 26 to 30F, changed advantage on guard from GB(0) to GB (+1).
2P: fixed to allow player to choose standing/crouching on the frame after the move ends.
4P, 4PP, 4PPP: added sidestep tracking.
3PP: added sidestep tracking.
7K: added sidestep tracking.
8K: changed disadvantage on guard from GB (-12) to GB (+6F), changed attribute when held from parry to jumping mid kick hold.
236K, running K: changed recovery from 57 to 55F, changed disadvantage on guard from GB(-24) to GB(-4F), changed attribute when held from parry to jumping mid kick hold.
4K, 6PK: changed disadvantage on guard from -7 to -5F.
2KK: changed hit reaction on normal hit to Critical Stun.
66K: changed hit reactions from crouching Counter hit or higher to sit-down stuns
46T: fixed an issue that made it easy to unintentionally trigger J.O.Cyclone when performing the move from a crouching dash.
Rising tackle: changed to maintain crouching status throughout the entire move.
Sidestep P: change disadvantage on guard from -10 to -6F.
[NEW MOVE] Sidestep T: changed to allow the same throw as 7PPT from sidestep.
[NEW MOVE] PK (on hit) T: changed to allow the same move as K (hit) T when PK hits as well.
7P, 7PP, 7PPP: changed to mid moves.
7PP: change advantage on guard from +2 to -1F.
7PPT: changed startup from 20 to 22F, changed grab motion and voice.
66PPK: changed disadvantage on guard from GB(-16) to GB(-6F).
46P: changed recovery from 26 to 30F, changed advantage on guard from GB(0) to GB (+1).
2P: fixed to allow player to choose standing/crouching on the frame after the move ends.
4P, 4PP, 4PPP: added sidestep tracking.
3PP: added sidestep tracking.
7K: added sidestep tracking.
8K: changed disadvantage on guard from GB (-12) to GB (+6F), changed attribute when held from parry to jumping mid kick hold.
236K, running K: changed recovery from 57 to 55F, changed disadvantage on guard from GB(-24) to GB(-4F), changed attribute when held from parry to jumping mid kick hold.
4K, 6PK: changed disadvantage on guard from -7 to -5F.
2KK: changed hit reaction on normal hit to Critical Stun.
66K: changed hit reactions from crouching Counter hit or higher to sit-down stuns
46T: fixed an issue that made it easy to unintentionally trigger J.O.Cyclone when performing the move from a crouching dash.
Rising tackle: changed to maintain crouching status throughout the entire move.
Sidestep P: change disadvantage on guard from -10 to -6F.