About morons online

HiguraShiki

Active Member
No they aren't what?

And I know those things will avoid those types of grabs, but you can't do that the entire match. Eventually you have to get up, and chances are if you're throwing out throws like porno flyers on the Vegas strip, you will get caught by one every so often. I could've sworn I already articulated that.

Kokoro can be aggravating, but at least her attacks are fast (Mila's srikes are, generally as well, which actually lends to her aggravation. but at leas koko doesn't have those prolonged grapples) and visually pleasing. It's how Mila goes about her game, not the game itself, that annoys people.

Well, for your first statement, that can be applied to pretty much any character. I don't see why Mila's TD is worse than say, Tina's J.O. Cyclone, which is relatively easy to land and really takes away a hell of a lot of HP compared to TD which doesn't take away much dmg and has just a good mixup from breaking it.

As for Mila's strikes, her fastest strikes are her standing jab at i10 and her mid punch at i12. That's it, everything else is pretty moderate to slow speed. Kokoro on the other hand has much faster attacks and most of her strings are safe at block. She's one of the few characters that can actually throw out 3 punch strings and only be at -3 on block.

Whether attacks are visually pleasing really just depends on the opinion of a person. I'm sure people who play grappler characters like the way Mila plays.
 

Brute

Well-Known Member
Standard Donor
Well, for your first statement, that can be applied to pretty much any character. I don't see why Mila's TD is worse than say, Tina's J.O. Cyclone, which is relatively easy to land and really takes away a hell of a lot of HP compared to TD which doesn't take away much dmg and has just a good mixup from breaking it.
Tina's cyclone doesn't look like ass and its over a lot faster. I'm not sure how to articulate this in a way you'll understand. They're not frustrated that Mila's OP. She isn't. She's just annoying.

Whether attacks are visually pleasing really just depends on the opinion of a person. I'm sure people who play grappler characters like the way Mila plays.
Yeah, of course it's gonna vary from person to person. But in general, most people seem to find her stuff very boring to look at and less than thrilling to fight as a result of boring animations that last way longer than they should for such minimal movement.
 

SilverKhaos

Active Member
Well, yeah. Online Mila's grabs are very hard/next to impossible to shake out of. They take a decade or so to finish, they look about as interesting as watching paint dry, and until they wrap up, the battle is effectively put on pause.

Not saying it's justified to be a sore loser or whine about your play strategy, but it is annoying. If you use that tactic, which you're perfectly within your right to do, just expect salty mother fuckers to give you flak for it.

edit: If I were them, I'd just start using high crush attacks more. Wouldn't guarantee a win or anything, but it would limit Mila's holds a lot.

You just described juggling. Except that with Mila's grabs, even if its small, theres still a CHANCE to break out.

To Clarify,
Still better than being poked several times in the ankle and being held in the air for it...THAT takes forever and is like watching paint dry. At least with Mila's grabs theres a CHANCE to break out of it, so you are still doing something, at least. Its why I have absolutely no respect for juggles. Or worse...people who try to talk crap after winning by way of some huge juggle. So.....boring....just still glad I have the comp next to the tv so I can turn and watch youtube or something while I'm waiting for the juggles to end, since theres nothing else I can do once its landed.
 

SilverKhaos

Active Member
Tina's cyclone doesn't look like ass and its over a lot faster. I'm not sure how to articulate this in a way you'll understand. They're not frustrated that Mila's OP. She isn't. She's just annoying.


Yeah, of course it's gonna vary from person to person. But in general, most people seem to find her stuff very boring to look at and less than thrilling to fight as a result of boring animations that last way longer than they should for such minimal movement.

On the other hand, its REALLY satisfying to beat the opponents face in, or knee them in the skull, or just knee them in the ribs when playing AS Mila. Almost Leon levels of pure satisfaction when landing her attacks.

But I don't get how Mila is any more annoying than "tap, tap, tap, tap, tap, tap, tap" tactics of how most people use most of the other characters.
 

Brute

Well-Known Member
Standard Donor
You just described juggling. Except that with Mila's grabs, even if its small, theres still a CHANCE to break out.
To Clarify,
Still better than being poked several times in the ankle and being held in the air for it...THAT takes forever and is like watching paint dry. At least with Mila's grabs theres a CHANCE to break out of it, so you are still doing something, at least. Its why I have absolutely no respect for juggles. Or worse...people who try to talk crap after winning by way of some huge juggle. So.....boring....just still glad I have the comp next to the tv so I can turn and watch youtube or something while I'm waiting for the juggles to end, since theres nothing else I can do once its landed.
Juggling is perceived to require more skill and timing than rapping the kick button for Mila to do her junk. Also, I've never seen a juggle outside of Tag battle last as long as Mila's knees grapple.

On the other hand, its REALLY satisfying to beat the opponents face in, or knee them in the skull, or just knee them in the ribs when playing AS Mila. Almost Leon levels of pure satisfaction when landing her attacks.
But I don't get how Mila is any more annoying than "tap, tap, tap, tap, tap, tap, tap" tactics of how most people use most of the other characters.
Personally, all the power I felt from Leon is absent when I play as Mila, but to each their own.
By "tap, tap, tap" I assume you're referring to poking. Poking can be annoying, especially with stun happy characters like Jan Lee and Helena. But
1) People are usually salty after losing to pokers as well
2) I poke can be held with one of 4 ways, or slow-escaped if stretched too long. This gives the defender options, and keeps them thinking "what to do next?" While holds can be buggy online, they are still more reliable than wiggling out of Mila's throws. Additionally, the aspect of "What to do next?" keeps things interesting. With Mila, you can only shake shit at the right moment and hope you wiggle free (you won't). I dunno about you, but 5 options beats 2 in regards to keeping you engaged in the fight.

Again, not saying I agree with their bad attitudes. I'm just explaining why they're doing it.
 

Dave

Well-Known Member
Honestly, my experience has been the opposite. I've met some great people while playing this game, and a few on this board which are phenomenal at the game. I've played a few matches were the opponent and I exchange messages about the fights, praise each other, play simple matches and such. It surprised me really. I mean sure, there were some idiots out there, like this one guy that sent me messages calling me a 'fag' after I beat him and disconnected the second time we were going to fight. Just idiots. But I will say that the one thing that gets me fired up is when people continuously taunt me, or spam down moves when I am K.O.ed. I get so angry. Just unnecessary.That's the only time I taunt or spam down attacks, is if it's done to me first.
 

HiguraShiki

Active Member
Tina's cyclone doesn't look like ass and its over a lot faster. I'm not sure how to articulate this in a way you'll understand. They're not frustrated that Mila's OP. She isn't. She's just annoying.


Yeah, of course it's gonna vary from person to person. But in general, most people seem to find her stuff very boring to look at and less than thrilling to fight as a result of boring animations that last way longer than they should for such minimal movement.
Yea to you... I think it's ridiculous how 1 grab does more damage than 2 full landed TD's.
And maybe you just need to play Mila to realize that TD isn't as annoying as you think it is. Because technically, I can do the same thing with any character, especially with Helena.
 

Chaos

Well-Known Member
Yup, I always see Mila getting criticized due to me focusing on grab looping. The thing is, if I know the person is going to block, why the hell should I throw a strike? I know some Eliot player with a mic was getting really pissed off because I was grabbing the hell out of him over and over again. I did that because everytime I went for a strike, he would usually hold the kick/punch and because he blocked a lot. Then all of a sudden he says that I am not fighting and that I am playing cheap. Pfft, I must have landed like 3 CB's in each round.
It's always when I grab a lot. It seems like most ppl have some hatred towards grabbing.
LOL I can't wait to get online service since Im already good using Mila and when I do get it, receiving hate messages about me playing "unfair" would a be a joy XD. I will make fun of crybabies everytime they send me hate messages haha!
 

SilverKhaos

Active Member
Juggling is perceived to require more skill and timing than rapping the kick button for Mila to do her junk. Also, I've never seen a juggle outside of Tag battle last as long as Mila's knees grapple.


Personally, all the power I felt from Leon is absent when I play as Mila, but to each their own.
By "tap, tap, tap" I assume you're referring to poking. Poking can be annoying, especially with stun happy characters like Jan Lee and Helena. But
1) People are usually salty after losing to pokers as well
2) I poke can be held with one of 4 ways, or slow-escaped if stretched too long. This gives the defender options, and keeps them thinking "what to do next?" While holds can be buggy online, they are still more reliable than wiggling out of Mila's throws. Additionally, the aspect of "What to do next?" keeps things interesting. With Mila, you can only shake shit at the right moment and hope you wiggle free (you won't). I dunno about you, but 5 options beats 2 in regards to keeping you engaged in the fight.

Again, not saying I agree with their bad attitudes. I'm just explaining why they're doing it.

1) I'll give you her knee grapples take a while. But thats also like 4 chances to break out of it (which most people can do, even online.) But most juggles I see people do take around the same amount of time as her "punching" takedown. As for skill when doing juggles.....thats a whole other argument, but it has nothing to do with FIGHTING/COMBAT skill, I'll say that much right now. With mila, you have to time it to beat out the opponent before they can break free...juggles, I can't say it takes more skill when you don't have to try to outperform the opponent in any way.

2) Maybe its because I main Mila, but I don't have any real issue breaking out of Mila's takedowns. Its not anywhere near impossible, you just need to know the timing. Its kinda like how I have NO idea how to break out of Tinas or Bass' grapples, but I know it can be done. I just don't know the timing with them.


LOL I can't wait to get online service since Im already good using Mila and when I do get it, receiving hate messages about me playing "unfair" would a be a joy XD. I will make fun of crybabies everytime they send me hate messages haha!

So your grand master plan is to make yourself look like an immature asshole? Good luck with that.
 

Chaos

Well-Known Member
1) I'll give you her knee grapples take a while. But thats also like 4 chances to break out of it (which most people can do, even online.) But most juggles I see people do take around the same amount of time as her "punching" takedown. As for skill when doing juggles.....thats a whole other argument, but it has nothing to do with FIGHTING/COMBAT skill, I'll say that much right now. With mila, you have to time it to beat out the opponent before they can break free...juggles, I can't say it takes more skill when you don't have to try to outperform the opponent in any way.

2) Maybe its because I main Mila, but I don't have any real issue breaking out of Mila's takedowns. Its not anywhere near impossible, you just need to know the timing. Its kinda like how I have NO idea how to break out of Tinas or Bass' grapples, but I know it can be done. I just don't know the timing with them.




So your grand master plan is to make yourself look like an immature asshole? Good luck with that.
Only if I send a very good positive message to them & then I receive a disrespectful immature message from them...well..yeah
Im going to fire back or maybe I'll just ignore them.
 

Brute

Well-Known Member
Standard Donor
1) I'll give you her knee grapples take a while. But thats also like 4 chances to break out of it (which most people can do, even online.) But most juggles I see people do take around the same amount of time as her "punching" takedown. As for skill when doing juggles.....thats a whole other argument, but it has nothing to do with FIGHTING/COMBAT skill, I'll say that much right now. With mila, you have to time it to beat out the opponent before they can break free...juggles, I can't say it takes more skill when you don't have to try to outperform the opponent in any way.

2) Maybe its because I main Mila, but I don't have any real issue breaking out of Mila's takedowns. Its not anywhere near impossible, you just need to know the timing. Its kinda like how I have NO idea how to break out of Tinas or Bass' grapples, but I know it can be done. I just don't know the timing with them.

I just have to disagree. I can break out offline, but online, the timing for most grapples just seems impossible to break. Except Bayman. I can always break Bayman for some reason.
 
I don't know if it's just me, but it seems like DOA5 is one of the few fighting games where people act like morons whether you win or lose.

Few? Try any game with online. I've run into retards on VF5FS that call you out on Lion flowcharting but still lose to it.

DOA5 Online has a little bit more than the average stupid shit from my experience. Best experience was this guy mad as fuck cause he got hit by Hayate's 2H+K 3 times in a row and was all "I'm so used to playing people so much better." In the next lobby match the guy kept saying over the mic "this fag gonna go low, low next, he gonna spam low." Naturally I didn't go low each time, but that lead to the guy I was currently playing against raging at the other guy for messing him up with his backseat gaming. Long story short it lead into a pretty funny internet rage argument between two dudes that couldn't wrap their head around mixups.

I will say Skullgirls and P4A have given me the most amount of rage mail and basic retardation. Especially P4A.
 

PhoenixVFIRE

Well-Known Member
Yup, I always see Mila getting criticized due to me focusing on grab looping. The thing is, if I know the person is going to block, why the hell should I throw a strike? I know some Eliot player with a mic was getting really pissed off because I was grabbing the hell out of him over and over again. I did that because everytime I went for a strike, he would usually hold the kick/punch and because he blocked a lot. Then all of a sudden he says that I am not fighting and that I am playing cheap. Pfft, I must have landed like 3 CB's in each round.
It's always when I grab a lot. It seems like most ppl have some hatred towards grabbing.
I'm not even gonna lie, I can't stand Mila AT ALL. I like her as a character, but fighting her is so boring and even winning with her is boring. Oh look!!!! Another tackle -_- .... It's so old

Well, yeah. Online Mila's grabs are very hard/next to impossible to shake out of. They take a decade or so to finish, they look about as interesting as watching paint dry, and until they wrap up, the battle is effectively put on pause.

Not saying it's justified to be a sore loser or whine about your play strategy, but it is annoying. If you use that tactic, which you're perfectly within your right to do, just expect salty mother fuckers to give you flak for it.

edit: If I were them, I'd just start using high crush attacks more. Wouldn't guarantee a win or anything, but it would limit Mila's holds a lot.
This^^^
 

Murakame

Active Member
I've lucked out. I haven't received hatemail from anybody though its probably because I limit myself to playing with people on my friends list. When I do host a open lobby the closest I've seen to salty actions are people just leaving without a word the moment I win a round.
 

Sett

Member
You shouldn't get mad at over killing. When I win with Kokoro I always laugh cause I like the sound of her voice.

If I win with Bayman I'm sure as shit gonna grab your ass when you're down.
 
I get hatemail constantly, why wouldn't I...I play Jann. Jann players get more hatemail, hateful remarks, after win ground beatings, Mic curse outs than any other character. I think ppl just complain because they're too lazy to go and learn how to defend against him. So they feel he's OPd just because they're inadequate. Thus leading to misplaced nerfs. Jann is good but he is in no way OPd. Ppl who lose, and then say he is are truly disgusting to me. Any character can best him with hardworking, besides its 90% player than character. Imo this game is balanced very well. It needs no nerfs, or buffs. Ppl just want buffs to delude and think they'll be better, and still lose. Or they want certain characters nerfed so they can't delude and think they will win now, but they will still lose. Because ppl who are quick to take the easy way out don't ever last. All those who don't care to train, or work to get better will still lose, and cry.
 

HiguraShiki

Active Member
I just have to disagree. I can break out offline, but online, the timing for most grapples just seems impossible to break. Except Bayman. I can always break Bayman for some reason.
Thats just odd. Mila's TD's are the easiest to break. Just take note that you have to delay the T in order to break it. It has to come slightly before the combo throw comes up due to lag.

@Silver Btw Silver ty for sticking up for me, but I completely disagree with you on your opinions as to why you don't like juggles.

Honestly I don't find how people see Mila more annoying than other characters. Ryu has his zoning, Helena has a much worse loop, Ayane has the best mixups, yet Mila who just has one grab gets criticized.
 

Brute

Well-Known Member
Standard Donor
Honestly I don't find how people see Mila more annoying than other characters. Ryu has his zoning, Helena has a much worse loop, Ayane has the best mixups, yet Mila who just has one grab gets criticized.
Those characters are bitched about a lot (despite Ryu's zoning not being nearly as good as it's made out to be). You just don't notice it as much because you don't play as them. Well, I actually think you said you played Ayane.
 

HiguraShiki

Active Member
Those characters are bitched about a lot (despite Ryu's zoning not being nearly as good as it's made out to be). You just don't notice it as much because you don't play as them. Well, I actually think you said you played Ayane.
I played as all those characters before -_-
The only character in the game I didn't play was Gen Fu. And the people saying Ryu is OP are retarded in the first place. I am sure you agree with me.
 
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