Blazeincarnated
Well-Known Member
It should be some more news either tommorrow or thursday hopefully...
I heard they nerfed Lisa's NH 9K, can't believe they nerfed the CH version too... she's so done lol
Also can't believe they're still using that confusing color scheme for tag lifebar, you can't even tell how much damage anything is doing.
But I'm happy to see they brought in some awesome new stuns from VF, Pai better get some better combos out of it!
BTW, how bad is it that the only source of information about 5U's gameplay comes from random Japanese players and not TN? Meanwhile they've tweeted about boob mousepads for the 100th time. I gotta wonder what the future holds in store for DOA
I saw Jacky's Pak Sao in the first video. Any confirmation wither it's a hold or auto-parry?
RE: Bass's 6KP pickup, the player in the video kinda sucks but I heard from another Bass it's not guaranteed anymore
A "bound" is a move that looks like it should cause the opponent to fall to the ground but if performed correctly brings them back up and allows you to continue a combo. They are synonymous with the term "ground bounce". Jacky's bound in particular looks different than the others in DOA 5 but it's functionally the same.
This video is a good example. Do you see how at 1:07 Kasumi performs a kick that causes Hayate to bounce off the ground? That's a bound. Also don't confuse this with a force tech where an opponent was already on the ground and you perform an attack that makes them stand up.
By the way that video is a good indicator like we were talking about in the other thread that Jacky is definitely on the "watch out" list in this game. Brutal. lol
It's automatic but absolute shit compared to VF5FS version. Maybe I'll post about it later in Jacky forum
-Yes sir..are you EXCITED!!! I just want the game so I can see what other changes TN have implimented...btw Tina and LeiFang better get some sexy bounds ;-)@1:53 of Akira/Kasumi vs. Lisa/Jacky match, it looks like Jacky's neutral parry is in the game. Also, the bounds from VF5FS are in too?!
Oh. My. GOD!
It's automatic but absolute shit compared to VF5FS version. Maybe I'll post about it later in Jacky forum
He parries when he's in neutral state. So just idling around will automatically parry.
Sega AM2. Jacky had it since VF4. It used to parry high and mid punches from VF4-VF5R. On Final Showdown, it only affects High punches.
It shouldn't affect any punches or kicks. I shouldn't be rewarded because I'm derping.