Drake Aldan
Well-Known Member
%^&$IIRC, japs think Rachel is shit. You may actually get buffs with the coming patch.
It was... It was gonna be... so sugoi...
My dreams... My happiness...!
%^&$IIRC, japs think Rachel is shit. You may actually get buffs with the coming patch.
ppl are crying way to much it is not the stomp that is broken omg learn how to tech roll u can ss after stomp there is time to counter its no diff from what we dealt with from tina in doa five regular there is nothing guranteed after the stomp u just have to stand there and work on ur reaction time between her 4pp tracking move or her 66k frame advantage move the only nerf id call for is her launch throw turn it into a low dmg frame adv throw and lower the dmg on 4 throw think that would b reasonble rachel has no defense only offense nerfing must b done with common sense i dont want this game to b viewd as a community of CRY BABIES WHO CANT LEARN HOW TO PLY MATCH UPS i would love to g to evo for this game but if all these whiners keep it up this games gunna die just like the doas before it
ppl are crying way to much it is not the stomp that is broken omg learn how to tech roll u can ss after stomp there is time to counter its no diff from what we dealt with from tina in doa five regular there is nothing guranteed after the stomp u just have to stand there and work on ur reaction time between her 4pp tracking move or her 66k frame advantage move the only nerf id call for is her launch throw turn it into a low dmg frame adv throw and lower the dmg on 4 throw think that would b reasonble rachel has no defense only offense nerfing must b done with common sense i dont want this game to b viewd as a community of CRY BABIES WHO CANT LEARN HOW TO PLY MATCH UPS i would love to g to evo for this game but if all these whiners keep it up this games gunna die just like the doas before it
he gets it with out her stomp she will suck she cant b played defensively she easy to out space with almost ne char almost every one has better spacing then her and under pressure she really blows she has to b on the offensive i agree though whiffing a stomp and not reading the oppenents decision to tech or not tech is lame that needs nerfed along with launch throw leave the stomp alone its key to her offense and if they get caught so be it as far im concerned her stomp is like genfu or eliot or janlee or millas or hitomis frame adv grab theres nothing guranteed after it u just need to learn to react instead of guess....Seems no one understands what a vortex is. So natural human rection is to attack and dismiss it. Rachel without vortex will make her as linear as mila and as predictable as a goddam frog. Learn the matchup.
Is this serious? People are suppose to react to 12f throws? That's completely impossible unless the first frame of the move is extremely telegraphed AND you're only watching for that one thing AND you have extremely fast reactions.first of all y are u guessing u cant do that against rachel u have to train urself to notice her animations and the only real differnce is tina didnt have a 66k frame advantage follow up +4 but it is simlar mechanic as i said before its not the stomp thats broken its the theart of a launch throw that resets do i tech roll or dont tech roll threat with out it rachel would b easier to manage against
Tina actually had vortex that did +17i (FC 3P) on doa5... excuse me if my math is wrong but isn't 17 bigger than 15? Then Tina has better mixup potential than Rachel... all you really have to do on Rachel is go all in or turtle the shit out of her, and it's like free wins, just learn the matchup please.tinas vortex left her on plus ten to fifteen 6h+k 1p 6h+k but they took it out but yea that launch throw needs to g thats my beef with rachel and i usually end up playing momji or sara against her just to exploit her weaknesses
In defense of the game in general, ALL launch throws are 12i (Izunas, Raijins, Kasumi's 236T) they're all launch throws that come out at the same speed as Rachel's launch throw... and my friend who plays in Japan says that launch punishable in DOA is -12i or worse so... yeah. It does IMO leave a lot of characters without 12i launch at disadvantage of lower punish damage. I'd say that punish grabs should do Hi-counter damage (maybe just counter damage for launch throws) then again Tina's 426T is 102 on Hi-counter, and max damage from Rachel's launch throw is 105 on Hi-counter (I'm not even going to include Leon throws or the Jacky Bryant Knee throw that does almost half health, and is fast as shit -_-). So the damage from launch grabs in general is about the same as getting hit with a good 426T or 4T from many other charcters (except Zack... sorry Zack players)smh did i not say nerf the launch throw u need to read before responding nerf her 236 throw:/ and its possible ive done it before its not easy but yes ive flash ducked and so have a few of my friends so yea if train hard enough its possible but it needs to b slower or nerfed all together
no its not u dont ply tekken oblivously we react to ten frame moves all the time step ur game up theres nothing wrong with 1pp or her 9 k or the other one i cant rember nerf the launch throw if u wanna nerf launchers lets nerf momiji and ayane zZZ who only need one hit to launch excuse me one stun hell saras 2k one hit launch that just sounds ridculous and if rachel players are launching u all day step ur offense up and apply more mid pressure.......christie hitomi janlee genfu hayate sara ryu alpha ayane momji all good picks vs rachel also lisa and especially LEI FANGNo, you predicted, not reacted to it. Reacting to 12f moves is pretty much impossible.
EDIT: But it doesn't need to be nerfed. What needs to be nerfed are her launchers.
Step your game up
no its not u dont ply tekken oblivously we react to ten frame moves all the time
no its not u dont ply tekken oblivously we react to ten frame moves all the time step ur game up theres nothing wrong with 1pp or her 9 k or the other one i cant rember nerf the launch throw if u wanna nerf launchers lets nerf momiji and ayane zZZ who only need one hit to launch excuse me one stun hell saras 2k one hit launch that just sounds ridculous and if rachel players are launching u all day step ur offense up and apply more mid pressure.......christie hitomi janlee genfu hayate sara ryu alpha ayane momji all good picks vs rachel also lisa and especially LEI FANG
So you're telling me every time a Rachel player does the stomp FT you never get hit by a follow up because you're used to reacting to 10 frame moves due to Tekken? wouldn't that make DOA an incredibly easy game for you then since every move in the game ( for the most part ) is above 10 frames? That would also mean you never get hit by throws unless it's during you countering?
I'm slightly confused by your attitude towards this tbh xD
I think the thing you're forgetting is, yes the throw is 12 frames, but when you're at -15 after the stomp... it's kinda difficult to react to it. It's not a random throw thrown out while both players are at 0. When you're at -15 it turns into a guessing game... I don't think there is much chance to react in that situation. Buuut maybe I'm just terrible ;P
Eh... everyone has their own opinions I guess. =] such is life~