Ninja Gaiden 3 Razor's Edge General Discussion

Brute

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That's not as big for me because quite honestly, I hated almost every boss in NG2.

It's other things.


PS: Whatever mode you used at 1:47, I didn't know that existed.
 

Fiend Busa

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That's not as big for me because quite honestly, I hated almost every boss in NG2.

It's other things.


PS: Whatever mode you used at 1:47, I didn't know that existed.

Not my vid but that move was in the vanilla as well

Run towards and enemy and just spam SSSSSSSSS and I think you either press S at the end of T

I loved the bosses in NG2 especially the four greater fiends
 

Brute

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The bosses in NG2 were a glitchy mess. The only boss fight I felt was fun was Genshin.
And he was only fun in Sigma 2. In NG2 vanilla, his camera was so much cockpiss it killed any potential joy the fight could have had.
 

SilverForte

Well-Known Member
And he was only fun in Sigma 2. In NG2 vanilla, his camera was so much cockpiss it killed any potential joy the fight could have had.

Hmmm, I never really had any camera problems during the fight. I just stood there and let him come to me, maybe that had something to do with it.
 

Brute

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Hmmm, I never really had any camera problems during the fight. I just stood there and let him come to me, maybe that had something to do with it.
That's not really an option in MN when you have to dart around that tiny little room with an odd floor layout, funky collision and fire everywhere because they spawn ninjas on opposite sides of the room. And if you don't kill them right away they just spam ISs, so then you get more fire, more explosions, more camera flipouts, etc. It's like playing monkey in the middle except Genshin is the monkey and you have to be the players on both ends.
 

Fiend Busa

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Just curious does anyone here not know the block reset trick?

Been playing NG a lot lately with friends and most of them are clueless about it which makes me 0.0

XD
 

Brute

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Maybe, maybe not. Describe the functionality and I can tell you if I know it.
 

Brute

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Like when your guard gets broken you can repush L1 and it will reset your block so the next hit will be blocked
Yes, I know about that.

Too bad 99% of enemy attacks are unblockable, grabs, or provide chip damage.
 

Fiend Busa

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Yes, I know about that.

Too bad 99% of enemy attacks are unblockable, grabs, or provide chip damage.

hmm I actually find it very useful

Against Alexi you can use it to counter loop him and kill him real quick
Liz you can loop her
Fiend Genshin you can do some cool counter combos
Volf its useful but not necessary

but your right about the enemies its not that useful against them but it works wonders on bosses ^.^

In NGRE i find it very useful as well cuz of the stupid stupid recovery in the slide, damn you Hayashiiiiiiiiiiiiiiiiiiii!!
 

Brute

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The slide has other problems, too. The addition of the special "while landing" techniques prevent you from orienting yourself quickly after a dash-jump string like you could in NG2.
 

Fiend Busa

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The slide has other problems, too. The addition of the special "while landing" techniques prevent you from orienting yourself quickly after a dash-jump string like you could in NG2.

Hopefully in NG4 the slide doesn't make a return :)
 

Brute

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It seems to try and run through enemies with an auto-aim as well because now it's counted as a pseudo-attack. Frustrating.
 

Fiend Busa

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It seems to try and run through enemies with an auto-aim as well because now it's counted as a pseudo-attack. Frustrating.

laughingpearro6.png
 

Brute

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You know how Ryu auto-aims when you attack? The slide now has attack-like properties allowing you to hit/stun enemies as you use it. Because of that property, it seems like Ryu tries to auto-aim it to a certain degree like he does his attacks, where as in previous games the dodge maneuver had no attack-like qualities, and seemed to go precisely in the direction you pointed.
 

Fiend Busa

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You know how Ryu auto-aims when you attack? The slide now has attack-like properties allowing you to hit/stun enemies as you use it. Because of that property, it seems like Ryu tries to auto-aim it to a certain degree like he does his attacks, where as in previous games the dodge maneuver had no attack-like qualities, and seemed to go precisely in the direction you pointed.

The slide doesn't have auto aim
 

Brute

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The slide doesn't have auto aim
It sure feels like it. Not as much as normal attacks for sure, but if you tell him to go to 10 o'clock, he may go to 11 (see what I did there) if an enemy is at 10:30.
 

ShinMaruku

Well-Known Member
I find it kinda bull that Mista can Izuna most shit but Ayane can't. But the thought of a pokeman trainer izuna dropping people makes it almost alright.
 
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