DOA5LR "Relax Ayane-chan!" - Ayane Casual Discussion

LunaKage

Member
kk, I was just confused because you said you were hosting it on 360, which made me think it was gonna be an online Dojo or something like that.
 

LunaKage

Member
gotcha. I'll probably have to wait until you upload it to youtube, since my computer is terrible with streams.
 

LunaKage

Member
What makes you ask that?

The only relation I can think of is of no consequence: Ayane used to be called the Female Tengu, and Nyotengu is a female Tengu.
 

KrubbMeister

Active Member
Just started messing a bit with ayane a few days ago thanks to sinfuldesires epic flipflop trolling, im now flipflopping and i cant see myself doing much else... Just too damn fun flopping over someone to grab them and follow the grab up with more flips and flops!

EDIT: Shit i forgot to mention spontaniously becoming a beyblade, thats pretty rad aswell.
 
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iHajinShinobi

Well-Known Member
Standard Donor
Well I'm having a tutorial stream tomorrow at 6pm PST, so if you really want to learn the character, that'll be a good time for it.
 

KrubbMeister

Active Member
Ill have to watch it as a uploaded vid, if my calculations are right it would be around 0300hours for me when it starts.
 

iHajinShinobi

Well-Known Member
Standard Donor
I kind of laugh and get a little annoyed when someone I play online says to me "I've got your spacing game figured out, I think." Umm, no, you don't lol.

No one doesn't realize that in an online environment, you are predicting something much MUCH earlier because of latency. Offline, you're predicting but also reacting too, I don't have to use a 5K so early and just pray you run into it. If I KNOW when you'll move forward, I know when I can do something and it will hit you before your poke or throw is initiated. Or I can do something while you're in the process of trying to play footsies, aka whiff punish you.

I can react to that since I've already thought of the scenario in my head and I see it happening. You cannot do this online. So it just kind of bugs me when I hear someone say they have my spacing figured out. No, I can't play a solid tune to your rythmn due to lag, is what's happening.

Aside from the online free cancel shinanigans, that's another thing that gets annoying about online for me. Not being allowed to play the strong and effective neutral game I can actually play.
 

Force_of_Nature

Well-Known Member
Standard Donor
I kind of laugh and get a little annoyed when someone I play online says to me "I've got your spacing game figured out, I think." Umm, no, you don't lol.

No one doesn't realize that in an online environment, you are predicting something much MUCH earlier because of latency. Offline, you're predicting but also reacting too, I don't have to use a 5K so early and just pray you run into it. If I KNOW when you'll move forward, I know when I can do something and it will hit you before your poke or throw is initiated. Or I can do something while you're in the process of trying to play footsies, aka whiff punish you.

I can react to that since I've already thought of the scenario in my head and I see it happening. You cannot do this online. So it just kind of bugs me when I hear someone say they have my spacing figured out. No, I can't play a solid tune to your rythmn due to lag, is what's happening.

Aside from the online free cancel shinanigans, that's another thing that gets annoying about online for me. Not being allowed to play the strong and effective neutral game I can actually play.

That kinda stuff just makes online infuriating to me at times. People online think that how you play online is like how you play offline when you're actually just trying your darnest to compensate for the lag. You can't seem to properly use the techniques that you've been practicing in the lab and essentially reduce everything to a crapshoot and an irritating guessing game. With Ayane I know what you mean when it comes to having to throw stuff out early hoping that the opponent runs into it (though they fortunately get hit a lot of times due to lag anyway).

However, if someone hasn't played offline before, it can be difficult to discern the difference between the two environments, especially if they're accustomed to playing in latency.
 

Intelligent Alpha

Well-Known Member
That kinda stuff just makes online infuriating to me at times. People online think that how you play online is like how you play offline when you're actually just trying your darnest to compensate for the lag. You can't seem to properly use the techniques that you've been practicing in the lab and essentially reduce everything to a crapshoot and an irritating guessing game. With Ayane I know what you mean when it comes to having to throw stuff out early hoping that the opponent runs into it (though they fortunately get hit a lot of times due to lag anyway).

However, if someone hasn't played offline before, it can be difficult to discern the difference between the two environments, especially if they're accustomed to playing in latency.

Yeah! It amazes me that "lag monsters" (Helena, Christie, Alpha, Ayane, Zack) are deemed as such as if their speed trumps lag. If anything, it hinders them. I will say again, I've lost tons of fights due to lag, but I'm "supposed" to win due to an "impervious" character. Yet, Phase 4 is punished severely in lag?

I also wanna know,what is the deal with tag essentially unplayable? The lag is UNREAL - rank or lobby!
 
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