Ana
Member
@iHajinShinobi Will You upload it to YT? I'm working this weekend and I'm not sure I'll be able to watch it
So are you actually streaming it, or are you just hosting an online Dojo?
What makes you ask that?
The only relation I can think of is of no consequence: Ayane used to be called the Female Tengu, and Nyotengu is a female Tengu.
Aerospark said:Nyotengu is Ayane's grandma.
I kind of laugh and get a little annoyed when someone I play online says to me "I've got your spacing game figured out, I think." Umm, no, you don't lol.
No one doesn't realize that in an online environment, you are predicting something much MUCH earlier because of latency. Offline, you're predicting but also reacting too, I don't have to use a 5K so early and just pray you run into it. If I KNOW when you'll move forward, I know when I can do something and it will hit you before your poke or throw is initiated. Or I can do something while you're in the process of trying to play footsies, aka whiff punish you.
I can react to that since I've already thought of the scenario in my head and I see it happening. You cannot do this online. So it just kind of bugs me when I hear someone say they have my spacing figured out. No, I can't play a solid tune to your rythmn due to lag, is what's happening.
Aside from the online free cancel shinanigans, that's another thing that gets annoying about online for me. Not being allowed to play the strong and effective neutral game I can actually play.
That kinda stuff just makes online infuriating to me at times. People online think that how you play online is like how you play offline when you're actually just trying your darnest to compensate for the lag. You can't seem to properly use the techniques that you've been practicing in the lab and essentially reduce everything to a crapshoot and an irritating guessing game. With Ayane I know what you mean when it comes to having to throw stuff out early hoping that the opponent runs into it (though they fortunately get hit a lot of times due to lag anyway).
However, if someone hasn't played offline before, it can be difficult to discern the difference between the two environments, especially if they're accustomed to playing in latency.