"Im giving this all I got!" - Honoka Combo Thread

Lady Tengu

Well-Known Member
Some Combos I've found day one!

BKO- Bokuho
DS- Dragon Stance
D- Duck
DH- Dokuritsu-Ho
HNK- Hissatsu-No-Kamae
QCB- Quarter Circle Back

All Combos are on Ayane So Some might not work on Heavys!

Normal Hit Combos

QCB P+K, BKO K, DH P+K, BT 4PP, P+KPP Or 2P+K 46P

QCB P+K, BKO PP, HNK K, 6K, P+KPP. - If your a little to far from the opponent the first p In BKO will whiff.

QCB P+K, BKO K, DH P, 33K, 3K, DH P+K, BT P+K.

PPP, DS K, H+K, 7K, PPPK
(Can be slow escaped!)

Counter Hit Combos!

6P, 4K2, D PP, HNK K, 6K, P+KPP Or 3K, DH P+K, BT P+K

8P - K, 6 H+K, DS P, HNK K, 6PK, 6K2K
(Can be slow escaped!)

CB Set Ups

(CH) 6P, 4K2, D PP, HNK P.

8P ~ K, 6H+K , DS P, HNK P.
(Can be slow escaped!)

CB Combos

33K, 3K, DH P+K, BT P+K

7K, 8K, BKO K, DH P+K, BT P+K.

8K, BKO 4PK, P+KPP

8K, BKO 4PK, 6K, 6KK

4P+K, BT 4PP, 2P+K 46P


That's all for now feel free to discuss more combos and I'll update when I can!
 
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Nuke-Nin

Well-Known Member
Just a tip, in CC when it says (Counter Hit) it's really (High Counter Hit)


CH: :6::P: :4::K::2:(D):P::P: (HNK):K: :6::h::+::K:(stance):K: :6::K: :2::P::+::K::4:(:6::P:)

That's my favorite combo as of Day 1 i was flipping out when I did it in the combo challenge and I didn't know it was HCH so I was like that's almost all of they health gone! *forget my status then*

her (stolen) 2P+K4(6P) move from Gen-Fu is the best thing ever, esp. after 6K
 

KING JAIMY

Well-Known Member
That's a pretty good list you have there already, @Lady Tengu. :)

As of now, I have plenty of combo ideas and combo setups for her. However, I don't have a copy of the game yet. Once the game is released in my country, I will be labbing with her and testing which of my hypothetical combos will work. These are a few examples of the combos I really want to test out:

Normal Hit Combo
6H+K – DS K – PPK – DHO P+K – BT K – 2P+K46P (Combo ender = Eliot version, press '6' and 'P' at the same time).

Counter Hit Combo
CH 6P – 6H+K – DS K – PP4P – BT K – 3K – DHO P+K – BT P+K

Wall Combo
CH 4K2 (wall splat) – DCK PP – P+KPP

Perhaps someone can (dis)confirm these for me? ^ _ ~
 

Fiend Busa

Well-Known Member
Standard Donor
Tested On Busa

Normal


6HK + P + K LAUNCHERS

P+K + PP

66P+K + P+K

6H+K + K + 2P+K + 46P (SAME TIME)

6KK

6HK+K + 896K LAUNCHERS

66P+K PP

6KK

6K + 2P+K + 46(SAME TIME)

P+K PP

6HK + K + 8P 4PK LAUNCHERS

P+K + PP

2P+K + 46(SAME TIME)

4P P+K

6K2K

6HK + K + 7K LAUNCHERS

P+K + PP

PPPK

66P+K + P+K

66K

6H+K + P + P + 33K LAUNCHERS

K, P+K, PP

6H+K + K + 6KK

6P + P+K
 
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HoodsXx

Well-Known Member
Some Combos I've found day one!

BKO- Bokuho
DS- Dragon Stance
D- Duck
DH- Dokuritsu-Ho
HNK- Hissatsu-No-Kamae
QCB- Quarter Circle Back

All Combos are on Ayane So Some might not work on Heavys!

Normal Hit Combos

QCB P+K, BKO K, DH P+K, BT 4PP, P+KPP Or 2P+K 46P

QCB P+K, BKO PP, HNK K, 6K, P+KPP. - If your a little to far from the opponent the first p In BKO will whiff.

QCB P+K, BKO K, DH P, 33K, 3K, DH P+K, BT P+K.

PPP, DS K, H+K, 7K, PPPK

Counter Hit Combos!

6P, 4K2, D PP, HNK K, 6K, P+KPP Or 3K, DH P+K, BT P+K

8P - K, 6 H+K, DS P, HNK K, 6PK, 6K2K

CB Set Ups

(CH) 6P, 4K2, D PP, HNK P.

8P ~ K, 6H+K , DS P, HNK P.

CB Combos

33K, 3K, DH P+K, BT P+K

7K, 8K, BKO K, DH P+K, BT P+K.

8K, BKO 4PK, P+KPP

8K, BKO 4PK, 6K, 6KK

4P+K, BT 4PP, 2P+K 46P


That's all for now feel free to discuss more combos and I'll update when I can!

For the NH combos. PPP DS K H+K 7K doesn't work, as that can be slow escaped.
For the CB setups. 8P Heichu K 6H+K DS P HNK P also doesn't work as that can also be slow escaped.
And for Counter-Hit combos 8P Heichu K 6H+K DS P HNK K 6PK 6K2K also doesn't work as that can also be slow escaped.

Other than that everything is fine. :)
* Just a reminder though, 214P+K will only really work after it crushes a high (Yes it has high crush frames), otherwise on block 214P+K gets beat out by any jab that's 10i and any mid that's 11i. *
 

HoodsXx

Well-Known Member
That's a pretty good list you have there already, @Lady Tengu. :)

As of now, I have plenty of combo ideas and combo setups for her. However, I don't have a copy of the game yet. Once the game is released in my country, I will be labbing with her and testing which of my hypothetical combos will work. These are a few examples of the combos I really want to test out:

Normal Hit Combo
6H+K – DS K – PPK – DHO P+K – BT K – 2P+K46P (Combo ender = Eliot version, press '6' and 'P' at the same time).

Counter Hit Combo
CH 6P – 6H+K – DS K – PP4P – BT K – 3K – DHO P+K – BT P+K

Wall Combo
CH 4K2 (wall splat) – DCK PP – P+KPP

Perhaps someone can (dis)confirm these for me? ^ _ ~

The counter hit combo will not work. Other than that everything else is fine.
 

Lady Tengu

Well-Known Member
For the NH combos. PPP DS K H+K 7K doesn't work, as that can be slow escaped.
For the CB setups. 8P Heichu K 6H+K DS P HNK P also doesn't work as that can also be slow escaped.
And for Counter-Hit combos 8P Heichu K 6H+K DS P HNK K 6PK 6K2K also doesn't work as that can also be slow escaped.

Other than that everything is fine. :)
* Just a reminder though, 214P+K will only really work after it crushes a high (Yes it has high crush frames), otherwise on block 214P+K gets beat out by any jab that's 10i and any mid that's 11i. *

Thanks! I never made a thread before or combos of My own for that matter! So it's not perfect but hey I try. Thanks for your information! <3
 

FatalxInnocence

Well-Known Member
Her kk options are cray in comparison to ein lol.

COMBOS TESTED ON HONOKA

Kk dash 66p+k p+k - dmg nh 61

Kk dash p+kpp - dmg nh 55

Kk dash 6k 2p+k 46P ( both variations work ) dmg nh 62

kk dash 66k6 ( gives her good mix up if they tech roll due to her dash options. Shining wizard / the low / dash p etc. ) dmg 45 nh but has solid tech roll options.

Edit; sorry on my phone. Writing this was painful! So ill post other stuff later.
 

HoodsXx

Well-Known Member
Her kk options are cray in comparison to ein lol.

COMBOS TESTED ON HONOKA

Kk dash 66p+k p+k - dmg nh 61

Kk dash p+kpp - dmg nh 55

Kk dash 6k 2p+k 46P ( both variations work ) dmg nh 62

kk dash 66k6 ( gives her good mix up if they tech roll due to her dash options. Shining wizard / the low / dash p etc. ) dmg 45 nh but has solid tech roll options.

Edit; sorry on my phone. Writing this was painful! So ill post other stuff later.

Does the KK 66 6K 2P+K46P work if you're using it at range during stun?
 

FatalxInnocence

Well-Known Member
Does the KK 66 6K 2P+K46P work if you're using it at range during stun?

I'm not sure. I was doing it off a plain normal hit kk. I'll try to clarify that later. I personally wouldn't hit kk in stun anyway since she's got a plethora of launchers that would do more damage than something off a mid stun kk. But thats just me.
 

Nikotsumi

Well-Known Member
Finally got Honoka.
The most high damage combo after CB i found is :
CB > 8K > BKO K > DH P+K > BT K > 2P+K 4(6P)
CB Wall Combo : CB > 33K > 33P > 6K > 3PPP

Other combos (on CH):
3P > H+K > 6H+K > DS 4PP > DS K > 6K > 2P+K 4(6P)
3P > 3K > DH H+K > HNK K > 8K > BKO 4PK > 2P+K 4(6P)
(PP)2K > BKO 4P > BT PP > HNK K > (same as above)
3K > DHO P > 4K > Dash 33K > 6H+K > DS K > 2P+K 4(6P)
4P+K (HiC) > BT K > 66P+K > Heichu P+K
Tested all these combos on a middleweight character (Hayate)

Also, have you guys found a HNK T combo that deals more damage than her 8T follow up?
 
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HoodsXx

Well-Known Member
Finally got Honoka.
The most high damage combo after CB i found is :
CB > 8K > BKO K > DH P+K > BT K > 2P+K 4(6P)
CB Wall Combo : CB > 33K > 33P > 6K > 3PPP

Other combos (on CH):
3P > H+K > 6H+K > DS 4PP > DS K > 6K > 2P+K 4(6P)
3P > 3K > DH H+K > HNK K > 8K > BKO 4PK > 2P+K 4(6P)
(PP)2K > BKO 4P > BT PP > HNK K > (same as above)
3K > DHO P > 4K > Dash 33K > 6H+K > DS K > 2P+K 4(6P)
4P+K (HiC) > BT K > 66P+K > Heichu P+K
Tested all these combos on a middleweight character (Hayate)

Also, have you guys found a HNK T combo that deals more damage than her 8T follow up?

3P > H+K > 6H+K > DS 4PP > DSK > 6K > 2P+K46P
3P > 3K > DHO H+K > HNK K > 8K > BKO 4PK > 2P+K46P
PP2K > BKO 4P > BT PP > HNK K > (same as above)
3K > DHO P > 4K > Dash 33K > 6H+K > DS K > 2P+K46P

I am sorry to inform you, and I"m not being rude. But these combos do not work as they can all be slow escaped. Be sure to check if your slow escape is on fastest SE before looking at combos. These are great stun game mixups but as actual combos, they sadly do not work.
 
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