i think 6 might be released or atleast pronounced in 2017 and might be finished in 2018 or end 2017DOA6 2-5 years.
The rushed and desperate choice: 2 years or anything under 2 years.
Logical choice to where it can likely have more time to be developed so that TN can have no excuses and catch them on whatever act: 3-5 years.
i think 6 might be released or atleast pronounced in 2017 and might be finished in 2018 or end 2017
I just hope they don't do any more DOA6 remakes (DOA6 Ultimate, DOA6+, etc). Seriously, it should not take four plus games just to get things done the right wat.
Well, I agree with you but what I said was more of an estimation of the planning that TN has.No it won't. And if it did, then the build and the complaints would be no different than in DOA5. DOAX series is not an excuse for DOA's improvement just because of the character models. Next year is too early for a DOA6.
It's a trend. Pretty sure they'll release upgraded versions of DOA6.
I just hope they don't do any more DOA6 remakes (DOA6 Ultimate, DOA6+, etc). Seriously, it should not take four plus games just to get things done the right way.
Well, I agree with you but what I said was more of an estimation of the planning that TN has.
Also, sorry for the double post my internet went really slow for some reason and it double posted .
I agree, they can take their time with 6. I'm satisfied with DOA5LR like it is now, except online since that's shitty as fuck.The estimation is pretty off then. After speaking with Tom Lee back at NEC, with Ni-Oh coming out, and the partnership with Square Enix development team to help make Dissidia, I can positively say that any DOA6 related material won't be even close to next year. I can make a bet with that and if I'm incorrect I'll send people money via Paypal, but I have a strong feeling that I will be correct on that. 3-5 years tops.
Regardless, if TN does bring any teasers next year (which I seriously doubt.) then you are asking for a rushed game if you want it to be released the following year.
Why hate on tag though, just because you think it's shit doesn't mean others think it is tag is fun sometimes just not online.DOA6 will be at least announced in 2018, and come out either late 2018 or mid-ish 2019.
Nobody is working on DOA properly at TN atm, which may be why DOAX3 seems so rushed.
If we are going to get a rushed game (like DOA5), if we do get an expansion, PLEASE make it like MKX and MKXL. People who have the current version of the game can still play with players who have previous versions, as the game is just an updated vanilla. I'm trying to word this properly but I will just bullet point it for now:
Now, to get onto what I would want to see in the game.
- If there were to be a DOA6U with updated graphics, stages, costumes and characters, players who had DOA6 Vanilla would be able to download an update for the updated graphics and stages, but would have to buy an "Ultimate Pack", which grants them access to the new characters and costumes.
- DOA6 Vanilla players wouldn't have to pay for any new modes.
- DOA6U players and DOA6V players can play with each other online.
- DOA6U can be bought on disk.
- DOA6 Vanilla's "Ultimate Pack" DLC could cost £20.
- Online stats aren't reset
- Stair Throws (Come on fam)
- Less gritty mood of DOA5, and more colourful stages, as the DOA5 series was actually quite dull. Everything was dulled down for an odd reason.
- Individual Story chapters. Not like the MK attempt that TN tried to pull off, I mean like you select the first character in the Character Select, as everyone else is locked. After you complete their story, you unlock another character's story in an according order. The last character chapter unlocked is the final chapter, and the true ending to the game. You will also unlock costumes after you complete the chapter, and the chapters are replayable, with cutscenes where the costumes change according to the one you actually picked.
- A tutorial that teaches you how to play specific characters, or give character tips in training mode.
- Please no tag mode (It's a waste of time), even though DOA was one of the first 3D games to have a tag mode, it's shit. Really. It's shit. Unless they make it an entirely new experience altogether, tag mode shouldn't really be in DOA6.
- (I will edit more later)
True, tag can be broken. I like tag because of the intro's outtro's and tag throws that's basically the only reason why.He's actually not wrong on that part (technically speaking.) but if people like that mode, that's up to them.
I just want Kasumi's long thick loose hair back. That's all I'd need.
True, tag can be broken. I like tag because of the intro's outtro's and tag throws that's basically the only reason why.
I don't like tag mode myself either but its as much a part of the series as the big boob so I would prefer it stays too (and why Marie should go; those tiny tits have no place in this series*)
*I LIKE Marie, I'm being sarcastic, ok
What do you guys think of an alternative, tag mode like in Tekken Tag? Where the first KO results in a win and you can play solo with a health advantage?
I don't know why Zack Island for example couldn't be a tag mode stage!