CTFU! I do only honestly say this as for as i see it right now, the current stun system no longer requires the 4th input!
LML I am the Mother Terresa of this series! The Great Ghandi! The Undisputed Educational Director!!! LMAO :cool:
-Lmao. well ok. to set the record straght...the revert back to stun launch is not just the mere affect of being able to stun launch! Players 1st need to know the best launchers(stun dependenT...with possible environmental additions)...but the fact that using your most powerful throws as an...
-Ah Yes! I had no real desire to even play Doa5 competitively! Just desired a solid game for u the community! Those 15-25 players that truly played DOA3.1 is going to have a huge fundamental advantage over those who came in around either Doa4/5! Me personally...I will need to first understand...
Doa2-3 style :2::p: which was utilized exactly how the VF characters :2::p: operates now! I do not understand why they changed it. it was a good poking/interrupting tool!
You know what. Team Ninja should just straight up take fighting vipers whole Clothing/Armor breaking fighting game system!!! Shit AM2 was just basically using the series as testing grounds for VF!! The whole new inclusion of These DOA6 mechanics would work perfect with this combination. Allow...
-Not to toot my own horn...ahh fuck it. The exact reason this website is called "freeStepDodge" is based all around that said Technique...also..it was a more technical gameplay technique...something Mr.Wah and myself have championed over the years. also if you look at those videos once more, do...
Wow this is very saddening. I have not met NinjaCW in person I do not believe, however we had many a chat while playing Doa4, and we discussed various elements of gameplay. He was a very cool dude. And is one of the reasons why I went out of my way to Pioneer and build this DOA community! This...
Actually, the arcade stick is more beneficial in the long run!!! If you set up the classic 3 buttons style, you have significant superior buffering control. You are not limited to the macro setup and can buffer both :p: and :k: from either :h:, or with any other button combination. Stagger...
Awww Mr. Wah, I feel so very honored that you mentioned me in your post. Oh I do apologize for that whole McDonald's fiasco lol. Damn didn't think you would hold a grudge about it all these years lol
- You are correct with Doa3.1's hayate(need to clarify as the 3 versions of DOA3 available have significant differences in their effectiveness in both Side Stepping and FSD. With 3.0 being moderate, 3.1 being very good and 3.2 being utter shit!). With that said you are confusing command step...
-This is the absolute truth!!! I have been the Pioneer of Free Step Dodge/Evade back with DOA3(DOA3.1) back in 2001/2002...That was around 14 or so years ago! Also, that gameplay technique had an even stricter evade timing and was not as universal as the standard Side Step/Evade we currently...
-I say the human version. It was so funny. My cousin and I went to block buster,and he picked up this game. I asked why the fuck did he go and get that shit lol. Not knowing it was made by the same team as VF....I put the game into my Sega Saturn, and Candy/Honey was the first chick I picked...