I'll also be that guy. It's not hard since these anime people over here can do it. But seriously, keep pushing through and play GG with GG's rules whether you like it or not. There's no other option. Don't try to play it as if it is another game or wish it played like some other game.
BB has it's own difficulties but it's manageable. I think you should try everyone so you can be certain you want to stick with Kagura and Koko. Go through the basic combo challenges to get an idea on how the character plays. There's also a character specific tutorial mode (not combo challenge). Pick your character and the game guides you through their gimmick and playstyle.
@human013
Thanks...
I went ahead and tried a bunch of other Characters... lots of easy options to choose from (Including Kokonoe)... that being said... the Teenager In Short Skirt Jail Bait Characters are off putting. I'm all about the Milfs !!!
BlazBlue is just easier because its better designed... the input buffer works properly
The hitstop is better implemented.
The Input Detection is less strict
Uhm... I almost forgot.... the inputs for the SUPERS are borderline ridiculous... luckily according to Dustloop most of them are flash over substance... for example Kokonoe's Astral Heat is a 720 Super... but its got no range, no invincibility and 10 Frames of start up.
Theres only a few characters I've yet to try... but I'm dead set on Kokonoe... Girl hits like a Truck...
Astral Heats are mostly for looks and the more important supers are the usual inputs. Great that you like Koko. I found her to be a bit much with all her tools.