I have an idea..... how about something alot more Delayable..... like her 3K string. Its much slower and very unsafe but its more delayable meaning the opponent needs to more time to confirm wether you free canceled it or not...... that seems like a nice way to get throws started.
Delayable strings are fun..... its a nice way to score counter hits.
actually 3k into the flying grab is a good one, since as soon as they come out of stun the flying grab will hit, and if they counter expecting the 2nd part of 3kk, i get even bigger damage from the throw.
actually with Tina, most of her counter hits lead to 23 frames of stun , so you can tick throw with 8p+g which has 30 frame start up, plus it's OH so if they're mashing out of stun or blocking out of stun, you can cover both options.
Nyo's 2p stun reset actually pushes the opponent too far away to immediately go into a conventional 5/7/10/12/16 start up throws, that's why i prefer using 2k to stun reset, but the problem with 2k is that it actually does alot of dmg so it has a good chance to go over the threshold and knockdown, which is very annoying