Search results

  1. TakedaZX

    Game of the year.

    Game of the year.
  2. TakedaZX

    Jann Lee changes

    I didn't miss any point. It didn't take me a whole post to understand it. I'm simply saying your solution is mostly invalid. The jab is a low risk low reward option that can easily lead into higher rewards... like say any launcher because its stun doesnt allow for the opponent to shake or...
  3. TakedaZX

    Jann Lee changes

    Let me stop you right there. You forget DS jab. It opens up for damn near every launcher in his arsenal and CB. So the real 50/50 is DS jab vs DS K which does give every viable launcher in his arsenal even though 33P is only viable at max threshold though you can still get 63 by doing P+K on...
  4. TakedaZX

    DOA6 Jann Lee

    I'm not gonna lie... I really don't have much to say here as opposed to my DOA6 Hayate and Hayabusa threads. Let's get in to it. Moves and Property Changes 33P - Make the full charge knockdown untechable. JL doesn't really get great enders off of bound launchers anyway so it would behave the...
  5. TakedaZX

    31 hits - 570 dmg - 8PP loop

    I don't know what's funnier... The combo itself. The sound of Jann Lee once it speeds up. Or the end to the juggle which made it look so anticlimatic. Lol I used to have tech like this though. If you used Hayate's 3H+K on threshold break near the wall you could override the knockdown off of...
  6. TakedaZX

    Jann Lee changes

    I'm hella late but I don't think that a dragon stance throw is reasonable. It'd definitely be cool as fuck but unfortunately it'd be too powerful... even if it's only to track side step it creates a more deadly stun game unless it's simply like a 1 hit reset throw like Hitomi 6T that goes right...
  7. TakedaZX

    DOA6 Hayate

    Si my ninja. He's very solid and you can't even argue that he's not in his most solid + balanced state he's been in... ever. Tenryuga said it best, in DOA3 they did great in the game and Hayate... a little too great. It's like they didnt know what to do with all that frame advantage so they...
  8. TakedaZX

    DOA6 Hayabusa

    Starting a trend here. First Hayate now Busa. I used to mess around with Busa in 4 and after DOA5 released I almost mained him simply because I felt he was a strong character in Vanilla. He had plenty of untechable set ups, good frame advantage and he'd just gotten buffed to have a regular 10i...
  9. TakedaZX

    Oh I can't use emojis...? Meant to put sunglasses.

    Oh I can't use emojis...? Meant to put sunglasses.
  10. TakedaZX

    Eyea.

    Eyea.
  11. TakedaZX

    Lmao I thought he already did graduate. :P

    Lmao I thought he already did graduate. :P
  12. TakedaZX

    How you gon like my status and not catch these hands...?

    How you gon like my status and not catch these hands...?
  13. TakedaZX

    Well he may not have been the main of the franchise but he was definitely the central character...

    Well he may not have been the main of the franchise but he was definitely the central character in DOA2. It was all about his return to power as a ninja and regaining his memory while discovering what Project Epsilon. I hear Ryu whooped his ass still though. Can mess with a half dragon.
  14. TakedaZX

    DOA6 Hayate

    I have no hope left for this game but nostalgia got to me and pulled me back to this forum. So I've been playing. This is gonna be a last ditch effort at dreaming for a new Hayate to put the others to rest on solidness as well as how fun he is to play. General Focus Hayate has always been...
  15. TakedaZX

    What would you like to see in DOA6?

    Yea that's very true. You know I play Hayate and to tell the truth, the damage loss for my untechable set ups is actually pretty high. It probably wouldn't make as much of a difference for some stun to launch options but he definitely has no easy answers that I'm aware of since my return. The...
  16. TakedaZX

    What would you like to see in DOA6?

    1. Better character models for the males. The bodies are mostly alright especially for Hayabusa and say Hayate. But across the board excluding maybe Zack and Eliot... all these dudes look busted. I'd like something similar to DOA4 on facial features. These niggas aren't 45+ so why they look...
  17. TakedaZX

    Move Set Synergy

    True. Thing is I don't believe a move should always have to be crouching state to crush highs. I.e. Ayane 6p which is an intentional non crouching high crush. Hayate 6P shouldn't be one though. For him it should be 3p, 8p, 4p and things of that nature. That being said, I frankly miss the...
  18. TakedaZX

    Move Set Synergy

    Something that's been on my mind for awhile is things for certain characters that don't make sense. So in example, I'll use Jann Lee 3K and Standing K. This issue was more present in DOA4 when his 3K sat down on any hit level beyond NH but it's come again with Team Ninja's wild idea to make it...
  19. TakedaZX

    If it doesn't give the limbo stun he only gets +15. What's more is only jab/low jab and bt. 4p...

    If it doesn't give the limbo stun he only gets +15. What's more is only jab/low jab and bt. 4p hit... technically you could hit him with BT P+K but it's less advantage and the same start up. If you don't get the limbo be ready for anything.
  20. TakedaZX

    To expand on That, this is a good reason to work on your mixups and decide on some good 50/50...

    To expand on That, this is a good reason to work on your mixups and decide on some good 50/50 set ups. Master was one of the first to use BT cancel into 4K. Depending on how much advantage it gives on full slow escape you should work on those. If the damage is low enough you could either 4k or...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top