Search results

  1. crapoZK

    Team NINJA Social Media Updates for DOA6

    You can find gold in these bad fights.
  2. crapoZK

    Team NINJA Social Media Updates for DOA6

    Bro what lmaooooo xD yes kek
  3. crapoZK

    Team NINJA Social Media Updates for DOA6

    Strong splats and weak splats. Like I said previously with (Zack example) 4K giving weak restand and 66K giving a high splat. What’s the terminology for this now? Low Splat and High Splat? Wall Stun and Wall Bounce?
  4. crapoZK

    Team NINJA Social Media Updates for DOA6

    .......I deserve the job at Team Ninja fr fr. How did I manage to predict this?
  5. crapoZK

    Team NINJA Social Media Updates for DOA6

    I would’ve paid attention to the word CLOSE and said some shit like “yo what if only close hits give DOA5 wall bounces” but that’s too deep to speculate. That and nobody has any close hitting moves in grand spectrum.
  6. crapoZK

    Team NINJA Social Media Updates for DOA6

    That’s the one lmaoooo I could’ve just searched it I feel rude Not possible because Diego and Brad got the same stun on a full wall my guy. I’m feeling like the wall game is being fully reworked.
  7. crapoZK

    Team NINJA Social Media Updates for DOA6

    They’re really playing on the fact that Nico looks like Rem from “whatever that fucking anime show is called” In terms of hairstyles.
  8. crapoZK

    Team NINJA Social Media Updates for DOA6

    The wall splats. There’s probably 2 different wall splats now.
  9. crapoZK

    Team NINJA Social Media Updates for DOA6

    What is the point in trying to predict what content a demo is going to contain lmaoooooo
  10. crapoZK

    Where to next for DOA6? Diving into the mechanics found in the DOAFES Build at CouchWarriors Crossup (Australia) with Video

    Pre-round movement is a big no in my book, I don’t think it should work, and many would agree. Maybe only circular movement, but not forward or back. DOA at GRF is just 2 people dashing inside each other trying to mash in their trusted 6P for the CH stun as soon as the game starts. And this is...
  11. crapoZK

    DOA6 Gameplay Thread

    DOA6 turned into Guess City so fast with this change. GET RID OF IT. QUICKLY. The idea I had with the wall bounce stun being Fatal was so much better, I deserve the balancing job dawg.
  12. crapoZK

    DOA6 Gameplay Thread

    The TECH will be found. And I think it will be ready for the end of next week.
  13. crapoZK

    NOBODY IS READY FOR ME IN THIS DEMO

    NOBODY IS READY FOR ME IN THIS DEMO
  14. crapoZK

    As a Zack player, I can be happy about being able to pressure with more mixups at the wall. When...

    As a Zack player, I can be happy about being able to pressure with more mixups at the wall. When I play anyone else? Worrisome
  15. crapoZK

    This is where we throw them for a silly amount of damage, it's calm looool

    This is where we throw them for a silly amount of damage, it's calm looool
  16. crapoZK

    DOA4 wall splats.......

    DOA4 wall splats.......
  17. crapoZK

    DOA6 Graphics Thread

    I was asking why the fuck all stages get characters dirty. Like..... It’s a wrestling ring but ashes are getting smudged on your clothes?? Nah fam. The same for DOA Colosseum. If you’re holding a tournament in that ring you’d 100% want someone to clean that shit. That ring shouldn’t produce...
  18. crapoZK

    Thank FUCK

    Thank FUCK
  19. crapoZK

    Tekken

    The name Nina Williams and the word personality shouldn't go together.
  20. crapoZK

    DOA6 Gameplay Thread

    That’s how I think it’s going to play out in all honesty. I know literally everyone wants to forget about DOA4’s balance so.... modelling it off of DOA3 would be ideal.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top