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  1. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    My feedback is pretty similar to everyone else's. It's a very weird match up to critique your Helena on, Brad is both annoying and strange. What I could offer is, stay on your opponent. Helena is pretty weak at range so try and stay in if you can. Wake up kicks are annoying, but BKO duck beats...
  2. Omegan Eckhart

    DOA6 Gameplay Thread

    Never had any real issues on other games, but I'll take a look under the hood. Cheers for the heads up man.
  3. Omegan Eckhart

    DOA6 Gameplay Thread

    Thought that was type 3?
  4. Omegan Eckhart

    DOA6 Gameplay Thread

    The throws have 5 frames of start up, but they aren't active till 1 frame later. You need a 4 frame throw to punish -5 moves, and a 6 frame throw to punish -7. At least, that is what I remember back from the days of DOA4. A golden time, when Helena could crush your soul after one BKO grab :)...
  5. Omegan Eckhart

    You too man. Your Rig and Nico are solid. I've been to the lab trying to figure out how to...

    You too man. Your Rig and Nico are solid. I've been to the lab trying to figure out how to counter their strings, results so far aren't promising haha!
  6. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Anyone tested out Helena's 3 BKO transitions? Are the frames different? After testing some stuff out, I discovered that Helena's can't go into BKO to avoid a standing throw after blocking Busa's 6KP. She's classified as standing for too long after entering stance. The only way to avoid it low...
  7. Omegan Eckhart

    DOA6 Gameplay Thread

    Both of us were wired, still got it though :/
  8. Omegan Eckhart

    DOA6 Gameplay Thread

    Anyone else get random matches, where part way through you get almost a full second of input lag?
  9. Omegan Eckhart

    DOA6 1.02 Patch Notes and Core Fighters Released

    Checked Helena out post-patch, don't think there were any changes. Sweeps are still inconsistent at range, and her FS's are unchanged.
  10. Omegan Eckhart

    DOA6 1.02 Patch Notes and Core Fighters Released

    I'm not near my PS4 atm, did they at least fix the tracking on Helena's sweeps?
  11. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    I'm heading out, so I couldn't test it thoroughly, but it seemed to.
  12. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Saw this on a channel called UprisingJC: Seems legit. Helena's handslaps cause the same effect, but cancelling out of BKO and side stepping in time is really tough.
  13. Omegan Eckhart

    DOA6 Post Release Survey

    I made sure to use paragraphs when giving feedback, and it still went and removed the damn things when I submitted it. Good luck to whomever has to read that wall of text. Edit: Forgot to ask them to fix Helena's tracking moves, easily side stepping sweeps is bs.
  14. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Just tried this, it's hilariously effective. Doesn't beat side poof, but it hits above poof, and its throws Helena away from back poof to a safe distance I think.
  15. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    How're you guys finding the match ups against Hayate and Busa? Lack of consistent force techs seems to leave them at a distance most of the match, and Helena is pretty poor at range. I think the game system benefits them more than 5 did.
  16. Omegan Eckhart

    DoA6 vs DoA5

    The game's fun, just feels a little hollow atm. I tend to only play one character, and so far I got nothing for her. But Honoka, I can deck that dumb, shrieking monster out in the finest attires, woven by only the blindest nuns. I'm just waiting on the next patch. The addition of new win poses...
  17. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    The animation looks a bit weird, but it's pretty consistent for me. I pre-buffer the hell out of the duck to get it to land. I find BKO 22P4P inconsistent next to the wall though, so I rely on BKO 22PP as it never misses.
  18. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Anyone tried bound force tech juggles? Like: 8K > 6P4P > 4PK > 22P4P > 6P > 66K. Seems somewhat legit, not really sure though. Only seems to work when airborne opponents are bound and Helena is left in BKO... 214P+K doesn't work though.
  19. Omegan Eckhart

    DOA6 Gameplay Thread

    That sucks really bad. It's a shame, cause for the most part online is pretty smooth, even against wifi users. Edit: How long till we're getting lobbies?
  20. Omegan Eckhart

    DOA6 Gameplay Thread

    I've got it set to off, but what I end up with is: laggy player, normal human being, back to same laggy player again. Can you straight up avoid the player, so you don't get matched with them?
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