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  1. Omegan Eckhart

    DOA6 Gameplay Thread

    Is there any effective way to avoid players online? There's a handful of players who I seem to play repeatedly, whom I've never had a good connection with. It's gotten to the point where I just hit the guide button when I see their tag appear on screen now. I'm on PS4 btw. Thanks in advance.
  2. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    BKO 3P+K launches on any hit, BKO P+K is a non-launching mid punch. I was thinking after a conversation I had on here, if Helena's FS's were meant to activate on crouching opponents in general, they would make perfect sense: 66KF > 7P would land if the opponent tried to counter the low...
  3. Omegan Eckhart

    DOA6 Fatal Stun List

    God I hope you're right, seems like a pretty big bug though. I'm not particularly Twitter savvy, has anyone asked TN about it?
  4. Omegan Eckhart

    DOA6 Fatal Stun List

    They're so situational, I'm not sure why they're there tbh. I agree, I hope they improve them.
  5. Omegan Eckhart

    DOA6 Fatal Stun List

    Anyone found a use for FS's that only activate on cr. CH?
  6. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Was the last hit of 8PP2P safe in 5?
  7. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    God only knows. Feels like an eternity since Vanilla 5 went on sale :/
  8. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    I would guess that they will offer a free update, similar to SFV Arcade Edition. I can't imagine them taking the DOA5 route again, still too fresh to get away with that BS again. Despite that, there is still hope for additions to move sets as it occurred once before.
  9. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Helena had very poor SDS's in 5. Given that the new mechanics in 6 are FS's, I'm not surprised that TN left her somewhat lacking in this area. Perhaps due to Helena's ultra evasive nature, TN doesn't want her being too good at the other mechanics of the game. At least 214P+K is better than it...
  10. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    It's the only use I've found for it so far. It has good range and causes a really deep stun on hit. Downside is that it has pretty long start up and is unsafe on block, although it may be range safe, I haven't tested it out.
  11. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    It's a legitimately strong tool for Helena, it always has been. The hand slaps are -4 on block, so you don't get any guaranteed hit when you block it. If they duck throw them. If they mash attack, go for your fastest mid. If they side step attack from stance block and punish. If Helena guesses...
  12. Omegan Eckhart

    DOA6 Fatal Stun List

    I just can't imagine how they want us to use them. It's like, they're there, but you'll probably never land them. In fact, every time I've activated one it's caught me be surprise, so I can't follow up in time :/
  13. Omegan Eckhart

    DOA6 Fatal Stun List

    Helena's are: 46PP 6PPP 214P 44PPP BT 7P They only activation on cr. CH though. Seems like characters with only one FT just work, and characters with multiple are kind of situational. I've been trying out setups with Helena and I can't find any that could work in a match. It's one of two...
  14. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    The only time players tend to go for low throws against Helena in neutral is when the she's spamming BKO duck after one of her transitions into stance (something I do quite a bit). Given that it's -4, I don't think we can bait out the throw and punish with a SDS in time :( Edit: Tested it but...
  15. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    CH means the opponent is attacking, low counters don't work I'm afraid
  16. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Does Bass have setups that leave you at disadvantage and crouching? Trying to think how to set it up with Helena, and all I can think is using them against opponents who are using a high crush attack. Seems hella dangerous to try. Either we're missing something or Team Ninja are idiots.
  17. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Not sure how we are meant to use them though. I discovered it by accidentally hitting Christie whilst she was in JAK with 214P. This all seems very weird. We have FS's, but they only work on opponents who are attacking from crouching. It's bizarrely situational :/ I lack character knowledge...
  18. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Found Helena's fatal stuns: BT 7P 214P 46PP 44PPP Only seems to trigger on CH crouching though. Needs more lab time.
  19. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Grounded wall splat combos: BKO 6P4P > 6K > 66KPP BKO 6P4P > 6K > KK > 9K BKO 6P4P > 6K > BKO 6P4P > 4PK > 66 > 6P+K Grounded splats result in higher relaunches, but the opponent can counter out. For example, 6P+K > 6K launches much higher than 66P > 6K. Everything seems to cause an...
  20. Omegan Eckhart

    Offical Helena Gameplay Discussion Thread

    Yeah, I couldn't find anything either :/ Being able to do BKO 3P+K > P+K > 9PKP is kinda cool. Still haven't found any fatal stuns outside of the special button. Some characters seem to have them, perhaps it's not a universal trait.
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