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  1. rximmortal

    Mila damage report

    Otherwise i am looking for 2 types of combos right now: First is CH , 3PP , 3P , P6PP,3H+K. Second is CH , KP,3PP,6P,3H+K. The two of them are really ahrd to be holded after the first hit connect. And give pseudo Force tech. If it connects than 66T. If not 4KT.
  2. rximmortal

    Mila damage report

    The changes that must be done , are 2 and Mila will have equal stun game to most characters: K , P - have same status as 3PP . ( KP dont baunce but SD stun instead ) P+K sit down stun on counter hit ( not bounce). This way we have more options to go sitdown stun , And it is balanced in the same...
  3. rximmortal

    Mila damage report

    Because this is Mila tread. After her sit down stun you have safe these moves: 3P ( Launch) 4K 1P+H (17frames move still save) Everything after 18 and above is holdable. This was on 1.02 , this is on 1.03 and i hope it will stay this way ( for the name of balance ) till the future patches
  4. rximmortal

    Mila damage report

    6PP , but i prefer 2K , than 2T if u miss go 2P as a set up
  5. rximmortal

    Mila damage report

    3PP gives equal stun as the other sit-down stuns . The glitch is just for some characters not all. Mila is not one of those characters
  6. rximmortal

    Mila damage report

    which setup :?
  7. rximmortal

    Mila damage report

    I mean that 6p Has faster recover than 6pk
  8. rximmortal

    Mila damage report

    I use 6pk in the following situations: As a counter after block the full string. If they blok 6pk(-5 frames) you side step -> tackle. After this combo: CH , 3PP , 3PP , 6pk , (2T or 3H+K). I will field test 6PK after 9P. Anyway You have more advantage After you finish with 6P than with 6PK
  9. rximmortal

    Mila damage report

    You even use 9P in the game :??? I just cant imagine in which situation 9P is a good move
  10. rximmortal

    Mila has no moves to use vs christie

    Anyway Christie Is a hard oponent , endless spam
  11. rximmortal

    Mila has no moves to use vs christie

    About using 4H+K. This is your best start up move. Remmeber never start combos when you are not sure you will hit your oponent. Use 4H+K when you are in reach range. So if your oponent block . You backdash and do it again. If you hit you go dash 3PP or dash P , 3PP or 4K , T , H , K (Launch)
  12. rximmortal

    Mila has no moves to use vs christie

    Try this out: You hold block , you count 2 or 3 hits ( as a checkpoint) than you start spamming UP while holding block , this way you will side step in the first possible frame out of the block stun and you are crouched. You wait the first 2-3 hits because if u side step too early u will be auto...
  13. rximmortal

    Mila has no moves to use vs christie

    dont side step, and hold block , thats all
  14. rximmortal

    Mila Match Videos

    some video from yesterday
  15. rximmortal

    The lack-of-stagger-escape glitch poll

    Anyway. You have very strange thinking my friend. Comapring balancing of the game with communists :)
  16. rximmortal

    Holds Frame data HELP

    To it looks like that i can punis every hold on reaction (when i see it) with 15-20 frame hit.
  17. rximmortal

    The lack-of-stagger-escape glitch poll

    Are you talking to me :?
  18. rximmortal

    Holds Frame data HELP

    So it means that each hold in crit state add 18 frames more to the stun and -17 disadvantage:??? Hmm
  19. rximmortal

    The lack-of-stagger-escape glitch poll

    So why you are even talking about this glitch when TEAM- Ninja realized their mistake and will fix it as soon as possible. They know the game is broken . And because i see many still dont understand what is this glitch about i will explain them. Half the characters have ublockable Critical Burst...
  20. rximmortal

    The lack-of-stagger-escape glitch poll

    all characters have 50% combo before but all was unguaranteed. And now 1 mistake and u lose 50% or more. Okey they will fix it i hope
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