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  1. StrikerSashi

    System Is there a list of need to know system mechanics somewhere?

    There's no invincibility as far as I know outside of the startup of rolls (entirety of backroll) and the startup of wakeup kick. You can beat wakeup kick with a trade. When active frames clash, the higher damage attack wins. If they're the same damage, you both get hit. Some moves win 'cause...
  2. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    I have a problem with people who choose low tier and use that as an excuse, though. The "My character is garbage" OS is only second in scumminess to "I don't even play this game."
  3. StrikerSashi

    DOA5U The Official Tier List with Discussion Thread

    Universal defense mechanics don't make a game more balanced. In fact, I think it makes it more imbalanced. Think of it this way, upsets are more common in shorter sets than longer ones. The more universal defence options, the more likely the better character wins. If every character could...
  4. StrikerSashi

    Momentum

    Momentum
  5. StrikerSashi

    DOA5U Homework Time! Footsies and Spacing 101

    I don't know about that. These are an example of what I mean by momentum based. As far as I know, Helena stuff doesn't come close to stuff like that.
  6. StrikerSashi

    DOA5U Homework Time! Footsies and Spacing 101

    Well, that's bad wording on my part. Every fighting game is momentum based. DOA is not nearly as momentum based as some other games, though.
  7. StrikerSashi

    DOA5U Homework Time! Footsies and Spacing 101

    Well, his point was that it wasn't as important as in some other games. There are games were I would give up 90% of my health to start in a certain position. As good as environmental damage is, I'm not giving up more than 40% for a good start in DOA (unless it's Tag or Home). It's not that...
  8. StrikerSashi

    System DOA5 Ultimate 1.06 Releasing In June

    I dunno, I play on a stick and it's always been fine for me. Granted, I played vanilla prepatch for a very short amount of time, but I don't remember having trouble with any inputs.
  9. StrikerSashi

    Rachel General Discussion

    She didn't need nerfs at all. It's not like Gen Fu can't do the exact same thing but better. If anything nerf her damage slightly and buff the heel to be guaranteed and not possible to back tech.
  10. StrikerSashi

    System DOA5 Ultimate 1.06 Releasing In June

    It would only do that with sloppy execution. The way it is now, 33 motions come out for no reason. Try to block something and then doing 3T as you leave blockstun. You get a 33T even when you only hit 3 once if you input 3 before you leave blockstun. That's beyond dumb. All I'm asking is for...
  11. StrikerSashi

    System DOA5 Ultimate 1.06 Releasing In June

    I wish they would make 33 inputs harder to come out. They've made it so dumb that you don't even have to actually do two 3s anymore. It'll just come out for no reason sometimes, like H~[3]P.
  12. StrikerSashi

    ULTRA SF4 "Juri Duty" w/XCalibur Bladez, NinjaCw, FadeDash

    Yo, you guys playing so honest. Respecting options so much. Gotta get the OSes and oki down. SFIV is a one player game as soon as someone gets in, even with delayed wakeup.
  13. StrikerSashi

    Toronto, Ontario, Canada

    Should be June 22nd?
  14. StrikerSashi

    In which language (voice) do you play DOA5U?

    One of the languages has nyaowsmaichyans. One of them do not.
  15. StrikerSashi

    Characters Nyotengu changes/gameplay discussion

    It's cool, everyone's gonna play her.
  16. StrikerSashi

    Characters Nyotengu changes/gameplay discussion

    I bet she'll be faster than Eliot.
  17. StrikerSashi

    Characters Nyotengu changes/gameplay discussion

    Eliot and Ayane do as well.
  18. StrikerSashi

    Crushing Wake-up Kicks and Force Teching

    Leifang can force tech with 2H+K, but it's not that realistic. I personally just 1P+K against wakeup kicks, but you can always 9KK against the low, but it's weird timing and is more effort than it's worth. 6H+K obviously works too. I'd personally never attempt to crush a mid wake up kick with...
  19. StrikerSashi

    Characters Nyotengu changes/gameplay discussion

    Hahaha, she looks like she's having so much fun. Definitely gonna learn her.
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