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  1. akhi216

    Wall of Shame

    I found that the majority of online players think that smartly getting out of range of wake up kicks when in unsure situations constitutes running. It seems like a weak ploy to suggest that they were actually in control of the fight despite the fact that they lost. These are usually the guys who...
  2. akhi216

    It really is a sign that this game is so different from previous DOAs...

    Al I got in ranked play on PSN was Hayates and Kokoros.
  3. akhi216

    Wall of Shame

    This. I find it quite amusing that I only get called a scrub when I win. http://www.sirlin.net/ptw-book/intermediates-guide.html
  4. akhi216

    Which character do you have the most trouble fighting against.

    I find trouble with Jann Lee the most. I find that Jann Lee's attacks have too much priority over my slow Lisa attacks, add that to him being hard to counter and I have quite a job on my hands. The second person that I have the most trouble with is Mila. Although she's slow on her feet her...
  5. akhi216

    Why do kids pretend they have samurai spirit?

    If I'm using Brad Wong I make sure to lie down and guzzle the wine purely for entertainment purposes.
  6. akhi216

    Quitting in ranked

    My internet rage quit on me once while I was on the character select screen in a ranked match. When I signed back in I found that I had lost no points.
  7. akhi216

    Like DoA5 so far? Discuss.

    http://www.foxnews.com/tech/2012/10/02/video-gamers-demand-bigger-breasts/?intcmp=features
  8. akhi216

    Like DoA5 so far? Discuss.

    I disagree. Tekken 4's story (or lack thereof) was all about the Mishimas. DOA3's story was nonsensical, DOAD made more sense but that isn't saying a lot.
  9. akhi216

    That Annoying Moment....

    Lisa needs a backturned low throw.
  10. akhi216

    Dead Or Alive 5 Patch Changes

    Thank god for the removal of one round ranked matches. There were too many one trick ponies who counted on you not being able to figure out their bullshit before the end of one round, forcing you to play as cheap as possible.
  11. akhi216

    Fighting Games Break Friendships

    Good news for me. My Lisa isn't the greatest I know. Beating the breaks off her will only help her improve. No hard feelings I was just fucking with you. It's a good thing you two squashed it and moved on. BTW, your Hitomi is a bitch even though I beat her XD.
  12. akhi216

    6KP glitch, nerfed beyond all recoginition?

    Well don't I feel stupid now. I meant :9::K::P:, I'm having trouble getting the booty bump at the end to connect.
  13. akhi216

    DOA5 PS3 Now 10/02/12

    Sent.
  14. akhi216

    Fighting Games Break Friendships

    If your method of doing so involves starting a fight then I'd say yes. Perhaps you should take my earlier advice and not cry and complain about your opponent's "growth as a player" suddenly when you get beat.
  15. akhi216

    Fighting Games Break Friendships

    You made me choke on my cigarette smoke.
  16. akhi216

    Fighting Games Break Friendships

    That's a personal issue. Everyone doesn't have to play the same way all of the time. When I play with Lisa I work to set up throws, there are things I do to do that, some of which I find effective against certain players (like yourself for example, don't take it the wrong way). If I do something...
  17. akhi216

    Fighting Games Break Friendships

    You can't worry about someone else's growth as a player. It will come in due time. It's not given for everyone to play at a level of your liking at your call. Let him do him and worry about punishing his combo spams. No disrespect but if you can't figure out how to stop/counter a combo spam...
  18. akhi216

    Who is your main(or best) DOA5 character?

    This. I'd probably be better with Mila if I put in some work, but I'll always go back to Lisa...unless she gets nerfed to hell come DOA6.
  19. akhi216

    6KP glitch, nerfed beyond all recoginition?

    Is anyone else having problems getting the the booty bump at the end of :6::K::P: to connect? It's like it's not even registered an attack after the :K:, and it seems to break even with hold attempts. I'd hate to remove it from my repertoire with fear of becoming too predictable.
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