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  1. Nestor Collazo

    Characters Marie Rose, Phase 4 and 1.05

    you can make the white transparent on Microsoft PowerPoint :)
  2. Nestor Collazo

    Characters New Character Coming to Arcades

    omfg no one wants another ninja wtf...and if you do... just know that i am silently hating you @o@
  3. Nestor Collazo

    Characters New Character Coming to Arcades

    Yes, because move safety and mix-up potential are obviously necessary to create a formidable fighter. That's why Gen Fu's movelist is 300 and he's at +10 on block after every attack. LOL
  4. Nestor Collazo

    Characters New Character Coming to Arcades

    I really really want Tengu. I only play Brad Wong & Helena because their move sets are beautiful, and I feel like none of the other fighters' styles appeal to me. But after watching some old footage, the idea of HD Tengu (just make that giant whirlwind attack an unholdable mid!) gets me so excited.
  5. Nestor Collazo

    Brad Wong - DOA5U Frame Data

    No complaints here. If you're off finding a way to trample that cheap OP little gnat, I'll gladly wait for the frame data.
  6. Nestor Collazo

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    I would definitely make that compromise, if presented with the choice. It's more about momentum for me than frame advantage. Thanks for the input.
  7. Nestor Collazo

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Good on you, mate. It's mighty humble of you to admit your mistake there! But still, you are 110% correct about Helena's ground game. Helena's BKO 6P force tech is an essential tool where maintaining offensive pressure is concerned. I am both disappointed and concerned to see that only a few...
  8. Nestor Collazo

    Brad Wong - DOA5U Frame Data

    That would be incredible. Thank you!
  9. Nestor Collazo

    DOA5U Upcoming patch wishlist

    BKO 6P FORCE TECH FOR THE LOVE OF GOD
  10. Nestor Collazo

    Brad Wong DOA5U Changes

    interesting... I haven't made much use of 2p before (certainly not for its handstand transition!), but to start a BT offense I can see how it would be advantageous...
  11. Nestor Collazo

    Brad Wong - DOA5U Frame Data

    is brad wong's frame data (as of DOA5U's 1.03 patch) available anywhere? seeing as a lot of it has changed since the guide was released for DOA vanilla it would be great if it was online somewhere @o@
  12. Nestor Collazo

    Brad Wong DOA5U Changes

    nanhoudrops, i'm curious. do you ever utilize 3.K (Ren-Jikusenho, it's that 2 part lying-stance kick that you get by quickly tapping 3 followed by K) . it's very useful when you anticipate a high or mid and are not in stun - it's quick enough that it's disorienting to an opponent. i think it's...
  13. Nestor Collazo

    Brad Wong DOA5U Changes

    ah okay now i see...interesting...i just tested it out. it's strange, i'd gotten so used to 6K's older properties. but i can properly work it in now :D
  14. Nestor Collazo

    Brad Wong DOA5U Changes

    ah, so you're saying if the opponent low blocks when the attack is executed it doesn't end the combo / immediately bounce? hope i'm not confused...thanks for the update
  15. Nestor Collazo

    Brad Wong DOA5U Changes

    i'm actually really pissed they took out his 6K sit down stun! now it's so useless :(
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